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  • il y a 6 semaines
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00:00PEGI-DOOZE
00:11Nous sommes très heureux de finir de montrer
00:13Followship au monde, un jeu que nous avons travaillé depuis longtemps.
00:18Il y a quelques années, nous avons créé Chief Rebel,
00:21un studio indépendant à Stockholm, en Suède.
00:24Nous avons ensemble une équipe incroyable d'expérience
00:27comme Diablo, The Just Call series, Battlefield, Helldivers,
00:32The Division, World of Warcraft,
00:34et beaucoup d'autres autres tituls.
00:37Nous appelons Followship un déjeuner multi-player online dungeon adventure.
00:41Un déjeuner, si vous voulez.
00:43C'est un déjeuner qui célèbre notre préféré endgame activer,
00:46où vous allez recevoir des amis et un groupe de quatre,
00:49et vous allez faire des déjeuners ensemble.
00:51Et ces déjeuners vont être fulle d'ennemis
00:54avec leurs propres eliminateurs et techniques que vous pouvez emprunterz s'humiliser.
00:58Et, bien sûr, des combats qui ont offert leurs propres
00:59wils avec leur propre défense déjeuner,
01:02dont vous avez besoin de travailler ensemble sur votre équipe pour m'en occuper.
01:04Et quand vous le faites, il y a des luttes pour être encore vidéo.
01:07Avec Followship, nous avons pris inspiration
01:10d'autres types de jeux que nous aimons.
01:13Il y a quelques-uns de Sous-Parades en ligne,
01:15et quelques-uns de MOBA,
01:17et quelques-uns de MMO aussi.
01:19Vous pouvez entrer dans le contenu de l'end-game, et vous n'avez pas besoin d'hours et d'hours juste pour aller à ce genre de choses.
01:26Quand vous l'apprenne, vous allez choisir votre héros, rejoiner avec vos amis ou trouver un groupe, et couler dans un dungeon.
01:32En plus, vous allez enlever aussi les talents, les bonnes, les bonnes et les reliques,
01:37qui permettent de nouvelles facettes et depth à votre héros.
01:41En plus, vous avez accès à plus de difficultés.
01:45En plus, les difficultés augmentent, les joueurs sont beaucoup plus difficiles,
01:49et les révards que vous recevez sont plus puissants.
01:52Le cœur de Fellowship est cette end-game, MMO-style dungeon expérience.
01:57Vous pouvez aller aller de dungeon à dungeon, et vous allez obtenir toutes les progressions,
02:01les révards et tout ce que vous avez besoin dans ce contenu.
02:05Il y a deux types de dungeons que les joueurs vont prendre en.
02:08Adventure et Ranked.
02:10Adventure dungeons are doing everything we know and love from our Ranked Dungeon format,
02:16but we want to take that experience and distill it down to 10-15 minute bite-size experiences.
02:21Ranked Dungeons is what this genre offers best.
02:25This is our opportunity to provide a core experience to our seasoned veterans of this genre,
02:30to compete against each other on our leaderboards,
02:33to overcome impossible odds with their friends,
02:36and to really make their mark on the community.
02:38The greatest rewards in Fellowship come to the players who are willing to opt-in to the most challenging content.
02:44That means, specifically choosing to, with your party,
02:48take on multiple dungeon modifiers at a time.
02:51In addition to the standard scaling of our dungeons,
02:54we also want to make sure that there are these added layers that don't just change the numbers of,
02:59oh, I need to hit him with a bigger stick.
03:02Now, I need to move out of the way as a giant fireball rains from the sky.
03:07Or, now freezing winds are blowing everybody off towards the edge of the map.
03:12Things that change gameplay.
03:13When players enter a dungeon, they've got three goals to keep in mind.
03:17One, they've got to kill all the bosses.
03:19Then, they have to make sure that the kill score is absolutely filled by killing enough of the enemies in the dungeon.
03:25And then lastly, they need to make sure that we're doing all of that in the allotted time.
03:30So for our ranked dungeons, that's about 30 minutes.
03:32And for our adventure dungeons, we're looking at 10 minutes.
03:35The enemies in Fellowship are challenging.
03:38And that means that players are going to have to rely on the Holy Trinity, Tank, Healer, and DPS
03:44in order to overcome these challenges.
03:46Each role is necessary to succeed.
03:48With each having a distinct role to play.
03:53So when we created our roster of heroes,
03:55it was really important that each hero feels unique to Fellowship,
03:58while still being recognizable for people that have played thousands of hours in similar games.
04:03So we've got this one hero called Rhyme,
04:05and she's got this very bursty and procky rhythm to her gameplay.
04:09She's not very cooldown reliant at all.
04:11Instead, she has a very steady build up to constant payoffs
04:14that will feel really explosive and flashy.
04:17With Warmaster, you've got a tank that should feel like home,
04:20and it's super easy to pick up.
04:22She also has a toughness mechanic,
04:24where more advanced players will be able to min-max their damage mitigation and cooldown reduction.
04:31Fellowship is going to be a constantly evolving adventure
04:33that will be built to last for a really long time,
04:36and we're so excited to have the players be part of that development journey with us.
04:39We've got heaps of content planned for Fellowship,
04:42and there's going to be a lot more to talk about really, really soon.
04:44But to start your adventure with Fellowship,
04:46make sure to sign up for our closed alpha, starting really soon.
04:49And I think it's starting really soon.
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