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  • 5 mesi fa
Il mondo di Hell is Us nasconde dei luoghi segreti, con puzzle ambientali e combattimenti.
Disponibile dal 4 settembre 2025.
Trascrizione
00:00Il Furi di Emotioni
00:02Il Furi di Emotioni
00:04Si spacciono il filo di violenza
00:06Il Dissolvi
00:08Il Dissolvi
00:10Il Fragile Structure
00:12Il Fragile
00:14Il Furi di Emotioni
00:16Il Furi di Emotioni
00:18Non è il tipo di action-adventure
00:20Non c'erano, non c'erano,
00:22e non c'erano,
00:24ma un'organizzazione
00:26che ti senti a tecnici
00:28torn apart by civil war
00:30and plagued with supernatural forces
00:32You're free to explore and to investigate
00:34in your own way
00:36But deep within this wounded land
00:38lie hidden places
00:40Structures that seem to resist time
00:42sometimes buried, sometimes
00:44towering in plain sight
00:46but always waiting for someone bold enough
00:48to enter and understand
00:50We didn't design these dungeons as mere
00:52set pieces, we built them
00:54like old-school video game challenges
00:56Tight, crafted
00:58deliberate
01:00Every corner, every obstacle
01:02every encounter
01:04is there for a reason
01:06You'll face twisted architecture
01:08enemies that push your mastery
01:10of the melee system
01:12and layouts that force you to think
01:14not just react
01:16If you missed the days where exploring a dungeon
01:18was memorable
01:20Each dungeon has its own identity
01:34its own history
01:36We wanted them to feel alive
01:38and wonderful to discover
01:40The kind of places that leave an impression
01:42even after you have left
01:44Deep in those dungeons
01:46you will encounter good old-fashioned environmental puzzles
01:50requiring you to take a step back
01:52in order to understand
01:54Solving a dungeon puzzle in Hell Is Us
01:56is about understanding the location
01:58and its environments
02:00Observing, trying things
02:02failing sometimes
02:04and coming back with a fresh idea
02:06that will solve it all
02:08When it clicks
02:10that's when you feel it
02:12that little rush
02:14Not because the game told you what to do
02:16but because you figured it out
02:18You figured it out
02:20You figured it out
02:22You figured it out
02:24That's what we're after
02:26That's what we're after
02:28Not because the game told you what to do
02:30But because you figured it out
02:32on your own
02:34That's what we're after
02:54While puzzles are a key part of the dungeons in Hell Is Us
03:03there's more to them than just that
03:05Some of the fights you will face might stick with you
03:08Not because they're brutally hard
03:10that's not the kind of game we're making
03:12but because they hit differently
03:14They happen at the right moment
03:16in the right place
03:18and they carry weight in your journey
03:20Looks like I need to adjust the dosage
03:36Start over
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