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  • 2 days ago
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00:00Hey what is going on guys, welcome back to another PS4 and PS5 jailbreak news update.
00:04So we do have a number of updates for the new kernel exploit for the PS4 and PS5,
00:08the LAPS kernel exploit by ABC. So first of all the most recent update is a new repo
00:14posted here by AlAziv called PS3-LAPS. So AlAziv has posted about it here saying that 99%
00:21is ported to 8.00 to 9.60, missing the JLP chains because I jumbled them up a little bit
00:27doing multiple firmwares at once. Can probably just use the ones from other implementations
00:32directly. Also I won't be able to finish it until next weekend as I have stuff to get done this week.
00:37So I'm publishing what I have. I'll take PRs if someone submits them. So pool requests all set up
00:43for easy multi-console slash firmware. Just add the payload loader. So if we actually take a look at
00:48the repo itself, you can see it right here. So it's PS3 version 1.5.1. Got a number of different
00:54features included. Auto detection. So it'll automatically detect the console type and
00:59firmware version in the config.mgs file. Also the WebKit exploit is being used as the entry point
01:05to trigger the LAPS kernel exploit to then escalate privileges to kernel level. So the only thing that's
01:11really missing is the payload loader itself, which is work in progress, which is the last thing that's
01:17needed to actually turn this into a usable exploit where we can then run payloads from it,
01:22like things like Gold Hen or Hen VTX, will be able to run once of course this becomes available.
01:28So obviously there are still some other things on the to-do list. So the payload loader needs to be
01:33integrated and tested on 8.00 to 8.03 first. And that is simply because those are the firmwares that
01:39are currently supported 8.00 to 8.03. So it needs to get ported up to the other firmwares 9.00 all the
01:47way up to 9.60, which is the highest firmware of course that you can currently run this exploit from
01:52using the PS3 WebKit exploit. Otherwise to get up to 12.02, we'll be using a different project which
01:59will load it from the Lua exploit instead. So as you can see here from the to-do list, it's got to add
02:04the payload loader and then rewrite the JLP chains to support up to 9.60. And then of course we also have
02:10things like porting it eventually to PS5 once PS4 has been fully implemented. So that is what has
02:16been worked on there by Al-Aziv. So this project is looking very very close to actually being turned
02:22into a working exploit. It's already essentially working, it just needs the payload loader at least
02:27on 8.00 to 8.03. And then obviously it needs to be ported to the higher firmwares up to 9.60 as well.
02:33And then it should be all good to go. So getting very very close here. Also we do have another repo
02:39that was posted a few days ago by Chameleon. And this as you can see says it's a PS3 WebKit
02:44exploit and lapsed kernel exploit for PS4 9.00, work in progress by ABC. So this basically aims
02:52to remove the need to use a USB drive for the 9.00 firmware. So of course there's two exploits
02:59on 9.00 so far, which requires a USB device of some kind, where essentially it runs through the web
03:05browser using the PS3 WebKit exploit. And then of course it will ask you to insert the USB drive.
03:11You insert the USB that has the XFAT hack image on it. And then after a few seconds you can click OK.
03:18That will run the kernel exploit. It will then tell you to unplug the USB and you then have the console
03:23jailbroken. So that is the kind of old 9.00 exploits that a lot of people are still using.
03:29There's also of course the PPPone exploit from the Flow that came out last year,
03:32that also works on 9.00 and up to 11.0 as well, which of course uses another device like a computer,
03:40Raspberry Pi or Luckfox Pico, or some device that can essentially run the exploit and send the required
03:46network data to the console. But both of those kernel exploits require external devices, either a USB
03:52or a computer or other device to run the exploit. But with the new lapsed exploit, it should be able to
03:57be triggered entirely from the web browser itself. So with the PS3 WebKit exploit and the lapsed
04:02kernel exploit, you'll be able to run it without needing a USB drive or without needing an external
04:08device of any kind. It can all just be done from the web browser. And this will eventually be ported all the
04:13way up to firmware 9.60. This is only just been posted a couple of days ago. It's not fully working yet.
04:19As you can see here, it says it's still missing some 9.00 kernel patches. So it's not complete yet at the time
04:26of recording this. But once this becomes fully available, you'll then be able to run a third
04:31kernel exploit on 9.00 firmwares that can be done entirely from the web browser. So that is one
04:37thing we've got. Another thing we also got is the release of PS4 Hen VTX for support for hen building
04:43on 12.0 and 12.02 from Echo Stretch. So this has now been posted. So this is again getting the homebrew
04:51enabler ready for these higher firmwares once this kernel exploit becomes available. And we have a
04:56full chain exploit that we can use to actually load payloads on the PS4 up to these firmwares.
05:01This is getting the homebrew enabler ready. So this is essentially Echo Stretch's port of the original
05:07version of Hen, which I believe was from X Vortex, which has then been, you know, kind of shelved for a
05:12long time because we've all been using Gold Hen, which has all of these additional features added to it.
05:17But it takes Systro a while to update Gold Hen to support all of the new firmware versions
05:22that become jailbreakable. So in the meantime, you can run Hen VTX, which is this more simplified
05:28version of Hen, which will give you the basic functionality of being able to do things like
05:32install your fake packages and run fake packages on the PS4. But it doesn't have a lot of the extra
05:38features that you get with Gold Hen, but it can get you up and running in the meantime. And it can be
05:43ported quite quickly to these higher firmwares, which is what's happening here. It's getting
05:47ported now for 12.0 and 12.02. And again, we'll only be able to use the web browser to trigger
05:53the jailbreak up to firmware 9.60. So for any higher firmware than 9.60, we'll need to use the
05:59Lua exploit. Now the Lua exploit itself requires a bunch of different games that trigger the Lua
06:04exploit through the save file for the game. So you've got a bunch of games here that are currently
06:10supported. And unfortunately, the only games that are really available right now are these kind of
06:14Japanese obscure sort of Japanese weeb games, essentially, that are normally only sold in
06:20the Japanese market. So it can be quite difficult to get these. There are some places that you can
06:24get them where they're shipped internationally. And you should also, of course, check eBay,
06:28because sometimes there are, you know, sellers on eBay who will ship internationally from Japan.
06:34And you might be able to find some that are selling the games locally as well. So definitely worth
06:38to try there. The other commonplace, of course, are sites like PlayAsia or CD Japan, which will sell
06:45them from Japan and send them internationally. So obviously you have to account for shipping costs,
06:50which can be quite expensive here. But this is another option if you can't find it anywhere else.
06:55The games that are typically available are the last ones that were recently added,
07:00which is this one here, Nora Princess and Stray Cat HD version, which is still available
07:05in some places, as well as this one. IX Sheetel is another one that was recently added. So there's
07:11probably more availability of those compared to the original games that were first added,
07:16which are mostly sold out. So games like Hamadashi Creative and then Raspberry Cube. And then there's
07:22also this game here as well, along with this one, and then also this one here as well. So those are all
07:29of the games that are currently compatible with the exploit, but more games will eventually be added
07:34to the list. So you could also just wait for a new game to get added and then try and buy it
07:39immediately as soon as it's available. Just keep checking the GitHub for any updates. And whenever
07:44a new game gets added, you'll be able to go out and buy one of those games at hopefully a more
07:49reasonable price. And there is also work ongoing to try and find a suitable game that will work with
07:54the exploit that is also available in most markets rather than only the Japanese market. So it will be
08:00much easier to try and get a hold of one of those games. So you could wait for one of those games to
08:06be supported with the exploit. But until then, if you want to get one now ready for when the PS4 and
08:11PS5 exploit is available, then you should definitely consider trying to get your hands on one of those
08:16titles as soon as possible. So anyway, moving on to another quick topic here. We can see from
08:22Zekko, he says that Flats seems to be doing a Hen V2 for PS5 and PS4 fake packages. Stay tuned.
08:28We get some more information here from Echo Stretch showing a screenshot
08:32from the R&D Discord where Flats says it's just theoretical at the moment. I have reversed a lot
08:38of code at the weekend. Now need to try and find some spare time to implement this. Hope it will
08:42work on any firmware, which is pretty interesting. He also says should also speed up PS4 fake packages
08:47to their native performance, I believe. So this would be hugely significant. Obviously faster PS4 fake
08:53packages is nice to have them run at their native performance. But PS5 fake packages is
08:58what everybody is waiting for. Because a lot of PS5 games that we can run in the current method by
09:04just having the dumped game files in a folder and running them that way through items flow,
09:09a lot of games just do not run with that particular method. A lot of them just have a black screen or
09:14the error when you try and launch them. Even when you're running from like external storage,
09:18a lot of games just do not work. So if we had a fake package implementation,
09:22it should theoretically fix all of those games that are not working. All the games and apps that we can dump
09:28up to 7.61 should be runnable. And also it might help in terms of backporting those higher games or
09:35getting those games on higher firmwares running on the older firmwares as well, so that you wouldn't
09:40have as much of a disparity between, you know, people on say 3.x and 4.x not being able to run
09:45the vast amount of game dumps that are available, because you need to be on like 6.x or 7.x firmware to
09:51run those. So that would make a huge difference overall. But there is a few things to bear in mind.
09:56He says it's just theoretical at the moment. He's not actually tried to implement this yet.
10:01So who knows, there might be something that prevents him from doing that. Not only that,
10:05but he has not officially stated, at least from what I can see, if he would actually end up
10:10releasing this or not. Some of the stuff that Flats comes up with, he can hold on to it for a
10:15while before releasing it. So we'll have to wait and see on this. But fingers crossed that we get access
10:20to PS5 fake packages at some point soon, hopefully. But yeah, anyway, so that is kind of the main
10:26update so far here on the PS4 and PS5. So hope you guys enjoyed this video or found the information
10:31useful. If you did, please leave a like and subscribe. And as always, I will hopefully see you guys
10:35in the next video.
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