00:00Die Vision von Xbox hat sich wirklich verändert,
00:04über die Jahre, von Leuten zu spielen, mit verschiedenen Geräten zu spielen.
00:08Wir wissen, was die Spieler zu wollen.
00:11Sie wollen ein Spiel auf ihren eigenen Termen.
00:13Das war die Nummer-one Request von unseren Fans.
00:15Wir arbeiten mit dem Zusammenhang mit Asus,
00:18auf eine neue Handheld-
00:19Called Xbox-Ally und Xbox-Ally-X.
00:22Die Best-Game-Library-On-The-Go-Basically-Changes-Everything.
00:30Es fühlt sich, dass wir jetzt endlich an inflexion point sind,
00:33wo ich den Spiel mit dem Spiel zu spielen,
00:36auf meinem PC-Gaming-Rig zu spielen,
00:38und es mit mir auf einem Portable-Device.
00:40Die Frage, die viele Spieler haben,
00:42ist, wie die PC-Games spielen auf dem Handheld-Form-Faktor?
00:46Die Spiels werden, wie sie auf PC-Games spielen.
00:49Die Xbox-Ally-X targett 720p,
00:52während die Xbox-Ally-X targett 1080p.
00:54Die meisten Titel werden zwischen 30fps und 60fps.
00:58Aber bestimmte Spiels haben die Möglichkeit,
01:00um bis zu 120fps.
01:01Als Frame-Rates rise und fallen,
01:03Variable Refresher Rate, oder VRR,
01:05wird ein consistentes und fluide Visual-Experienz.
01:08Players können weiterfine-tunen
01:10ein variety von Device-Settingen in der Command-Center,
01:12von Optimis-Battery-Life zu Remapping-Buttons.
01:15Die Asus Armoury Crate hat drei verschiedene Setzungen,
01:17die sehr großartig sind.
01:19Der Silent-Mode,
01:20für diese Dark-Gaming-Sessions.
01:22Der Performance-Mode,
01:23so die Batterie-Life ist optimistisch.
01:25Und natürlich für die Top-Performance-Faktor,
01:27wenn du Turbo-Mode benutzt musst.
01:30Wenn wir über Optimis-Battern für Handheld-
01:33ist es weniger über die Handheld-
01:35und weniger über die Handheld-
01:36und mehr über die Handheld-
01:38ist wie easy und effortlos wie möglich.
01:39Games that run at 30 frames per second or above
01:42will get a Should-Performance-Well on this device tag.
01:45Games that hit 60 frames per second or above
01:48will carry a Should-Performance-Great on this device tag.
01:51Games that haven't been tested yet
01:53will have a Performance-Check-Not-Available-Yet label.
01:56As more games are tested, updated, and optimized for Handheld,
02:00these labels will evolve over time.
02:02This is about giving players a device with no obstacles to fun.
02:05So one example is making sure that it's going to work seamlessly
02:08with a controller, are all menus and prompts working as intended,
02:11and are those UI elements properly sized for the smaller screen?
02:15Another example of an essential compatibility feature
02:18is having a GamePad keyboard.
02:20If a game passes all these checks,
02:22they're considered Handheld-Optimized
02:24and will be labeled as such.
02:26On the Xbox Home screen,
02:27you'll find a new Handheld-Optimized channel
02:29that will curate these titles for players.
02:32We test on the Alley all the time as we're building Roblox.
02:34For a player, that means more immersion, better graphics,
02:37smoother animation.
02:39You get to play games the way they were built.
02:41If you're playing Doom the Dark Ages on a PC or the console,
02:44you expect an ultra-responsive, fast-action FPS experience.
02:47On your Xbox Ally, Doom the Dark Ages will be every bit
02:51as fast and responsive as you'd expect.
02:57One of the awesome things about PC
02:59is that there are so many places to get your games.
03:01We think about having this unified game library
03:04and how it can bring your entire game collection together.
03:07Any recently downloaded and played games
03:09from other PC game stores,
03:10from Battle.net, the Epic Game Store,
03:12Ubisoft, Steam, GOG, or EA,
03:15the Xbox app automatically finds them
03:17and will show them in your game library.
03:19And right on the Xbox home screen under Most Recently Played.
03:22My most recently used game
03:24should be something that sticks with me everywhere I go,
03:27creating a unified user experience.
03:30You're going to see games you've played on Xbox.
03:32If it's a PC native game,
03:34you're going to be able to play it right there.
03:36If it's a console-only game,
03:37you're going to be able to stream it from the cloud.
03:39If you're down in your basement
03:40and you want to stream
03:41direct from your console that you've got upstairs,
03:43you're going to be able to do it.
03:45I'm able to continue to experience
03:47the worlds and characters that I love
03:50anywhere that I want to play.
03:52This is going to be awesome.
03:53Now we literally have a device
03:55that could go with you everywhere.
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