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  • 5 months ago
Transcript
00:00Hello, I am MortisGhost, a Brussels-based comic book artist and creator of the game
00:05OFF.
00:13OFF is a game I made 15 years ago when I was still a big, sweety, drooling crybaby.
00:18It's a Japanese-inspired RPG where you control a baseball batter chasing ghosts in a cubic,
00:24strange world.
00:25I made this game with no other ambition than to create something funny to show my friends
00:30and a few people on the internet.
00:32But it got out of my control and became very famous.
00:36The reason is that the game is somehow cursed.
00:39It arbores a diabolical force that I can destroy.
00:42I ask you please not to play it.
00:51Hi, I'm Jack Murphy, a dev on OFF.
00:53I'm Ryan Allie, and the studio director.
00:56It's been a pleasure to work with MortisGhost to bring OFF to fans old and new.
00:59OFF has inspired many indie RPGs over the years, such as One Shot and Undertale.
01:04Hey everyone, it's Toby.
01:06OFF was a big inspiration to me and Undertale,
01:09and I hope you will take this chance to play it either for the first time or the 100th time.
01:14OFF celebrates its 17th anniversary this year, and we've worked hard to preserve its original spirit
01:21as we bring it to modern platforms.
01:23In addition, MortisGhost has designed six new bosses for returning controllers.
01:27Plus, we have a new soundtrack, which you're hearing right now, and revamped combat.
01:30We're proud to announce OFF's release date for Nintendo Switch and Steam.
01:47Off's release date for Nintendo Switch and Steam.
02:00Off's release date for Nintendo Switch and Nintendo Switch.
02:06Viagem Allie, so indeed.
02:07If you want to talk about Nintendo Switch and Steam memb scheduling.
02:08If you want to talk about Nintendo Switch and Steam work, how to make them look at all the
02:27WAVSGhost doubling up on SW planning demographic relatedness.
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