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  • 3 months ago
Get a deep dive into the gameplay of Titan Quest 2's Northern Beaches chapter update in this new trailer for the action RPG. The Northern Beaches chapter early access update features new locations, new enemies, three bosses, new skills for every mastery, and more. The Northern Beaches chapter update expands Titan Quest 2’s world with more combat variety, environmental storytelling, and strategic depth as you continue your campaign against the Ichthians as you push toward the King of Tides’ stronghold.
Transcript
00:00Hello and welcome to this early access update for Titan Quest 2. Our next release will feature
00:10a new chapter for you to explore, the Northern Beaches. In this chapter your goal will be
00:16to finish the fight against the Ictians who have been a scourge upon the local population.
00:22Let's take a brief look at some of the new content we have for you. All Masteries have
00:27received some new skills. Taking a look at this Cold Mage, we are largely relying on
00:33the new Frostbite skill which freezes the ground, slowing and damaging enemies and after a short
00:40time creates a cold explosion. Adding the Cold Snap and Frost Explosion modifiers will make
00:46enemies explode when they freeze and you can also manually cause them to explode again
00:52once they are frozen. At that point the enemies will fall if they can survive all this cold
00:57damage. Supporting this with other skills like Cyclone and Ice Nova, both of which offer further
01:04cold explosions, you get to be in absolute control of the battlefield. Further buffing cold damages
01:11with Storm Nimbus and all manner of passives will go a long way. In particular, the new
01:17Deep Freeze passive unlocks Chill Freeze, which gives you a chance to freeze enemies that are
01:23chilled. This will lead to even more cold explosions when your other skills get involved.
01:30Shades of Drowned Sailors are roaming these beaches as well.
01:46One of the new enemies is the Icyum Bruiser. They are strong rank in 5 warriors, although lack training and
02:06equipment their more experienced counterparts have. Needless to say, all this area of effect damage
02:18is fantastic against large groups.
02:27What about the Earth skills though, you may be wondering? How about some damage immunity?
02:33That's right, Stoneform is back. But this time we aren't going to be immune. Using the Unshackled
02:40Strength modifier we lose half damage protection, but we'll be able to use channeled skills while
02:47Stoneform is active. Stoneform can also deal some physical damage while it's active and as it ends
02:55with the Shock Wave and Rock Explosion modifiers. Volcanic Eruption will be a nice opening move as we gather
03:02enemies around us and set up for Stoneform. Using the Repeated Eruptions and Aftershock modifiers,
03:10we can get it to do damage several times while we are busy using our channeling skills.
03:16Our main damage dealer will be Earthquake though, especially if we push that physical damage
03:21with our passives and the Earth Enchantment aura. Using the Extended Charge modifier we are
03:27able to gain an extra stage for hugely increased damage, especially with the Aftershock and Heavy
03:34Impact modifiers working together. We will be quite safe quaking away while under the protection
03:53of Stoneform, unlike our enemies.
04:14How about an in your face warfare build next? The new Valor skill summons a sword above your
04:20head and buffs your movement speed and damage. When it expires, the sword crashes down, dealing
04:26damage to enemies. The Sword of Democles modifier will hugely increase the Falling Sword's damage,
04:33but will also hurt us. The Frenzy modifier will hugely increase the total damage buff, but also
04:40increases damage taken. With Doomhorn and its Frail and follow-up modifiers, we are further
04:47able to increase our damage output. Our main damage dealer will be Heavy Attack with a Shatter,
04:54Second Hit and Wind-up modifiers. It's generally a good idea to pack at least some Pierce Armor
05:01items or defensive passives to offset this damage you may deal to yourself when unable to dodge
05:07the Falling Sword. The Ictian commander is much better equipped than the Bruisers and has several
05:21powerful abilities to boot. Best to avoid those. As we progress through the chapter's story, we will
05:35eventually reach the Ictian Stronghold, where the Ictian King resides. We'll have to work our way through
05:41hordes of his minions, as well as waves of his personal guard, but eventually he joins the fight
05:47himself. The King of Tides has a powerful magic trident that can cast a cold damage ray. His enormous size is his weakness,
05:59however. Skirting around him allows for several free shots at him. Be careful with the overhead strikes
06:07and the shield bashes, however, as these can be problematic. The King of Tides is just one of free bosses in the
06:16northern beaches. We also hope you will enjoy exploring the nooks and crannies for secrets, puzzles and fun encounters.
06:23The Rogue Mastery will also be getting new skills, and of course what we have shown with the other Masteries
06:31is just a fraction of the new stuff. There's so much more that you can do once you get your hands on this update.
06:37That said, we have spoiled enough. We are super excited to hear what you think, and we'll keep working hard
06:43on bringing you more content and improvements.
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