- 23/06/2025
Emma bee cube
3D Model Mesh Fishmongers Tin Food
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partner download site
https://link-center.net/575440/YqOSy4zKHFWq
3D Model Mesh Fishmongers Tin Food
Downloadable content without restrictions all free 5sec free ad
partner download site
https://link-center.net/575440/YqOSy4zKHFWq
Category
🛠️
LifestyleTranscript
00:00:00Hello guys welcome, welcome to Allbox, welcome to MVCubes
00:00:04Today I'll be making from absolute nothing
00:00:08A tin of fish, we can call it a tin of sardines
00:00:12If you want to, it's just a tin that's going to hold a fish
00:00:16It's going to hold a wooden fish, we're going to make that from absolutely nothing
00:00:20We're going to click on it, right click and go delete
00:00:24Go here, add a cylinder, don't change it, leave it as it is
00:00:28If you want to change the shapeery, go here, just change the size
00:00:32Leave it at 32, 32 is pretty great
00:00:36It's going to make the pointer look better, but I think we can knock it down to about 12
00:00:40If we want to, we can just get the better shapeery
00:00:42But I'll say if you go here, drop it to 12, I'll click here
00:00:46You see everyone is wary here, 12 is no good
00:00:50So we can probably drop it to about 16
00:00:54Let's put 16 in here
00:00:56We're going to type 16
00:00:58And look at it like that
00:01:00I might get away with that
00:01:02But as soon as you move it, you can't alter it after that
00:01:04So I think in here, don't do that
00:01:06Let's go 24
00:01:08That gives us a bit more of a smoother edge
00:01:12As I say, on a perfect smooth edge
00:01:14I recommend just leave it standard 32
00:01:16So anyway, the idea first is to move the actual item up onto the surface
00:01:22Click on here
00:01:24Now I'm going to make this in a different kind of way
00:01:26Zoom in until you see the last squares
00:01:28And then just go to move and snap it up
00:01:30And then go to scale
00:01:32Scale it down
00:01:34I want to scale this roughly
00:01:36I want to zoom in
00:01:38I'll say zoom this in until you see the two squares
00:01:40You see like the two squares
00:01:42Just give yourself about two squares
00:01:44If you zoom into the squares like that
00:01:46It will let you snap it to the squares
00:01:48That's what you'll do
00:01:50I know it's a bit skinny for a tin
00:01:52But now
00:01:54Just so we get the kind of shape
00:01:56And the feel of it
00:01:58Just leave it on that
00:02:00Go top view, it's too big
00:02:02So go here, big on scale
00:02:04Scale it inwards
00:02:06You see the one square here
00:02:08Watch, you see the outer square
00:02:10Just click this
00:02:12Move this into the centre of the square
00:02:14It's going to go up one more
00:02:16So move it down and move it up
00:02:18So exactly, centre
00:02:20What do you mean?
00:02:21Scale the tin back down
00:02:22You can scale it back up after
00:02:24Scale it back down
00:02:26We want this tin roughly there
00:02:28Let's leave it like that so we can work on it
00:02:30Ok, so just do about
00:02:324 squares
00:02:34There about
00:02:36So it's 4 square wide
00:02:38So it's kind of looks like
00:02:40A bit kind of like money
00:02:42So what we can do here
00:02:44This is what we can do
00:02:46If we want to do this
00:02:48Turn it to the side view
00:02:50Grab this bar
00:02:52Move it over
00:02:54We can snap it back down to the surface
00:02:56And now if we go here
00:02:58And go apply transforms
00:03:00We can leave it on the coin
00:03:02If you want that back in a little bit there
00:03:04Click here
00:03:05Go into this one
00:03:06And go to there
00:03:08And then just move it over
00:03:10Of course you can just snap it
00:03:11You can just go here
00:03:12And tell you to snap that object
00:03:14To the centre
00:03:15I don't do that
00:03:16I'll just do it this way
00:03:17So go out the side view
00:03:18Make sure it's in the room as well
00:03:20Ok, now that could
00:03:21If we put another ring inside that
00:03:23We could turn that into money
00:03:25If we want to
00:03:26So go here
00:03:27Apply transforms
00:03:29Over here
00:03:30Export
00:03:31Export
00:03:32Export
00:03:33As whatever you want
00:03:34I'm going to export the Escalada
00:03:35That's what I would do
00:03:37So I'll go here
00:03:38And then I'll go downloads
00:03:40On here
00:03:41I'm just going to pull
00:03:42I'll put CNL
00:03:43Just by now
00:03:44For coin
00:03:46And then I'm going to tick them boxes
00:03:48I'm going to tick these boxes
00:03:50And then I'm going to export it out
00:03:53Ok, so I've got a coin
00:03:54From a level
00:03:56So later on
00:03:57When I put it in the game world
00:03:59We've actually got some money
00:04:00On the floor
00:04:01So if we need it for the fruit machine
00:04:03Or if we need it for the arcade machine
00:04:05Then of course
00:04:06We've got some money for it
00:04:07So I think
00:04:08Great
00:04:09It's not going to be money
00:04:10It's going to be a sardine tin
00:04:11Basically
00:04:12That's what it's going to be
00:04:13So first of all
00:04:14Look at the can itself
00:04:16I'm going to tell you
00:04:17I'm going to wireframe this
00:04:18Like this
00:04:19So you can actually see
00:04:20From the camera
00:04:21Ideally to make that
00:04:22Into a perfect tin
00:04:23We need to copy and paste it
00:04:25So go back into standard mode
00:04:27Click on the actual object
00:04:29This is just my way of doing it
00:04:32Copy that
00:04:33Paste it
00:04:34Click on it
00:04:35Don't move it
00:04:36Go here
00:04:37Wireframe
00:04:38As I said
00:04:39You don't have to make it
00:04:40Because I've already downloaded it
00:04:41Zoom in a little bit
00:04:42Because
00:04:43When you look at the tin
00:04:44It's going to have like a ring
00:04:45Inside the ring
00:04:46Inside the ring
00:04:48I will show you
00:04:49Because the reason for that
00:04:50You're going to have to have a lid on it
00:04:51So you can peel the lid off it
00:04:52Go to scale
00:04:54Scale
00:04:56Scale here
00:04:57This is to give you like a bit of a lip
00:04:59Around the edge of the tin
00:05:01That's what this is for
00:05:03But as I said
00:05:05It's entirely optional
00:05:06It's up to you
00:05:07So leave it on that
00:05:08Temporarily
00:05:09I think yeah
00:05:10I might need one more liquid lip on that
00:05:13Just for the inside of the tin
00:05:15So I think it's ok
00:05:16We can always add it
00:05:18If we want to
00:05:19Let me just do that
00:05:20As I said
00:05:21Leave it on that
00:05:22Look back to the side view
00:05:23Because when you scale it
00:05:24Sometimes it comes to the bits
00:05:25Like look
00:05:26In the original
00:05:27Just click this
00:05:28You have to turn snapping after this
00:05:30Drag it back up
00:05:32So it touches the edge
00:05:34There's going to be a little bit of difference
00:05:36But yeah
00:05:37You don't have to worry about that
00:05:39Go back to the top view
00:05:41Look at it
00:05:42Ok
00:05:43If you do one more
00:05:44I'll put it inside
00:05:45Do you really want one more inside that
00:05:48Now of course
00:05:49We can add
00:05:50The actual outer edge
00:05:52First
00:05:53Flitter
00:05:54If we want to do that
00:05:55We want to do it now
00:05:56Before we do anything else
00:05:57So if we want to add an outer edge
00:05:59An outer edge
00:06:00Just kind of scale this back
00:06:02So don't forget
00:06:04We're going to have to bevel the edge
00:06:05So just
00:06:07Kind of scale it
00:06:08So if you look at it like that
00:06:09Don't forget
00:06:10This is going to be the edge
00:06:11Of the tin
00:06:12So it's going to be
00:06:14Not too thick
00:06:15But you know
00:06:16It's not going to be too thin either
00:06:17Ok
00:06:18Now what I'm going to tell you to do
00:06:19You just click on it
00:06:20Click on it
00:06:21Click on it
00:06:22Click on it
00:06:23Click on it
00:06:24Just click on it
00:06:25Anyone
00:06:26Doesn't want to click on it
00:06:27And snap it in again
00:06:28Now this is going to give us
00:06:30An extra little lip
00:06:31Around the edge of a tin
00:06:33Of course
00:06:35Don't forget
00:06:36To go back to the side view
00:06:37And make it the right size
00:06:38So
00:06:40You don't have to be too worried about it
00:06:45See that one is on there
00:06:47Look
00:06:48Too skinny
00:06:51That's only because I've removed it
00:06:52That's what it is
00:06:53So once you get them all
00:06:54Kind of level
00:06:55Like that
00:06:56How's that
00:06:57Tin of sardines
00:06:58Yeah
00:06:59It is a tin of sardines
00:07:00That's exactly what it is
00:07:01Now
00:07:02Now of course
00:07:03You want to take all 3Ds
00:07:05You can go back to the standard mode
00:07:06Go back to the top view
00:07:08Up here
00:07:09And we're looking for
00:07:11Join
00:07:12Join it
00:07:13Click on it
00:07:14Go here
00:07:15Edit
00:07:16As I said I like to make things from scratch
00:07:18Just in case I'll make something that looks like someone else's
00:07:20And they might think
00:07:21Oh yeah you're copying my idea
00:07:22Some ideas are pretty great
00:07:24And yeah
00:07:25Some ideas
00:07:26I will copy them
00:07:27Because I can
00:07:28Because I like the content
00:07:30So I think
00:07:31Okay
00:07:32Let's do it on that temporarily
00:07:33Obviously I don't really need these ones inside here
00:07:35Because we're not actually going to see them
00:07:37But in this case we are going to see them
00:07:40We're going to see these ones
00:07:42But we're not going to see these ones
00:07:44Because they're going to be inside the tin
00:07:47But when we open the tin
00:07:49We're going to be able to see these ones
00:07:50Or if you don't want to see these ones
00:07:52So we're going to delete them
00:07:54In a moment
00:07:55So first I'm going to go to the top view
00:08:00Now there's two ways of doing this
00:08:02You can either do one side
00:08:03And blur it
00:08:04So that's how I'm going to do it
00:08:06Or you can basically stretch the tin
00:08:08From here
00:08:09I'm not going to stretch the tin
00:08:10Because it's going to look silly
00:08:11So I'm going to go here
00:08:12Once
00:08:13Select all the tin
00:08:14And make sure it's in the full wireframe mode
00:08:17So make sure both of these turn off
00:08:19Click off it
00:08:20Select all of it
00:08:21Right click and delete
00:08:22The idea of that is
00:08:23It delete all of the points
00:08:25So it saves your time
00:08:27And now you've only got half a minute to do
00:08:29So I think in here
00:08:30Right to standard
00:08:31Turn off wireframe
00:08:33Now I want to tell you
00:08:35Before you start doing all this
00:08:36Go here
00:08:37Turn on back faces
00:08:39Maybe turn on
00:08:41So we can actually see
00:08:42What's going on with it
00:08:44Now
00:08:45I'd like to tell you each and every part of the model
00:08:50Has to go through
00:08:51Just so you understand exactly what we're doing
00:08:53So this is the inner lip of the tin
00:08:55This is going to be the outer edge of the tin
00:08:57So we need to do the same on the top and the same on the bottom
00:09:01Because if you look at the tin and sardines
00:09:03This is exactly how it is
00:09:05So hold your parakeet
00:09:07Select that, that, that and that
00:09:08If that follows you
00:09:09Click here
00:09:10So you hold your parakeet
00:09:11I mean
00:09:12Press the up parakeet
00:09:13Get your mouse
00:09:14Click that, that, that and that
00:09:15Let go with your parakeet
00:09:16Press F to fill it
00:09:18Press this one
00:09:19This one
00:09:20This one
00:09:21Hold it up parakeet
00:09:22Let's hold the keyboard
00:09:23Let go of it
00:09:24Press F
00:09:25Okay
00:09:26Keep doing that
00:09:27All the way across the tin
00:09:28All the way around it
00:09:30So just keep doing that
00:09:32So as I said
00:09:33I can't mess that one up
00:09:34So if I go up here
00:09:36I'll do that
00:09:37Press that
00:09:38And that
00:09:39All I've done
00:09:40I didn't click it
00:09:41So just click on it
00:09:42And then press F
00:09:43Just click on it
00:09:45Press F
00:09:47And so forth
00:09:48Just keep doing that
00:09:49All the way around the model
00:09:50As I said
00:09:51I'm trying to show you
00:09:52How to make content
00:09:53From absolutely nothing
00:09:54Now
00:09:55Normally
00:09:56What I would do
00:09:57After I make
00:09:58This part
00:09:59This part
00:10:00Of the model
00:10:01What I do
00:10:02Normally
00:10:03I take the top half
00:10:05Of the model
00:10:06Trying to get that
00:10:08I only take this top half here
00:10:10And I keep it as a template
00:10:11So next time
00:10:12The same in making all this
00:10:13All I have to do
00:10:14Is just grab
00:10:15Grab the top of it
00:10:16And pull it out the floor
00:10:17It's
00:10:19It's
00:10:20Yeah it's a really fast way
00:10:21How to create your models
00:10:23And it's a pretty great way
00:10:25Of storing your models
00:10:26Because
00:10:27You don't have to store
00:10:29The whole model
00:10:30You only have to store
00:10:31The template for it
00:10:32So then if you want
00:10:34A tin of sardines
00:10:35Or a tin of bacon
00:10:36Or
00:10:37A tin of whatever it is
00:10:38You want
00:10:39You can just basically
00:10:40Grab the template
00:10:41And then just remake it
00:10:43So put the faces in
00:10:45So if you notice
00:10:46The faces
00:10:47Even though you're putting them in
00:10:48You can't see some of them
00:10:50Don't worry about that
00:10:52I'm going to show you how to fix that
00:10:53In a moment
00:10:54So as I said
00:10:55Sometimes blender puts the faces in
00:10:56Back to front
00:10:57Yeah I don't know why it does that
00:10:59But
00:11:00That's what it does
00:11:02Because I suppose it doesn't really know
00:11:04Which way it's supposed to be facing
00:11:06So when you get to the end of the model
00:11:12There's an F to fill it
00:11:13So that's the top of it
00:11:14You know
00:11:15If we look at it
00:11:16Well it's actually see through
00:11:17We can see right through it
00:11:18Yeah we can
00:11:19Because look it's inside out
00:11:20Ok
00:11:21So
00:11:22What we want to do
00:11:23Is go to faces
00:11:24What we can do here
00:11:26We can just basically
00:11:28Put it back into wireframe
00:11:29If you want to
00:11:30So if you go into wireframe
00:11:31We can't really see which way
00:11:32Which way they're facing
00:11:33See like this
00:11:34So these are all facing inwards
00:11:36Which I can't agree
00:11:37We don't need them
00:11:38But we'll leave them there for a moment
00:11:40So as I said
00:11:41Just go to the top
00:11:42So you see these ones here
00:11:43What I would tell you to do
00:11:44Is select the whole guitar
00:11:46Go here
00:11:47And flip it
00:11:48Don't do that
00:11:49Ok
00:11:50Because otherwise
00:11:51It's going to turn it over
00:11:52Just select the ones
00:11:53That are kind of invisible
00:11:55Go here
00:11:56Go
00:11:57Flip
00:11:58Of course
00:11:59You don't have to do it this way
00:12:00You can just kind of
00:12:02You can hover the arrow key
00:12:03On the keyboard
00:12:04And you can select them
00:12:05You can select all of them first
00:12:07And then go flip
00:12:08And then it turns them all back in
00:12:09The correct way
00:12:10As I said
00:12:11Take the whole lock
00:12:12Like that
00:12:13And then go here
00:12:14Flip it
00:12:15And then select these ones
00:12:17Here
00:12:18Flip it
00:12:19As I said
00:12:20Wait
00:12:21Normally now
00:12:22When you've applied a scale
00:12:23To the model
00:12:24Again
00:12:25Blender will
00:12:26Sometimes
00:12:27Turn it inside out
00:12:28Now
00:12:29There's no face on that
00:12:30Obviously
00:12:31So
00:12:32Go here
00:12:33I don't know how I've missed that face
00:12:34But
00:12:35I'll have to go check it in a moment
00:12:37So
00:12:38Select the faces
00:12:39And go flip
00:12:40Turn it around
00:12:41Go check this face
00:12:42Because I think
00:12:43And I don't know how
00:12:44I could have missed that
00:12:45Although I said
00:12:46I can't miss it
00:12:47But I think
00:12:48Yeah
00:12:49I've definitely missed it
00:12:50So I'm thinking
00:12:51Ok
00:12:52Just go to points
00:12:53Hold your priority
00:12:54Press this one
00:12:56This one
00:12:57This one
00:12:58This one
00:12:59Ok
00:13:00Press this one
00:13:02This one
00:13:03This one
00:13:04No
00:13:05Make sure you hold your priority
00:13:06Press that
00:13:07That
00:13:08That
00:13:09And that
00:13:10Press F
00:13:11To fill it
00:13:12Ok so we've got half a circle
00:13:13Now
00:13:14I'm going to tell you
00:13:15Because we've got
00:13:16Because we've got a problem
00:13:17Before you've got money
00:13:18I'm going to tell you
00:13:20Click off the model
00:13:21Click the model
00:13:22And export this
00:13:23Now
00:13:24You don't have to export this
00:13:25Now you don't have to export these
00:13:26Well these are
00:13:27These are templates
00:13:28Now if you want to
00:13:29You can make that
00:13:30Into like a
00:13:31Curtain hook
00:13:32You can have it as a door
00:13:34Like a door
00:13:35Like a door catch
00:13:36If you want it for a door
00:13:37You can have it for a tower
00:13:39This could be loads of things
00:13:42It could be an arch
00:13:44It could be loads of things
00:13:46So I would say
00:13:47Keep it as a template
00:13:48Do the bottom
00:13:49Of the actual template
00:13:50So go here
00:13:51Head in
00:13:52As I said
00:13:53I want to show you
00:13:54How to do it
00:13:55As we go through it
00:13:56Just in case
00:13:57Like I tell you
00:13:58Just in case
00:13:59Make someone look like someone else
00:14:00And someone else
00:14:01Kind of doesn't like it
00:14:02If you put it in like that
00:14:03And you want to do it
00:14:04All at the same time
00:14:05Just go here
00:14:06And go flip it
00:14:07You see how we can turn it over
00:14:09As we do it
00:14:11As we build it
00:14:14As we build it
00:14:15We can see how it's upside down
00:14:16Just go here
00:14:17And turn it back over
00:14:19As I said
00:14:20We can do it as we go
00:14:21Or we can just do it after
00:14:22Normally I do it after
00:14:25But sometimes it's better to do it
00:14:27As you go
00:14:28Not as you're going through it
00:14:29It's a personal preference
00:14:31It's up to you
00:14:32How you want to do it
00:14:33As I said
00:14:34When I build my content
00:14:35I want to give you a choice
00:14:36On how you want to build it
00:14:38But at the end of the day
00:14:39It's going to be your model
00:14:40So it's up to you
00:14:41How you want to build it
00:14:43And then of course
00:14:45It's up to you
00:14:46Whether you want to
00:14:47Kind of put a copy restriction on it
00:14:48So
00:14:49To stop all the people
00:14:50Copy the audio
00:14:51And then
00:14:52Obviously really
00:14:53There's no point
00:14:54There's really no point
00:14:55Doing that
00:14:56Because if you're making some content
00:14:57And you're going to share it
00:14:59Then you also make it for free
00:15:01And share it
00:15:02So as I said
00:15:03Well of course
00:15:04Sometimes it's good
00:15:06To earn a little bit of money
00:15:07Just a little bit of extra
00:15:08For your time
00:15:09And your effort
00:15:10Just supposing though
00:15:11You're a really
00:15:12Really great artist
00:15:13And
00:15:14You know
00:15:15For your time
00:15:16Your effort
00:15:17Everything like that
00:15:18Of course
00:15:19And not only
00:15:20Just for your time
00:15:21And effort
00:15:22For the resources
00:15:23That you're using
00:15:24Obviously
00:15:25You've got to pay
00:15:26For the resources
00:15:27Sometimes
00:15:28Well in this case
00:15:29Because it's a 3D model
00:15:30You don't have to pay
00:15:31For the resources
00:15:32The resources
00:15:33Are free of charge
00:15:34So I think
00:15:35If the resources
00:15:37Are free of charge
00:15:38Then
00:15:39I'm also making the content
00:15:41Free of charge
00:15:42So that way
00:15:43If you want it
00:15:44Or if I need it
00:15:45Later on
00:15:46In my game world
00:15:47Then of course
00:15:48I can use it
00:15:49And of course
00:15:50If you want it
00:15:51You can use it
00:15:52As I said
00:15:53The whole idea
00:15:54Is to make some content
00:15:55For like
00:15:56The younger generation
00:15:57The next generation
00:15:58And
00:15:59If they want to
00:16:00Use
00:16:01The new spaceship
00:16:02That I've created
00:16:03That's perfectly
00:16:04Great
00:16:05They can do that
00:16:06Ok
00:16:07Once it's done
00:16:08Go back to here
00:16:09Select the model
00:16:10Because now it's finished
00:16:11It ain't finished
00:16:12But the tin itself
00:16:13Is finished
00:16:14Here
00:16:15It'll be an exported
00:16:16Backout
00:16:17You don't want to do that
00:16:19I'm exporting
00:16:21Moines
00:16:22So you
00:16:23You can take your pick
00:16:24I'll say
00:16:25Whatever you want to do
00:16:26I'm just going to save it separate
00:16:27Ok
00:16:28As I said
00:16:29This could be loads of things
00:16:30Later on
00:16:31I will show you what we do
00:16:32With this
00:16:33Inside Redback Nally
00:16:34But as I said
00:16:35It's all content
00:16:36Made from absolutely
00:16:37Nothing
00:16:38Now
00:16:39What we want to do
00:16:40Is flip this tin
00:16:41On the opposite side
00:16:42So we want two of these
00:16:44So go here
00:16:45Copy this
00:16:47Paste it
00:16:48Click on it
00:16:49Now
00:16:50All we have to do
00:16:51Is right click on it
00:16:52Go to mirror
00:16:53Mirror it on the
00:16:54Z
00:16:55Ok
00:16:56It didn't mirror it
00:16:57Go back
00:16:58Click it again
00:16:59It's not Z
00:17:00I always mess this up
00:17:01Try a point
00:17:02No it's not in the way either
00:17:03So come back here
00:17:04Ok
00:17:05What did you get
00:17:06It's not mirror again
00:17:07Go with X
00:17:08See how it makes the full circle
00:17:10Anyway
00:17:11Just mess around with it
00:17:12Until you find out
00:17:13Which one it is
00:17:14I always mess it up
00:17:15So
00:17:16There's no point me telling you
00:17:17Oh yeah
00:17:18It's definitely this
00:17:19It's definitely that
00:17:20I don't know
00:17:21Are you no professional
00:17:22Anyway
00:17:23Just move it a little bit
00:17:24Because we're going to
00:17:25Stretch the tin
00:17:26In a moment
00:17:27Go back to here
00:17:28Take both of them
00:17:29And apply
00:17:30The crowns
00:17:31Go back to here
00:17:32Join the two items
00:17:34Go back to here
00:17:35Edit
00:17:36Now
00:17:37Half tilting
00:17:38Now
00:17:39If you notice now
00:17:41Don't forget
00:17:42We just fixed this one
00:17:43And we applied it on this side
00:17:44But if you look at this one
00:17:46Blender nicely
00:17:48Blender nicely
00:17:49Turn the inside out
00:17:50Blender
00:17:52What are you doing
00:17:53There
00:17:54Yeah
00:17:55I don't know why
00:17:56When you flip it
00:17:57Blender turns you inside out
00:17:58Yeah
00:17:59It just does it
00:18:00It just
00:18:01Yeah
00:18:02It could be annoying
00:18:03Okay
00:18:04So go over here
00:18:05It's not a big problem
00:18:06Just go here
00:18:07Turn this
00:18:08Turn this on
00:18:09Make sure
00:18:10Vote for the user turn on
00:18:11Select the whole thing
00:18:12Go to mesh
00:18:13Go here
00:18:14Flip it
00:18:15Back out
00:18:16Normal
00:18:17It looks like it didn't change
00:18:18But it did
00:18:19Go back
00:18:20Now look at it
00:18:21Oh
00:18:22Now it's perfect
00:18:23Yeah
00:18:24That's what Blender should have done in the first place
00:18:26Now this could be a chain link fence
00:18:28A chain link
00:18:29Not a chain link fence
00:18:31You know like a toe chain
00:18:33You could turn it into that
00:18:35If you want to
00:18:36But as I said
00:18:37It's got a load of potential
00:18:38It just has
00:18:39So there
00:18:40We can go back here
00:18:41We can leave it like that
00:18:42Back to here
00:18:43We can export this model
00:18:44So we've got an extra model
00:18:46So next time we have some templates
00:18:48Back to here
00:18:49As I said
00:18:50So if you do that
00:18:51Then you've got a couple of templates going on
00:18:52Ignore the ones inside for now
00:18:54We're going to keep that
00:18:55But we are going to delete these ones in a minute
00:18:57Not yet
00:18:58When we build the rest of the team
00:18:59So
00:19:00Okay
00:19:01Now what we want to do
00:19:02Is join up the actual faces
00:19:04So go to this side
00:19:06Actually let's just do the bottom first
00:19:08To go
00:19:09To go
00:19:10To the bottom of it
00:19:11Press this one
00:19:13And
00:19:14Press these two
00:19:15Turn it
00:19:16Press these two
00:19:17Press F to fill it
00:19:19Do this one
00:19:21And this one
00:19:22Do this one
00:19:24And this one
00:19:25Do the same on the top
00:19:26If you want to
00:19:27Or you can fill the edge first
00:19:29So I want to do the edge first
00:19:31Fill that
00:19:32Go to the next one
00:19:34So this edge here
00:19:37That we're doing now
00:19:38We are going to see
00:19:39So you have to fill it
00:19:41Do the top of it
00:19:42And then do the top of this
00:19:47And then do the front of it
00:19:51And now it's all filled in
00:19:53And you can see
00:19:54Perfect
00:19:55Go do the same thing
00:19:56To the opposite side
00:19:58Zoom out a little bit
00:19:59If you're too close
00:20:01Just zoom out
00:20:02I kind of put it on an angle like this
00:20:03So I'd have to keep turning it
00:20:05Left and right
00:20:06And then what do I do
00:20:07I can't help you
00:20:09Go into it
00:20:10I've lost my keyboard
00:20:12And
00:20:13Go here
00:20:14And here
00:20:15Let's put it here
00:20:16Making sure
00:20:17The faces face the correct way
00:20:19Which they are
00:20:20So luckily for us
00:20:21We don't have to turn them back over
00:20:23But sometimes when you do this
00:20:25You have to turn the faces back over
00:20:27Don't forget to put the inside in here
00:20:29So join this a little bit
00:20:33Like we're blocking it off
00:20:35Don't turn around
00:20:37Because it's facing inwards
00:20:38So it's correct
00:20:39Ok
00:20:40Not do down there
00:20:42Because I'm doing it here
00:20:43Here
00:20:44Here
00:20:45And here
00:20:46Here
00:20:47Here
00:20:48Here
00:20:49And here
00:20:50And that fills the outside
00:20:51How great
00:20:52And how easy
00:20:53Is that
00:20:54Now of course
00:20:55This can be also a curtain book
00:20:57A curtain book
00:20:58For the curtains
00:20:59So as I said
00:21:00As I'm going through
00:21:01I'm going to give you different options
00:21:03Most of the models that I'll give you
00:21:05They're pretty universal
00:21:07So you can do quite a lot with them
00:21:09And go back into my frame
00:21:11Select all of the points
00:21:13Now if you want to first
00:21:15You can take the whole thing
00:21:17Here
00:21:18Move
00:21:19Now you see it's not in the centre
00:21:20Go back out of that
00:21:22Go here
00:21:23Set the geometry to the centre
00:21:25So we know where the centre is
00:21:26Move this
00:21:28Into the centre
00:21:29So it's exactly centre
00:21:31Now we want to come on and make it
00:21:33Like a tin
00:21:35Not a tin of 13
00:21:36But we want to keep it pretty long
00:21:38Not too long
00:21:39But it's going to look really silly
00:21:41So here
00:21:42Well we don't want it too small
00:21:43Because of all the points
00:21:45Let's go to the red part
00:21:46And just come on and stretch it
00:21:48And
00:21:49Nope
00:21:50Ok then
00:21:51So we can't do without that
00:21:52I think ok
00:21:53So how are we going to do it
00:21:54Ah
00:21:55This is how we do it
00:21:56I go back into
00:21:57Edit mode
00:21:59Now
00:22:01I want to click this side
00:22:02I'll turn
00:22:04You can leave the snapping turn off
00:22:05If you want to
00:22:06And we can snap it
00:22:07So we can just basically snap each
00:22:09Because we're using the little squares
00:22:11See the little squares behind it
00:22:13We can snap it to that
00:22:15So snap it up
00:22:16About every 10
00:22:18So I'm going to snap this one
00:22:20To maybe about 30
00:22:21So it'll look 3 squares
00:22:23So 10, 10 and 10
00:22:24Each square is 10 squares long
00:22:26And 10 squares wide
00:22:27So just do that one
00:22:29Ok
00:22:30And then do this one
00:22:31Move this up
00:22:321, 2, 3 squares
00:22:33Now go and look at it
00:22:36Maybe it's a rubber band
00:22:39I think
00:22:40Oh yeah
00:22:41It could be a rubber band
00:22:42It could be loads of things
00:22:43Honestly
00:22:44It could be a fan belt
00:22:45Like a droid belt
00:22:46You put two cogs inside here
00:22:49And use it as a belt
00:22:51It could be also like a conveyor belt
00:22:53For the factory
00:22:54As I said
00:22:55The potential for it
00:22:57It's conagry
00:22:59Again
00:23:00I only export it
00:23:01Just in case I want
00:23:02To use it as a conveyor belt
00:23:04Which I will do
00:23:05An elastic band
00:23:06So you can use it as a slingshot
00:23:08It's like a slingshot
00:23:09Yeah
00:23:10Anyway
00:23:11It's
00:23:12As I said
00:23:13It's got a lot of potential
00:23:14Go here
00:23:15Eddie
00:23:16Nothing in here
00:23:17Now to make it look a bit more like a tin of sardines
00:23:20Because it doesn't look like a tin of sardines
00:23:22We're not
00:23:24Obviously
00:23:25We're not going to go inside the tin
00:23:27We won't be inside the tin
00:23:29Obviously the only thing that's going to be inside yet
00:23:31Is fish
00:23:32Maybe it's not for fish
00:23:33Maybe it's for something else
00:23:34But to save it on geometry
00:23:37What we can do
00:23:38Is go on the inside
00:23:39Select the faces
00:23:40And delete them
00:23:42Like that
00:23:43Select the faces
00:23:45Delete them
00:23:46Select the faces
00:23:47Delete them
00:23:48Select these faces
00:23:49And delete it
00:23:50Select these faces
00:23:51And delete it
00:23:52Now of course
00:23:53If you want to do that
00:23:54You can
00:23:55But as I said
00:23:56We delete the faces in it
00:23:57Because as I said
00:23:58We don't want to put too many faces in it
00:23:59But obviously
00:24:00If somebody looks inside the tin
00:24:01You see how the bottom
00:24:03You see this part here
00:24:05Obviously
00:24:06Now
00:24:07If someone looks inside the tin
00:24:08We're going to have a big gap
00:24:09Around the edge of it
00:24:10So
00:24:11We can put it back for a moment
00:24:12I'm going to show you how to hide that
00:24:14Okay
00:24:16So it will be there
00:24:17There will be a gap in it
00:24:18But
00:24:19Honestly
00:24:20You're not going to be able to see
00:24:21Because
00:24:22Just look around
00:24:23Make sure all the faces are facing the correct way
00:24:25As I said
00:24:26We're not just delete the details from here
00:24:27Like you just said
00:24:28One of the faces in there
00:24:30Is facing the wrong way
00:24:31It doesn't matter
00:24:32Because we're going to delete the faces inside
00:24:34Okay
00:24:35Now
00:24:36We can go to the top view
00:24:37Now
00:24:38What you want to do here
00:24:39Is just call it
00:24:40Select
00:24:41All of the outer edges
00:24:42So
00:24:43Select the outer edges
00:24:48Just hold the upper key on the keyboard
00:24:50And go around here
00:24:52And do it
00:24:53I said all you can do really to honestly
00:24:59Is make the outside
00:25:00But this is how you can do it
00:25:01You can make the outside
00:25:03But this part I'm doing now
00:25:05Just make the kind of shape
00:25:07And then you can put it in the blender
00:25:09Use solidify
00:25:10And what it does it makes it a little bit thicker
00:25:13So it saves you doing this
00:25:15But yeah sometimes it kind of messes around
00:25:19And be like that
00:25:20Flip it to the side view
00:25:22And then what I'm going to tell you to do
00:25:25Just because I want to
00:25:27Is I'm going to go here
00:25:29Turn on snapping
00:25:30And snap it down
00:25:31All the way
00:25:32Like that
00:25:33Just one square
00:25:34No more look
00:25:35So it looks like this
00:25:36So of course that's going to be like the lip
00:25:40Around the tin can
00:25:42So when we pull the lid off of the tin
00:25:45You can see our food inside there
00:25:47Which is going to be pretty great
00:25:49So I'm thinking here
00:25:50Great
00:25:51Of course we don't want to topple the tin
00:25:52Perfectly not that
00:25:53So we can go here
00:25:54Onto the level
00:25:56Go back to the side view
00:25:58And you can also kind of zoom into it a little bit
00:26:01I want to pull this over
00:26:03So we can get a bit more of the room on it
00:26:05Now all you want to do is kind of bevel it
00:26:07Just kind of push it
00:26:09Drag it
00:26:10Pull it
00:26:11So it kind of bends it
00:26:12Now that's not quite right
00:26:13If you look at that
00:26:14When you look on it bevels that
00:26:18Undo that
00:26:20As in
00:26:23If you want to bevel that
00:26:24So as in
00:26:25When you click on his edge
00:26:26That's exactly what it should do
00:26:27Now of course
00:26:28Go back to it
00:26:29Select it
00:26:30Go back to here
00:26:31Point through lines
00:26:32This is a different way to bevel
00:26:35So just pull it
00:26:37It's kind of bevel in it
00:26:38Put it bevel in it
00:26:39The wrong way
00:26:40I think you do
00:26:42Not that way
00:26:43Okay
00:26:44So it's not actually physically bevel in it
00:26:46That's a great piece of artwork
00:26:49Okay then
00:26:50So this is what we have to do
00:26:51Put the line on
00:26:52Put a line in there
00:26:53The line should go right round it
00:26:55Which it does
00:26:57This is a different way to bevel
00:26:59To bevel
00:27:00Yeah
00:27:01To move
00:27:02If you look at it
00:27:04Zoom out
00:27:05Go to the centre of it
00:27:06Put this in wireframe mode
00:27:09If you want to
00:27:10Like this
00:27:11Zoom in a little bit
00:27:13Zoom in
00:27:15And you see the squares
00:27:17Pull this out
00:27:18One
00:27:19Two
00:27:20Three
00:27:21Even like that
00:27:23You don't really need it
00:27:24More than that
00:27:25If you want to pull it out
00:27:26More than that
00:27:27You can
00:27:28Go back to the tin
00:27:29And look at the top of the tin
00:27:31Okay
00:27:32We've got a nice little bit of a curve on it
00:27:34Not too much of a curve
00:27:35We've got a curve
00:27:36Go back to here
00:27:37Put one here
00:27:39And if you hold the upper key
00:27:42And put one on this side
00:27:46Go back to here
00:27:47Wherever that went
00:27:48Okay
00:27:49So we've got one on the inside
00:27:51And now
00:27:52What we want to do
00:27:53On the outside
00:27:54Okay
00:27:55Now of course
00:27:56When you put it on the outside
00:27:57Go back to here
00:27:58So put one inside
00:27:59Put one outside
00:28:00If you hold the FN key
00:28:03Select the inside
00:28:05And you'll select the whole entire ring
00:28:07Look
00:28:08Okay
00:28:09Now
00:28:10Ideally
00:28:11That's what you want to do
00:28:13Now hold in the upper key
00:28:15Press FN
00:28:16And select this one
00:28:17So hold the upper key
00:28:19Press
00:28:20Hold the upper key
00:28:21Hold the FN key
00:28:22Next to the space bar
00:28:23Select that
00:28:24And select that
00:28:25Or you can do it separately
00:28:27It doesn't matter how you're doing
00:28:28Go here
00:28:29Go here
00:28:30All we're doing is beveling it
00:28:32So go back into here
00:28:33Move
00:28:34We are beveling it
00:28:36But instead of beveling it
00:28:38We're moving it
00:28:39Zoom it
00:28:40To see the little squares
00:28:41Okay
00:28:42And then just kind of move this
00:28:44Don't turn the snapping on
00:28:45Turn the snapping off
00:28:46Turn the snapping off
00:28:47Down
00:28:48About there
00:28:49Zoom account
00:28:50Roll the tin over
00:28:52Back to here
00:28:54As I said
00:28:55This is my way
00:28:56I've got beveling the edge
00:28:58As I said
00:28:59It's kind of beveled look
00:29:00It's only kind of beveled
00:29:02It's not beveled perfect
00:29:03But I think I don't need it too perfect
00:29:05Because when I smooth it
00:29:06It's going to look great
00:29:07As I said
00:29:09If I think this part is too high
00:29:11Because it does look a little bit too high
00:29:13Press the FN key
00:29:15Press this one
00:29:17Press the FN key
00:29:18Press that
00:29:19Not that one
00:29:20Press this one
00:29:22So I'll show you how to select
00:29:23To hold the entire ring around that
00:29:25See this ring around here
00:29:27I want this ring
00:29:29Hold FN
00:29:30To select the whole tin
00:29:32Now of course
00:29:33You don't have to go into white ring
00:29:35You can leave it like that
00:29:36Just grab the arrow
00:29:37And move it down
00:29:38Like this
00:29:41As I said
00:29:42It's up to you
00:29:43If you want a movie
00:29:44It's a movie
00:29:45But I want to leave white
00:29:46Exactly as it is
00:29:47It's got like a little tiny bit of curve on it
00:29:50Not too much
00:29:51As I said
00:29:52You can put a couple more lines in here
00:29:53If you want to
00:29:54Put one there
00:29:55And put another one in here
00:29:56That way when you smooth it
00:29:57It's going to smooth it
00:29:58A little bit more better
00:29:59As I said
00:30:00You don't get too carried away with the lines
00:30:02So you put one here
00:30:04Put one over here
00:30:05If you want to
00:30:07You can put one there
00:30:08And one there
00:30:09That way when you smooth it in
00:30:11It's going to be absolutely perfectly smooth
00:30:13As I said
00:30:14You don't want no sharp edges on it
00:30:16Because you're going to end up
00:30:17Cutting the fingers off yourself
00:30:18So as I said
00:30:20Inside here
00:30:21Would be the lip
00:30:22Of the tin of sardines
00:30:23The tin of fish
00:30:24Whatever the tin is
00:30:26You just need to do the same
00:30:28On the bottom
00:30:29Because these tins
00:30:30Believe it or not
00:30:31They almost are
00:30:32Exactly the same
00:30:33The top
00:30:34And the bottom
00:30:35As I said
00:30:37They aren't exactly the same
00:30:39But they are very similar
00:30:41Back to faces
00:30:43Again
00:30:45Just going back round the edge
00:30:47Just doing exactly as I think
00:30:49As I said
00:30:53You might not want a tin of fish
00:30:58For the game world
00:30:59You might not need it
00:31:00But in my world
00:31:02In Red Band Alley
00:31:04I've got all different types of creatures
00:31:06And dishes for the cat food
00:31:08So later on
00:31:10When you go in the house
00:31:12And you're looking for a tin of sardines
00:31:15For the cat
00:31:16Yeah
00:31:17This is a tin of fish
00:31:21So yeah
00:31:22Or maybe later on in the game
00:31:26Go here
00:31:27Zoom in
00:31:28And look at what you're doing
00:31:30And you want to work out
00:31:32Go back into Wiferin
00:31:34Kind of work out how far out
00:31:36So we've got one, two, let's say three
00:31:39Let's say three
00:31:40Let's say three
00:31:41Three squares
00:31:42So let's go here
00:31:45And then just excruly
00:31:47Turn the snapping on if you want to
00:31:50So snapping on
00:31:52Go one, two, three
00:31:55Three
00:31:56As I said
00:31:57You know we have to have it
00:31:58Same as the top
00:31:59As if you don't care
00:32:00Look
00:32:01This is the bottom
00:32:02And the top's got a bigger lip on it
00:32:04But you know we have a bigger lip on the bottom
00:32:06But you can do if you want to
00:32:08If you want a bigger lip
00:32:10And the bottom
00:32:11Then all we have to do
00:32:13Back in here
00:32:14Go undo
00:32:15Just shake it
00:32:16And then just snap it
00:32:18On square
00:32:19Now it's exactly the same
00:32:21As the top
00:32:23Ok
00:32:24As I said you've got a top and a bottom
00:32:25I'll talk to you how you want to do it
00:32:27But as I said
00:32:28If you don't want to snap it in a complete square
00:32:30What you can do
00:32:31It's not going to make any difference
00:32:33But you just want to have a bigger base
00:32:36Zoom into this
00:32:38So this is what I'm going to tell you
00:32:40Because we don't want to use the bottom
00:32:42To be the same as the top
00:32:43Move it in about half way
00:32:44So it's half of the top
00:32:46Zoom back in
00:32:48Extrude
00:32:50And go
00:32:52Just move it once
00:32:55And
00:32:56No
00:32:57That's not move it once
00:32:59Because we want to move it from there to there
00:33:01So
00:33:02Ideally
00:33:03So
00:33:04Turn a snap into a lock
00:33:05Grab this
00:33:06Snap this
00:33:07To there
00:33:08And then click this
00:33:09And snap it
00:33:10Go back to the tip
00:33:13Have another look at it
00:33:14Just make sure this corner is how you want it
00:33:16Because
00:33:17Yeah
00:33:18No
00:33:19I don't want it like that
00:33:20So go back to here
00:33:21Now you see when we went to here
00:33:22When we extrude it again
00:33:23It's going to be too much
00:33:25So I'm thinking in here
00:33:26We need to better all that
00:33:28As I said I don't want it too much on the bottom
00:33:30So I want to leave mine like that
00:33:32You see
00:33:33Now you see that
00:33:34Look at it
00:33:35You see how we've got an extra lip in there
00:33:36Go back here
00:33:37And do that
00:33:38As I said I don't want an extra lip in there
00:33:41Because I don't want an extra lip in there
00:33:42Because I don't want the bottom
00:33:43The same as the top
00:33:44So just
00:33:45Anyway just kind of pull it up a little bit
00:33:46So go back to the side view
00:33:47As you can see
00:33:48I've only pulled it half of the square
00:33:50So just put it out to the full square
00:33:52And then just push it back half way
00:33:54Really?
00:33:55That's it
00:33:56Just kind of do that
00:33:57So here's the one here
00:33:58Look
00:33:59It's actually bigger than that
00:34:00As I said
00:34:01It's entirely personal preference
00:34:03Now all we want to do is level this part
00:34:07So go in here
00:34:08Press the digital
00:34:10Pull along any
00:34:12And then go to move
00:34:15Go back to the side view
00:34:17Or you can go to this view
00:34:18It doesn't really matter what view you do
00:34:20Go back to here
00:34:21Okay
00:34:22Zoom in
00:34:23And just kind of move it up
00:34:25One
00:34:26Two
00:34:27Three
00:34:28If you do three
00:34:29You'd be the same as this side
00:34:31So yeah just do three on it
00:34:32Okay
00:34:33So if we don't three on that
00:34:34So we'll go back to this side
00:34:35And have another look at it
00:34:37It's kind of great
00:34:38And of course
00:34:39We need to level the edges
00:34:41Right to here
00:34:42Put one on the inside
00:34:43And then put one on the outside
00:34:46Okay
00:34:47Now all you have to do is hold the power key
00:34:50Left side of the keyboard
00:34:51Before you do that
00:34:52Press this
00:34:53Okay
00:34:54Hold the power key
00:34:55Left side of the keyboard
00:34:56Press the Fn key
00:34:57Next to the mouse
00:34:59Next to the spacebar
00:35:00And press this one
00:35:01So when you set this one
00:35:02And this one
00:35:03Together
00:35:04Go back into side view
00:35:06As I did
00:35:07The reason why I'm showing you this
00:35:08Is so you can understand
00:35:09Exactly
00:35:10How to move the keys
00:35:12Without beveling it
00:35:13Zoom into it
00:35:14And then just kind of turn and snap it all off
00:35:19About half way
00:35:20Between
00:35:21This one
00:35:22And that one
00:35:23And that one
00:35:24Only roughly
00:35:25Because it's only for when you're smoothly
00:35:27So when we go back here
00:35:29Take a look at the edge
00:35:31As I said
00:35:32The same as the top
00:35:33We can add a bit more beveling here
00:35:35So when we go here
00:35:36We can throw one here
00:35:38One here
00:35:40One here
00:35:41Put one here
00:35:42And put one here
00:35:43That way
00:35:44That way
00:35:45When we bevel the edges
00:35:46It's going to be a perfect level
00:35:47Around the edge
00:35:48Of course
00:35:49We need to kind of bevel the outside
00:35:51Just to kind of make it like a bit
00:35:53Just like a lip on the tin
00:35:55Basically
00:35:56But
00:35:57Yeah
00:35:58This tin is not going to have a lip on the outside
00:35:59It's only going to have the lip on the inside
00:36:01Not on the inside
00:36:02It's going to have the lip around the edge
00:36:03That's it
00:36:04Nothing else
00:36:05As I said
00:36:06I don't have to make it look exactly like a tin
00:36:07But
00:36:08I want it to look similar
00:36:09Like a tin
00:36:10I want to go here
00:36:11I want to save the blender
00:36:12It doesn't go
00:36:14Just so I can keep the actual template
00:36:16Ok
00:36:17So we can leave the tin off this now
00:36:18It's basically all done
00:36:20Now
00:36:21What you want to do here
00:36:23Is click the points
00:36:25Now
00:36:26When you look at your tin
00:36:27You will notice
00:36:29That we've got a lip
00:36:31See the lip here
00:36:33So what we want to do
00:36:35Is fill this lip
00:36:36We don't want anything past the lip
00:36:42So hold your bar key
00:36:44Go around
00:36:45And select all of the lip
00:36:49Just turn the camera
00:36:51As I said
00:36:52Go around it
00:36:53Select all the lip
00:36:54Make sure you click this lip
00:36:55And not the lip
00:36:56Underneath here
00:36:57Select all those
00:37:01Turn around
00:37:02Go to the opposite side
00:37:03Select all these
00:37:05You can join these manually
00:37:11If you want to
00:37:12Or we can just let the computer
00:37:14Work out the best way to do it
00:37:16So press F to fill it
00:37:17Go here
00:37:18And then
00:37:23Mesh
00:37:24Now
00:37:25You see how the face is facing downwards
00:37:27I would tell you to go here
00:37:29And tell you to flip the face
00:37:31Don't do that
00:37:32Because this is the outside
00:37:34This is going to be the lid of the can
00:37:37So when we peel it off
00:37:39You can't see through the lid
00:37:41There
00:37:42But this is the base
00:37:43So as I said
00:37:44It doesn't matter
00:37:45If this is the base
00:37:46Or this is the base
00:37:47It's the same both sides
00:37:48Or you can basically put a line in the middle of it
00:37:52And you can have
00:37:53Let's say
00:37:54Sardines
00:37:55In this side
00:37:56And maybe you've got grated cheese
00:37:59In this side
00:38:00It's up to you
00:38:01It's a different type of tool
00:38:02So yeah
00:38:03Okay
00:38:04When you do that
00:38:05Leave it
00:38:06Go here
00:38:07Put a line in here
00:38:08Go back to the side view
00:38:10Go back into this mode
00:38:12Okay
00:38:13Just leave it on that
00:38:14We're going to
00:38:15We're going to
00:38:16We're going to
00:38:17Go to move
00:38:18Now we don't want it in the same place as this one down here
00:38:23So just move it over
00:38:25Make sure I removed it
00:38:27Which I did
00:38:28Zoom in
00:38:29Drag this down
00:38:31So it's roughly about one square
00:38:34And wait on that
00:38:35Go two squares if you want to
00:38:37Let's do two squares
00:38:38That way
00:38:39We haven't got a little skinny lid
00:38:41Okay
00:38:42So go there
00:38:43Press F to fill it
00:38:45And now if you notice
00:38:46We've got one on the other side
00:38:48One on the other side
00:38:49Now we can't see through the tin
00:38:51So I'm thinking
00:38:53Oh yeah
00:38:54That's pretty great
00:38:55Now of course
00:38:56If you want to peel the tin
00:38:58Off the can
00:38:59You can do that
00:39:01If you want to
00:39:02And of course
00:39:03You have to animate that
00:39:04But as I said
00:39:05We can do it
00:39:06If we want to do it
00:39:07I'm going to tell you
00:39:08Zoom out a little bit
00:39:09Kind of half tilting
00:39:10I think like this
00:39:14Just kind of
00:39:15Just move around
00:39:16So you can kind of see what you're doing
00:39:18You press K on the keyboard
00:39:20We need to join this up
00:39:22So join from here
00:39:24To here
00:39:25Press enter
00:39:26Press K on the keyboard
00:39:28Go from here
00:39:30To here
00:39:31Press K on the keyboard
00:39:33Press enter
00:39:34Go from here
00:39:35To here
00:39:36Press enter
00:39:37Press K on the keyboard
00:39:38Go from here
00:39:40To here
00:39:41As I said
00:39:42We don't have to do this
00:39:43Because the computer
00:39:44If we save it out
00:39:46The computer will automatically generate this
00:39:48But I don't want it to automatically generate this part
00:39:52Because I want the tin to open in a certain direction
00:39:57So I'm going over here
00:39:59As I said
00:40:00I want the actual tin itself
00:40:02To be able to bend back on itself
00:40:06You know kind of a wrong look
00:40:08A bit like a copy
00:40:09I wanted to do that
00:40:10Because that's how a real tin works
00:40:13So just keep pressing K on the keyboard
00:40:16And join from here
00:40:18To here
00:40:19And the reason why
00:40:21Tom will just put it in this position
00:40:23Because in a minute
00:40:24We're going to mess that up
00:40:30I think I might have messed that part up
00:40:32Let me just kick off that
00:40:33Press enter
00:40:34Press enter
00:40:35So that
00:40:36This side
00:40:37Yeah
00:40:38Yeah
00:40:39Anyway
00:40:40I've kind of messed my one up
00:40:41So like here
00:40:42I'll do that
00:40:43I haven't messed it up
00:40:45I'll just
00:40:46I'll just connect it to the wrong ones
00:40:47Okay
00:40:48So it's kind of a little bit like this
00:40:50Press count the keyboard
00:40:51As I said
00:40:52I'll put it back away
00:40:53Once in a minute
00:40:54Go back to that
00:40:56Press count the keyboard
00:40:57As I said
00:40:58I'll just join it
00:40:59To the wrong ones
00:41:00Press count the keyboard
00:41:02You want a tin
00:41:05As I said
00:41:06You don't have to do nothing
00:41:07I said
00:41:08You can be a tin of fish
00:41:09You can
00:41:10I'm going to put sardines in it
00:41:11That's what I'm going to do
00:41:12Whatever
00:41:13You can put anything you want in it
00:41:15It doesn't matter
00:41:16You don't put nothing in it
00:41:17You can put some money inside it
00:41:19You can kind of half tilt it
00:41:20Like this corner of view
00:41:21So you can get this point of view
00:41:22And then go to
00:41:23Here
00:41:24Okay
00:41:25Join in from here
00:41:26To here
00:41:27Make sure you join in
00:41:28Because this is going to be
00:41:29Like the part where you're animating
00:41:30So
00:41:31As I said
00:41:32You have to do this on top and bottom
00:41:33Just so you got both of them
00:41:34On the tin
00:41:35You don't have to do that
00:41:51You just do one side
00:41:53And then just rank the other side off
00:41:56But I think
00:41:57Yeah
00:41:58I might have tinned
00:41:59I was a victim
00:42:00I have two different tops of foodies
00:42:02Even though, really, you probably wouldn't do that, but I
00:42:06Ain't no food specialist, so I don't know. So I think whether you've got two separate tins or two tins
00:42:13Which are two different tins inside a tin?
00:42:17I don't know if you can actually do that. Yeah, in the game world you can do that, so yeah
00:42:25You might even have mashed potatoes in one side
00:42:30And you might have a tin of spaghetti in the other side
00:42:35As I said, it's whatever your personal preference is, it's whatever food you like
00:42:42And you don't have the food that you like, it can be food that your character likes
00:42:48So it's your character that eats a certain type of food
00:42:53Then of course, you can make the tins like that. So anyway, this is like a universal tin
00:42:58So it's going to peel back pretty well. Now in order to make this tin work perfectly
00:43:04So we can animate it properly. We need to see these squares here
00:43:07We need to put these squares all the way up here
00:43:10We can't do it yet because we don't have this side
00:43:13What we are going to do with this side, we are going to do that
00:43:16So we are going to do that. So yeah, save as
00:43:23I said, look, we've done the outside
00:43:26We haven't done the inside
00:43:29I said, you know, obviously it's up to you before you do this don't forget you've got to do it on this side
00:43:34And now if this is the top of the tin, you don't have to do the same thing for the bottom
00:43:39You can just blank the bottom off so we don't, the bottom don't actually peel off
00:43:44That's how the tin would work
00:43:47If it's going to be like a thicker tin, to hold two different foods
00:43:51Then I would recommend you do the same thing on both sides
00:43:57Give me a second
00:43:57I'm just trying to work out what this thing is doing
00:44:07I just have a problem on my screen
00:44:11I'll just not work it out
00:44:13Okay, now what we're all going to do is fill the inside
00:44:15So just do the exact same thing
00:44:20Because when we completely separate
00:44:23We've got to separate this from the tin
00:44:25Because we're going to animate it
00:44:28So it actually works
00:44:29Look at it
00:44:32Do that
00:44:33Let's just do this
00:44:41Keep pressing care on the keyboard
00:44:42As I said, we're doing the same thing that we just done
00:44:45Except we're doing on the inside
00:44:47Did you just show both sides of the mesh
00:44:51Line up properly?
00:44:52That's what it's for
00:44:54Again, speed back around
00:44:55Do the same on the opposite side
00:44:59And then you might think
00:45:00Well, you know, it's going to be too much for a tin of fish
00:45:03Yeah, it probably is
00:45:06Don't forget, the more detail you can put into the game world
00:45:09And the more interaction you can put into the game world
00:45:14The more fun the game is going to be
00:45:16Really, honestly
00:45:18Obviously you might open the tin
00:45:20And because you've got a little sharp edge on it
00:45:23Yeah, you might end up cutting your finger
00:45:26And then that will give you a reason to maybe go and find a medical supply
00:45:32Like a bandage
00:45:34So you can basically cover up your finger
00:45:37Well, as I said, it's up to you
00:45:38Because these tins believe it or not
00:45:41When you open them
00:45:43They're really great tins
00:45:43They really are
00:45:44But when you open them
00:45:46They're extremely sharp
00:45:49They really are
00:45:49That's how the tins are
00:45:51That's how the tins are
00:45:52So, you know
00:45:54There's not a problem with the tins
00:45:55As I said, the tins themselves are great
00:46:01As I said, just kind of fill in the gaps
00:46:03So, as I said, you know
00:46:04Whoever I can't have invented this kind of tin
00:46:08As I said, I don't want to make it exactly the same as the original
00:46:10I just don't
00:46:11Because of the tins today
00:46:14Whoever actually owns the copyright
00:46:16Whatever it is
00:46:17To this kind of tin
00:46:19And
00:46:21Yeah, obviously
00:46:21I'm not trying to make it exactly
00:46:25But I do like the shape of the tin
00:46:26I just like it
00:46:28It's pretty simple
00:46:29But um
00:46:30You know
00:46:31And it's a little bit universal
00:46:32So I think, you know
00:46:34I can do a lot with that tin
00:46:37And then again
00:46:37Do I have no food in it?
00:46:39It might hold screws or nails
00:46:41Or something like that
00:46:43But really
00:46:44It's not made for that
00:46:45Because here
00:46:47Yeah
00:46:47It's a tin that's made for food
00:46:56I said, so
00:46:57Anyway
00:46:57I'm thinking I can put different types of food
00:47:00In one side of it
00:47:01And maybe put different types of food
00:47:04On the other side of it
00:47:05And the whole point of that
00:47:07Is so
00:47:07In my game world
00:47:08I don't have to have loads of tins
00:47:10Inside the game world
00:47:12So I can actually reduce the amount of tins
00:47:16That's in the game world
00:47:18And I can still have all of the food that I need
00:47:21So as I said, I can have carrots on this side
00:47:24I can have potatoes on this side
00:47:26So when I open it
00:47:27I can have
00:47:28As I said, you can put it in here
00:47:29Whatever you want
00:47:32The only thing you have to do here
00:47:33Which you will have to do
00:47:35But don't forget
00:47:36We've got the top
00:47:37Which is that
00:47:39And the bottom
00:47:40Which is this side
00:47:41Now of course
00:47:42I'm going to tell you
00:47:43You can split the top and bottom first
00:47:45Before you fill the bottom in
00:47:48Yeah, you're not going to be able to see through the tins
00:47:51So
00:47:51Go here
00:47:58Make sure you select the hole inside of a tin
00:48:01Has the air or parakey
00:48:03On the keyboard
00:48:06Don't leave nothing behind
00:48:08Especially the ones in the corner
00:48:11Left click, hold and drag it if you want to
00:48:17Just like this
00:48:18Make sure you get this side
00:48:20And this side
00:48:23Hold your parakey
00:48:24Just keep doing the same thing
00:48:26Select it
00:48:28As I said, don't forget
00:48:29When we fill the top
00:48:31We're not going to be able to do this
00:48:32Because we won't be able to see it
00:48:35Well, we can see it
00:48:36But it's going to be inside the tin
00:48:38It's going to be a little bit harder for you
00:48:41Once you've made sure you've got all of the edges
00:48:50Turn it upside down
00:48:52Leave another
00:48:53Turn it upside down
00:48:55Zoom back in
00:48:57Keep hold of the upper key
00:48:58And select the outside
00:49:06So this is the basic structure
00:49:10Of our little tin
00:49:11So when the cat comes along we can actually feed it
00:49:23Or maybe if we get hungry in the game
00:49:26Maybe we can eat it ourselves
00:49:28As I said, you know, it's a small tin
00:49:33So, you know, I'm saying because it's kind of a universal tin
00:49:38Yeah, it's ideal for your pocket
00:49:40You can put it in your pocket
00:49:41And because you don't need an opener
00:49:43To open it, you can pull the ring back
00:49:45Yeah, you can put anything inside that
00:49:47You can put water inside it if you want to
00:49:52There wouldn't be no point putting water in
00:49:54But you could do if you wanted to
00:49:56Once you've done that, right click
00:49:57Go split
00:49:59Right click
00:49:59Separate
00:50:00To selection
00:50:01Don't move into sleep where it is
00:50:05We'll be hiding in a moment
00:50:06Okay, go back to the actual tin
00:50:09Don't forget now it's separate
00:50:10Click the tin itself
00:50:12Go back to here
00:50:13Edit
00:50:15Line tool
00:50:15Put the line back in
00:50:17Go back to side view
00:50:20By frame
00:50:22Make sure you move this to the opposite side
00:50:26Move this up
00:50:28Right there
00:50:28Because now we're going to put the base in it
00:50:31So we can't see through the actual object
00:50:34When we get the top of it
00:50:35We're going to be able to see through it
00:50:38And just look at it
00:50:40Just about right
00:50:40Just press F on the keyboard
00:50:43That's it
00:50:44Let's do that
00:50:45So you just know it fills the gap
00:50:47We're going to avoid this one
00:50:49That one there is the one this side
00:50:51Look
00:50:52Yeah, you see how it's facing down
00:50:55Watch
00:50:55You bring this back
00:50:57This one now is facing the wrong way
00:51:00Yeah
00:51:04Flip it
00:51:05So it faces upwards
00:51:07Don't forget when when the top's on it
00:51:09We can't see it
00:51:10When we open it
00:51:11When we take the lid off it
00:51:12Because we don't want to be able to see
00:51:14Through the floor
00:51:16We want to be able to see what's inside here
00:51:18In my case maybe fish
00:51:19Maybe tomatoes
00:51:20Carrots
00:51:21Doesn't matter
00:51:22Onions
00:51:23Doesn't matter
00:51:23Whatever you want to put in here
00:51:25Yeah
00:51:26Now you've done that
00:51:28We'll go back around and join the edges in a moment
00:51:31So just leave out that thing
00:51:32You don't have to do it
00:51:33What I'm going to recommend
00:51:34You do it
00:51:35Okay
00:51:35Go back into standard
00:51:37Now because you've got two lips here
00:51:39Don't select the wrong lip
00:51:41Okay
00:51:43Because it's really really close
00:51:44Hold your power key
00:51:45That's on the keyboard
00:51:46And go around the very top
00:51:50And then you can zoom in for this
00:51:51If you want to
00:51:53Don't select that one
00:51:56As anything
00:51:57If it's too far away
00:51:58You can zoom into it
00:51:59And go around
00:52:01Just make sure you select all the top ones
00:52:07And then all we have to do is just rejoin it
00:52:09As if we don't have to join it
00:52:10Because the software itself will do it
00:52:12But yeah
00:52:14I like to join it myself
00:52:18So it's going to look similar to the top one
00:52:21To the actual top that we just peeled off
00:52:24But even though it would work the same way
00:52:27So it's like a universal can
00:52:29But um
00:52:31Yeah
00:52:32In this
00:52:33At this moment in time
00:52:35We're only going to put food in one side of it
00:52:38We're not going to add the food
00:52:39Just so you know that
00:52:40Okay
00:52:40Press F to filly
00:52:42There
00:52:43You see there's a gap in the middle of that
00:52:46Press undo
00:52:49Because we missed one of the points
00:52:52Go back and undo the point
00:52:57Press F to filly
00:52:58Just check it
00:53:02Go back to here
00:53:03Split the face over
00:53:06Now go back to the top view
00:53:07And now remember how you're on
00:53:08But we just joined up the edges
00:53:09Just do that
00:53:11Just to make
00:53:11Just to keep everything nice
00:53:12Neat and tidy
00:53:14So just join it up
00:53:15And as I said
00:53:17Just in case you want to open both sides of the tin
00:53:19It just makes it a bit more easier for you later on
00:53:24As I said if you don't fill it in
00:53:26When you save it out as a model
00:53:28It's automatically going to do this itself
00:53:32So you won't do it like this
00:53:33You will join it up in some kind of crazy way
00:53:36But now
00:53:37As I said I don't like mine
00:53:39I want to join like that
00:53:41So I like to just do it myself
00:53:43Because it only takes a few seconds to do it
00:53:45Go around
00:53:46Do the same on the other side
00:53:47Oh yeah
00:53:50See over here look
00:53:51It's all kind of come messed up
00:53:54It must must
00:53:55What's going on with that
00:53:57Yeah
00:53:57Yeah
00:53:57Yeah
00:53:58It's wrong
00:53:59Yeah
00:54:00Select the
00:54:01Yeah
00:54:01Don't do that
00:54:03Okay
00:54:03Now of course it's messed itself up
00:54:06That's great
00:54:07Okay
00:54:07Don't don't do
00:54:08Don't delete it
00:54:09Because it's going to mess it up
00:54:11Okay
00:54:11Just leave it like that
00:54:14I'll say
00:54:15But sometimes
00:54:16I'm not going to say it's blender
00:54:17But obviously sometimes
00:54:18Then I want to join in
00:54:20Different place
00:54:21But now
00:54:22As I say
00:54:23It doesn't really matter how careful
00:54:24You go
00:54:26It still kind of messes it up
00:54:29Just join the edges
00:54:30As if it's
00:54:31As if there's nothing wrong with it
00:54:35So if we get what it's messed up
00:54:36Yeah we're going to fix it
00:54:39Here
00:54:42That's this one
00:54:43Yeah
00:54:45Once it's joined up
00:54:47Kind of put it on the side view
00:54:49Like this
00:54:50Zoom out a bit
00:54:52So as I say
00:54:53It's just so we can join them up
00:54:54So we know where they're supposed to be
00:54:56Because blender doesn't have a clue
00:54:59So press K on the keyboard
00:55:01I'm going to join it from the center pin
00:55:03To the center pin
00:55:06This will just hold it together
00:55:08So when we actually end up deleting that corner
00:55:11It don't actually completely fall apart on us
00:55:14It won't completely fall apart on us
00:55:16That way we're going to go ahead and there could be the damage to actually repair
00:55:27If there's a massive hole of damage
00:55:29As I said it's exactly the same as if we're doing the top
00:55:36Which we are really making it up
00:55:39But as I said it's up to you how you want to do it
00:55:43You can just as I said you can just basically select the edges
00:55:47And let's just go film the face and then leave it
00:55:50Yeah you can do that but I think if you're planning on animating it
00:55:54Later on which I am
00:55:56And later on I will give you the animations for it
00:55:59So when you download it
00:56:01It will already be made
00:56:03It will already have its own animation
00:56:06So the only animation is going to have is the basic animation for a tin
00:56:12That's what I'm going to tell you
00:56:14It's going to work like a tin
00:56:17So when you pull the ring back it's going to open up like a tin
00:56:20Nothing too fantastic nothing you know too elaborate
00:56:26Let's go here look at it
00:56:29Okay let's see if we can delete this without actually messing it up
00:56:33Go to this face
00:56:35And delete it
00:56:38This face and delete it
00:56:40Just go back here
00:56:42Hold your para key
00:56:43Let's on the keyboard click that
00:56:45That and that
00:56:47Press F3
00:56:50Press F3
00:56:51That repairs the open image in the corner
00:56:54Turn it inside out
00:56:57And don't forget to do the inside
00:57:00So yeah this is the last part of it
00:57:02And then we can kind of put a colour on it
00:57:04If we want to do that we can
00:57:07So again
00:57:08K on the keyboard
00:57:10And join the edges
00:57:16As I say it just kind of puts in the actual geometry for us
00:57:20So we don't have to do it
00:57:25And under that you know when someone actually looked at the bottom
00:57:28You know because you've kind of gone to the time and the effort to kind of do this
00:57:32But as I said you don't have to make it a 2d game
00:57:37Or a 3d game
00:57:38But it doesn't really matter because as long as you make it kind of half decent
00:57:42You can use it like in the render
00:57:44So it looks like a
00:57:47A 3d tint
00:57:48But really it's not
00:57:49It's only a 2d image
00:57:51But um
00:57:52Unless you're actually really physically interacting with it
00:57:56And you're not going to really be able to tell the difference between 2d or 3d
00:57:59Because some 2d objects they actually look 3d
00:58:07But uh really they're not
00:58:08Really 2d
00:58:09It depends on how
00:58:11Go about drawing it
00:58:12And it depends on what
00:58:14On the type of camera angle that you're looking at
00:58:18So of course if someone can draw
00:58:21Someone who can animate
00:58:22They can make a 2d object look like it's 3d
00:58:25Whatever ideally it's not
00:58:27But um as I said it's kind of a good trick to know
00:58:31So as I said you can save yourself quite a bit of computer power
00:58:34Just by doing that it's kind of cheating
00:58:37Well yeah it's a good way to cheat because
00:58:41You save a lot of resources on your computer
00:58:45As I said like me making this I don't need to make this
00:58:48Ideally I can just go on the internet
00:58:50I could let's say type in a tin of beans
00:58:53A tin of spaghetti
00:58:55A tin of sardines
00:58:57And I could just basically
00:58:59Yeah I could just use the image
00:59:01As a 3d object if I wanted to do that
00:59:05Because all you need is the top view
00:59:06The side view
00:59:08And maybe that's it
00:59:09Maybe a side view
00:59:11And then when you put it into the camera
00:59:13And you turn the camera
00:59:15Yeah yeah
00:59:16That's the part of the tin it's going to look at
00:59:18Which is going to be kind of giving you the illusion
00:59:22That it's a 3d tin
00:59:24It's not
00:59:25It's nothing more than a photograph
00:59:28Yeah well
00:59:29As I said I'm not doing that
00:59:31I'm actually going to give
00:59:32If I bring you into a game world
00:59:34And you're interacting with a 3d object
00:59:37Then yeah I know it's a bit more computer power
00:59:40But yeah it's going to look at all like that
00:59:42But um
00:59:45As I said the way I'm making my content is different to most people's
00:59:48But um as I said I do try to make the effort to make it look pretty similar to what it's supposed to
00:59:54But again add a respect for the person who owns the original
00:59:59There I don't want to make it exactly okay
01:00:01There's that tin
01:00:02Now what you want to do here is bring back your top
01:00:06But don't forget if we take this now and peel it backwards
01:00:10If we animate that peeling backwards
01:00:11There we can put some sardine in that
01:00:16Now don't forget we can put anything in it
01:00:18We can put carrots in it if you want to
01:00:19It's too skinny so we've got this
01:00:23You can look at where your top is
01:00:26Look at where the top of the tin is
01:00:28Which the top of the tin is here
01:00:32So this is the top of the tin right there as well
01:00:37So the bottom of the tin is the top of the tin
01:00:40Click in here that's a bit weird
01:00:42Okay select both of these
01:00:44Object
01:00:45Okay move it up onto the surface
01:00:52Click the coffee
01:00:53Click the can itself go back to here
01:00:56Now I want to tell you to pull the bottle not the top
01:00:59Okay now yeah
01:01:01Normally you wouldn't pull the can like this but I'm going to tell you to pull the can like this
01:01:06Pull the can so it touches square
01:01:09Now go back and look at your can
01:01:15Yeah now it's a bit thicker a bit chunkier
01:01:17So now you can put a fish in there
01:01:19Of course if you want a bit wider you can
01:01:22And then of course what you want to do
01:01:25Ideally because as I said it's upside down
01:01:28So we take the two tiners
01:01:31Go here
01:01:31Go here
01:01:33Here
01:01:34Go to rotate
01:01:35If you want you over here
01:01:36And you see where it is
01:01:38Try to rotate this
01:01:41If you go over here
01:01:42Keep rotating
01:01:43If we can see what it is
01:01:46So we go 190
01:01:50Yeah okay it's not 190
01:01:51I'll carry it away myself
01:01:55Maybe it's 180
01:01:57Yeah like that
01:01:58I thought it's 190
01:01:59It's not it's 180
01:01:59So basically we're just turning the tin upside down
01:02:03So we'll put it here
01:02:04On here
01:02:05Now of course if you want to
01:02:06As I said
01:02:08Come on really
01:02:13Let's put it back
01:02:14As it was
01:02:17Let's put it back on the round
01:02:23Yeah
01:02:23Now I don't know why I've done that
01:02:24Because he should have took the whole entire thing
01:02:28So you see how I've got both of them selected
01:02:32He should have just basically turned the whole thing
01:02:37See like this
01:02:40So I'm going to go here
01:02:42Minus
01:02:44180
01:02:46Yeah
01:02:46You see when I turn it
01:02:47You see the face inside
01:02:53Well I can't
01:02:54So I can't manually turn it like that
01:02:56Really
01:02:58Okay
01:02:58So let's come here
01:03:00Just manually turn it
01:03:03I think it doesn't have to be accurate
01:03:05But I think yeah
01:03:07I'll say I'll just turn that
01:03:09Kind of mess around here until you can kind of get it more or less lined up
01:03:16Into position
01:03:18As I said it's not quite on the floor
01:03:20So we'll be like that
01:03:29Take that
01:03:30Move it down
01:03:31So it touches the floor
01:03:32Now I'm going to go back here
01:03:38Apply more transforms
01:03:40Back into standard mode
01:03:41Making sure everything is where it's supposed to be
01:03:44It's not too bad
01:03:46I'll go here
01:03:46It's not too bad
01:03:47Take this one
01:03:48Go here
01:03:49Apply transforms
01:03:51Take this one
01:03:52Apply transforms
01:03:53Now what I'm going to do
01:03:55Now what I'm going to do
01:03:55I'm going to take the top
01:03:58I'm going to click the can
01:04:00Here
01:04:01Parent down to that
01:04:03So when I click the tin
01:04:04And move it
01:04:05It removes everything
01:04:08And if I open the tin
01:04:09I can remove the lid
01:04:12And then the can is open
01:04:13You can see the food inside it
01:04:15Of course we don't want to hide the lid
01:04:17We can do that
01:04:19That way it saves us
01:04:20And there will be the memory on
01:04:21Animated it
01:04:22It's going to look a whole lot better
01:04:23If we actually bend it open
01:04:25So we can see what's inside it
01:04:27And then we can leave the top
01:04:28Actually on the can
01:04:29So it's actually open
01:04:31But as I said
01:04:32It's up to you
01:04:32But don't forget
01:04:34If you bend the lid back
01:04:35And you've got the
01:04:36And you've got the actual tin open
01:04:38It's going to be a little bit dangerous
01:04:40If you leave it hanging around the floor
01:04:42Because you might accidentally
01:04:43Bang your foot against it
01:04:47I apologize for that
01:04:51Go here
01:04:53Now of course
01:04:53We can light the money
01:04:54And then go smooth
01:04:56Now it's smooth
01:04:57As you can see
01:04:57Now it's all not smooth
01:05:00I want to tell you
01:05:01Select the whole tin
01:05:02Go back to here
01:05:03I always tell you to do this
01:05:05Go in here
01:05:05Select the whole tin
01:05:07Go to mesh
01:05:08Go to normals
01:05:09And reset the faces
01:05:12Okay
01:05:13Just do that
01:05:14Because that way
01:05:15It gets rid of all the kind of extra shadows
01:05:18On the actual model
01:05:19Go here
01:05:20Export
01:05:21Export it to whatever your preferences
01:05:23I'm going to export collider
01:05:25And I'm going to put tin
01:05:31So that's what I'm applying now
01:05:34Actually I've got tin fish
01:05:38It's a tin fish
01:05:39Okay
01:05:40So go export
01:05:42Now I can go back here
01:05:43And I'm going to export it one last time
01:05:45I'm going to export it as a glyph folder
01:05:50We'll call it tin
01:05:54And we'll call it fish
01:06:05We'll call this mab cube
01:06:13I forgot how to spell her name
01:06:23Anyway
01:06:24Yeah
01:06:24So anyway
01:06:25That's our new model
01:06:27So we can go here now
01:06:28And we can go and buy downloads
01:06:30These are the ones it does make it
01:06:31So you can see
01:06:33So this is the glyph folder
01:06:34You can open the glyph folder in windows
01:06:36So this is how our tin looks
01:06:37So if you go on the internet and you share it
01:06:41It looks like this
01:06:43Now
01:06:44Don't forget now if you've got animation on this
01:06:46And you can kind of peel back the lid
01:06:48Yeah
01:06:48You look pretty great
01:06:50And don't forget you'll put a color on that
01:06:52Maybe put a label on it
01:06:54Maybe put a fish on the side of here
01:06:57And maybe a cat
01:06:59Maybe maybe don't put a cat on it
01:07:01Maybe put a human on it
01:07:03Like a human's face like
01:07:06Everything eats fish
01:07:07So I think it's up to you
01:07:08How you're doing
01:07:09If you want to make it wider
01:07:10Select the bottom of the actual can
01:07:13And it's stretchy
01:07:14But as I said it's up to you
01:07:16I'm going to leave my camera like that
01:07:17So it looks kind of half decent
01:07:20As I said there's no color on it
01:07:21So it doesn't look too green
01:07:23As I said we can't change the lighting
01:07:26I'll come down to the environment
01:07:27Let's change that to about six
01:07:29So it's not so much light on it
01:07:33So it looks like this look
01:07:34So in the game world it's going to look like that
01:07:36I think okay what's that
01:07:39Yeah as soon as you see that
01:07:40As soon as you see that can on the side
01:07:42You're going to notice it's in a fish
01:07:44And it's the only kind of can out there
01:07:46That looks like that
01:07:47But anyway it's up to you
01:07:49If you want a can of fish
01:07:52Nothing in it
01:07:54Download it
01:07:55I will make some fish and I'll put it inside it
01:07:57But yeah it's up to you
01:07:59I need to put some kind of ketchup in there
01:08:01Kind of sauce
01:08:03So the fish are actually in the sauce
01:08:05Anyway yeah it's up to you how you want to do it
01:08:07But anyway thanks so much for watching the content
01:08:10I really hope that you like the making of the tin
01:08:13But anyway it's just a video to corner show again
01:08:15So stay safe keep it friendly
01:08:17Don't forget to subscribe
01:08:19I very much appreciate it
01:08:21And if you like the videos
01:08:22Don't forget to put a like on it
01:08:24So I know that you like these kind of videos
01:08:26Stay safe to download
01:08:28It's 110% free and friendly
01:08:31So yeah
01:08:32See you soon
01:08:33Bye
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