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00:00Peggy 16
00:07With Update 18, Stalingrad is receiving a major refresh, bringing new life to one of our most iconic maps.
00:14Across the battlefield, we've refined and expanded areas to give you more tactical options and greater immersion.
00:20At the train station, new trenches and buildings strengthen both defensive and defensive options.
00:26Whilst the carriage depot has been reworked with a fresh carriage layout, adding more depth to the fighting around the Central Railway.
00:34The city itself sees several key updates, including the Yellow House now featuring a brand new point of interest building,
00:40and the brewery has been given extra attention to improve both cover and atmosphere.
00:46We've also revisited HQ zones, with adjustments to both the Soviet and the German HQ.
00:52One of the key goals for this refresh was to address performance issues across the map.
00:59This has led to changes in many areas, including the Pavlov's House capture point.
01:04Not only have these adjustments improved overall performance on both PC and console,
01:09they have also balanced the gameplay experience by improving sightlines and introducing new buildings and cover that create increased strategic opportunities.
01:17To further heighten immersion, you'll also notice large-scale fire VFX improvements, new ambient fog volumes found across the map,
01:28and expanded use of volumetric fog, deepening the atmosphere of urban warfare in Stalingrad.
01:34As always, our aim is not to replace what you love about this map, but to refine and enrich it, whilst respecting its original design.
01:43The Stalingrad Refresh releases as part of Update 18 on all platforms.
01:49For details on every change coming to the game, head over to our website to read the full changelog.
01:53The Stalingrad Refresh is the first time to update the full changelog.
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