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God of War: Ragnarök special equipment is mentioned whenever you see something you can't open, or an area you can't reach. There's a range of new abilities and gear you unlock as you play that will help here, but you won't know until you reach the right point what, or where, any of it is. We explain in this video!
Transcript
00:00God of war Ragnarok special equipment is mentioned whenever you see something you can't open or an
00:11area you can't reach. There's a range of new abilities and gear you unlock as you play that
00:15will help it, but you won't know until you reach the right point what or where any of it is.
00:20Generally this special equipment is given out along the core campaign path when you
00:24hit certain checkpoints and milestones. The obstacles they deal with range from
00:28blue circle rune locks to blue and red vines, glowing yellow spots on rocks and strange wind
00:34holes which are punctures in rocks with a swirling vortex emerging from them. All of these are solved
00:39with a piece of specific equipment found in the game. Obviously big spoilers though if you're not post
00:45credits. You'll see yellow or gold cracks on the walls early on. These marks need a weapon called
00:51the drop near spear, obtained at a specific point in the main story. Once you have it you can break
00:56any object with these glowing gold cracks on it by throwing the spear in and then pressing triangle
01:01to detonate it. Some objectives have multiple marks and need multiple spears in all of those marks at
01:06once and detonate them simultaneously. Doing them one at a time won't work.
01:11The wind holes are small openings with a swirling wind vortex coming out of them. And again you'll
01:23need the drop near spear. You'll need to aim as near the hole as you can with the spear and there'll be
01:27a yellow marker if you've got the angle right. Hit the target and the spear will embed in the hole
01:32serving as a bar that Kratos can climb on or swing from to access new areas or shortcuts.
01:37The spear is also incredibly useful for hitting targets at long distances so when you get the
01:44story locked item it's incredibly useful for hitting far away ravens. The blue circle rune
01:49symbols you'll find look a bit like gongs but they function as locks. Like the valkyrie doors from the
01:54first game Kratos will use the same chisel to crack them open. However you'll need a modification
01:59first which you'll get when you reach vanaheim for the first time and have your chisel enchanted.
02:04At that point it will be able to open the blue rune locks. Interact with one to carve a rune
02:09which will create a word which you can read open a door somewhere in the area.
02:15These red vines are similar to the blue you can burn away with the blades of chaos.
02:19But you'll need a little more to clear these. Specifically the first time you enter vanaheim
02:24you'll gain runic arrows which leave purple spherical auras wherever they land. These magnify the spread
02:29elemental attacks and cause the blades fire or the axes ice to explode. Covering more distance
02:35and doing more damage. That's the extra kick you'll need to clear the red vines so shoot them with a
02:40runic arrow so that they start glowing then hit them with the heavy ranged attack on your blades.
02:45That will ignite them and burn them away. Later you'll need to chain arrows together to reach more
02:50distant areas you can't hit outright. Using sigil arrows to burn away red vines are essential in the
02:55later game to reach areas like the lost treasury. When you first reach spartle pine for the first
03:02time shortly after clearing the waterwheel block puzzle you'll see piles of metal with a green
03:06glow around it obstructing your way. This green material is called soundstone and it won't obstruct
03:12you for long. Not long after arriving in town you'll get the sonic bow and arrows which destroy
03:17any green marked soundstone you can aim at. You might occasionally find barrels and other containers
03:22locked with soundstone too so hit them with a sonic arrow to break them and get the loot inside.
03:29These small structures appear exclusively in vanaheim and contain a metal bowl full of water
03:33in the middle. These are Jotnion origin and are called celestial alters and require a special item
03:39to use. A green sceptre which can be found at a key story point involving some animals in vanaheim.
03:45Take this to any of the shrines or alters and you'll have an option to interact with it.
03:49Turning everything from day or night or vice versa. This isn't an aesthetic change either. Changes to
03:54plant life and other things mean that the areas change at different times.
04:10And that's it for key items and special equipment you'll need to access some of the hidden areas of
04:15the game. There are other contextual things like the mystical heirloom for example but what we've
04:20listed are all the things you'll need to reach every last corner of the game.
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