Das neue Action-Spiel Dying Light: The Beast hätte es ursprünglich gar nicht geben sollen. Zumindest nicht als allein lauffähiges Spin-Off. Stattdessen war der Titel mal als DLC für Dying Light 2 geplant. Doch dann waren die Ambitionen offenbar doch ein gutes Stück größer. Ob sich die Idee hinter The Beast für ein eigenes Spiel lohnt, könnt ihr anhand einer halbstündigen Gameplay-Präsentation wahrscheinlich am besten selbst beurteilen.
Hier könnt ihr dabei zusehen, wie der Held des ersten Dying Light zurückkehrt, aber als genetisch veränderter Halbzombie. Das verleiht ihm zwar übermenschliche Kräfte, die ganze Prozedur hat dem Guten aber nicht gerade große Freude bereitet. Deshalb ist er jetzt auf einem erwartungsgemäß blutigen Rachefeldzug. Dafür kämpft er sich durch eine ganz neue offene Spielwelt, die ihr bereits in den 30-Minuten Gameplay ein wenig zu Gesicht bekommt.
Bis zum Release müsst ihr allerdings auch nicht mehr lange warten. Schon am 23. August erscheint die Zombiehatz für PC, PS5 und Xbox Series X/S.
Hier könnt ihr dabei zusehen, wie der Held des ersten Dying Light zurückkehrt, aber als genetisch veränderter Halbzombie. Das verleiht ihm zwar übermenschliche Kräfte, die ganze Prozedur hat dem Guten aber nicht gerade große Freude bereitet. Deshalb ist er jetzt auf einem erwartungsgemäß blutigen Rachefeldzug. Dafür kämpft er sich durch eine ganz neue offene Spielwelt, die ihr bereits in den 30-Minuten Gameplay ein wenig zu Gesicht bekommt.
Bis zum Release müsst ihr allerdings auch nicht mehr lange warten. Schon am 23. August erscheint die Zombiehatz für PC, PS5 und Xbox Series X/S.
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VideospieleTranskript
00:01Willkommen zu Dying Like the Beast.
00:04A AAA open world survival horror set in the beautiful Valley of Castor Woods.
00:08Decades after the zombie outbreak.
00:12Kyle, E&F is an old chemical factory south of the city.
00:16The Baron's men operate out of there.
00:19Tell me I'm gonna find the Baron there.
00:22No guarantees.
00:24But, it's no coincidence they're active in the area.
00:30Dying Light is a game of smart survival, so it's not always good to fight.
00:34When you see a large group of biters, it's better to use a decoy to distract them.
00:49In this early game mission, we follow a lead to an abandoned factory
00:53used by the Baron to experiment on Chimeras, his terrifying zombie mutations.
00:58Since Chimeras are crucial for Kyle's progression,
01:02he decides to investigate with the help of Olivia,
01:05a character he met during his escape from the Baron's lab.
01:08The fast-moving virals still exhibit human traits.
01:12Don't be fooled. This makes them even more dangerous.
01:14The Baron's lab.
01:15The fast-moving virals still exhibit human traits.
01:20Don't be fooled. This makes them even more dangerous.
01:24The fast-moving virals still exhibit human traits.
01:28Don't be fooled, this makes them even more dangerous.
01:49Damn, I need to hurry.
01:51Time is a crucial element of the Dying Light gameplay,
01:54and the setting sun is a warning of the upcoming night,
01:58the scariest and most tense part of the experience.
02:12Abandoned buildings like this one can be dangerous,
02:15but they're also a good source of crafting parts and other loot.
02:21To survive, you need to constantly observe the environment.
02:36Search every nook and cranny for hidden stashes or abandoned weapons.
02:41These are the tracks that will lead us to the factory.
02:45Let's follow them.
02:46Kyle, it's getting dark.
02:53Careful around the night creeps and volatiles.
02:55They're hard to dodge in the woods.
02:56There should be a safe zone nearby on your route.
02:57You might want to use it.
02:58You might want to use it.
02:59No!
03:00No!
03:01No!
03:02No!
03:03No!
03:04No!
03:05No!
03:06No!
03:07No!
03:08No!
03:09No!
03:10No!
03:11No!
03:12No!
03:13No!
03:39Dying Light is known for its thrilling night experience, and the Beast truly cranks it up.
03:59But there's more to the night than just the visuals. It offers a completely different gameplay experience.
04:06Now, we need to switch to a more careful, stealthy approach, while keeping an eye out for volatiles, our iconic apex predators, the Kings of the Night.
04:36The volatiles communicate between themselves, so if just one sees us, the chase starts. We can't allow this to happen.
04:49In moments like this, we can use our Survivor Sets to locate the volatiles around us.
05:01In moments like this, we can use our Survivor Sets to locate the volatiles around us.
05:07In moments like this, we can use our Survivor Sets to locate the volatiles around us.
05:19in moments like this.
05:25. . . .
05:30. . . .
05:37. . . .
05:43. . .
05:46Hiding in tall grass offers some protection.
06:16But it's not enough to trick the Volatiles' senses, we'd better move.
06:40The safe zone is there, but the way is blocked by the Volatiles.
06:44Just distract them with firecrackers and make a run for it.
06:51Let's go!
06:53Let's go!
06:58Let's go!
07:00Let's go!
07:05Let's go!
07:06Let's go!
07:07Let's go!
07:08Let's go!
07:09Let's go!
07:15Let's go!
07:16Let's go!
07:18Let's go!
07:22Let's go!
07:29As you can hear, this fight has made Kyle quite agitated, which means quite soon he might
07:35just lose his temper and unleash the beast within.
07:39Now that the zombies are gone, let's make sure we secure this safe zone so we can sleep tonight.
07:46We need to hurry, the Volatiles can still be heard outside.
07:50Hmm, something bad happened here, but these zombies don't look like a threat anymore.
08:14Let's check out the electric box.
08:17Hmm, of course, one fuse is blown.
08:20Let's look for a new one.
08:21Let's go!
08:22Let's go!
08:23Let's go!
08:24Let's go!
08:2556
08:41Tiger
08:45Tiger
08:50Tiger
08:53Untertitelung im Auftrag des ZDF, 2020
09:23.
09:27.
09:29.
09:31.
09:33.
09:37.
09:39.
09:41.
09:43.
09:45.
09:46.
09:47.
09:57.
09:59.
10:01.
10:02.
10:03.
10:05.
10:06.
10:07.
10:10.
10:11.
10:13.
10:14in the morning.
10:29Safe zones offer not only a bed to sleep in at night,
10:32but also a crafting table,
10:34which allows you to create or upgrade weapons.
10:44The dynamic weather system is not in Kyle's favor today,
10:47but it's a good glimpse into a number of graphical advancements
10:50we've made in Dying Light the Beast to make the world feel real.
10:56This is a game in which you can truly immerse yourself.
11:08The Beast is a proper open-world game,
11:11so it's full of dynamic emergent moments like this.
11:15Here a group of raiders is pillaging some good loot.
11:18Let's see if they found something interesting.
11:41A couple hunks got scared right now.
12:06Here we go.
12:07Right now, we're entering the industrial part of the valley, one of the distinct and visually diverse biomes that we have in the game, like the swamps or the national park.
12:26Olivia, I'm at the factory. No sign of the Baron's men yet.
12:29It's not a big place. You'll find them. Just find them before they find you.
12:37A vehicle? A bunch of guys armed with rifles. There's definitely some operation going on here.
13:03We could go for a frontal assault, but let's try a different, quieter approach.
13:09Olivia, the Baron's guards are here. Main entrance is a no-go. I'm gonna have to find another way in.
13:14Climb everything and go anywhere was always a motto of the series.
13:43In Dying Light the Beast, parkour is used not only for traversal, but also to solve environmental puzzles like this one.
13:51Oh, no!
13:52Okay.
13:53I'm sorry. Let's go.
13:54Oh, no, I'm sorry. What do you want to work?
13:55I think he needs to be a little bit more.
13:56Go ahead.
13:57I'm sorry.
13:58You can get any of us.
13:59I don't know.
14:00I'm sorry.
14:01What do you want to do at that point?
14:02Do you want to do that right now?
14:03I plan to do the other.
14:04I believe it's not.
14:05I will do it.
14:06I will do it.
14:07I will do it.
14:08I will do it.
14:09I will do it.
14:10I will do it.
14:11Untertitelung im Auftrag des ZDF, 2020
14:411, 2, 3, 4, at least 5 enemies.
14:49In the game, you could solve this situation in any way you choose, but for this playthrough,
15:15let's play it safe.
15:32Good, they still haven't noticed us.
15:44But since some of them are using firearms, we need to get one for ourselves.
16:11In Dying Light the Beast, every resource is crucial, so we cannot let arrows go to waste.
16:18Okay, let's go in loud.
16:25Okay, let's go in loud.
16:32Survivor Sense not only identifies the position of enemies, but also marks their type.
16:39This allows you to plan your assault accordingly.
16:46This allows you to plan your assault accordingly.
16:53Ugh!
17:00Ugh!
17:01Ugh!
17:02Ugh!
17:03Ugh!
17:05Ugh!
17:06Ugh!
17:07Ugh!
17:08Ugh!
17:09Ugh!
17:10Ugh!
17:11Ugh!
17:12Ugh!
17:13Ugh!
17:14Ugh!
17:15Ugh!
17:16Damn it!
17:17Enemy in sight!
17:18Ugh!
17:19Ugh!
17:20Ugh!
17:21Ugh!
17:22Ugh!
17:23Ugh!
17:24Ugh!
17:25Ugh!
17:26Ugh!
17:27Huh?
17:28Damn it!
17:29Enemy in sight!
17:30Ugh!
17:31Ugh!
17:32Ugh!
17:33Ugh!
17:34Ugh!
17:35Ugh!
17:36Oh!
17:37Ugh!
17:38Damn it!
17:41Dammit!
17:42Enemy in sight!
17:49What the hell?
18:00What the hell is going on in there?
18:02Seems we're not the only problem here.
18:05Something else is broken free.
18:07But first, we need to deal with the Baron's men.
18:11What the hell?
18:13No!
18:41I guess that's all of them.
18:44Time to find out what's going on here.
18:49It's time to investigate.
18:52Let's see what happened here.
18:54A large cage in a very big hole.
18:57It must be huge.
19:00It's the same gadget I saw earlier.
19:03What the hell is it for?
19:04You!
19:05What the hell are you doing here?
19:07Who are you?
19:08Answer the question, asshole!
19:09I can't.
19:10He will.
19:11Start talking.
19:12Okay, okay.
19:13We're testing a new virus strain.
19:14What new strain?
19:15For the cameras.
19:16You know, the flicks.
19:17Tell me where it is.
19:18It's escaped.
19:19Lent was the force.
19:20Fucking great.
19:21But you can still find it.
19:22How?
19:23Wait, wait, wait.
19:24You can look at it.
19:25You can look at it.
19:26You can look at it.
19:27You can look at it.
19:28It's not a good question, asshole.
19:29I can't.
19:30He will.
19:31Start talking.
19:32Okay, okay.
19:33We're testing a new virus strain.
19:34What new strain?
19:35For the cameras.
19:36You know, the flicks.
19:37Tell me where it is.
19:38It's escaped.
19:39Lent was the force.
19:40Fucking great.
19:41But you can still find it.
19:42How?
19:43Wait, wait.
19:44You can lure it.
19:45With what?
19:46A special gas.
19:47Gas?
19:48There's a storage room in the basement.
19:50Take a gas canister and put it in the dispenser.
19:52It will lure the camera there.
19:53So that's what those devices are for.
19:55I don't know.
19:56I don't know.
19:57I don't know.
19:58I don't know.
19:59I don't know.
20:00I don't know.
20:01I don't know.
20:02I don't know.
20:03I don't know.
20:04I don't know.
20:05So that's what those devices are for.
20:08There's one in the junkyards near the forest.
20:10He's close enough to lure it from the woods.
20:13Fire it up and the freaks will come to you.
20:19Please.
20:20Don't kill me.
20:21I've told you everything, I swear.
20:23I believe you.
20:29Need to find that gas.
20:31Okay.
20:32So now we've got a shotgun.
20:33But what's more important is that we've also learned that the Baron is indeed manipulating
20:42the DNA of special zombies and uses some kind of chemical gas to lure and control them.
20:48Let's find that gas then.
20:50Locked.
20:51Gotta be another way in.
20:55Locked.
20:59Da ist noch ein weiterer Weg in.
21:25Of course. Fucker didn't bother to mention they have infected here, too.
21:55Oh, fucker!
22:12Wait, no!
22:18A flamethrower, a new addition to the Dying Light Arsenal.
22:48A flamethrower, a new one.
23:18All right, got the gas canister.
23:26Olivia, there's an escaped Chimera here.
23:29I'm gonna try to lure it in with some kind of special gas.
23:32Turns out that's what those devices were for.
23:34I wonder what kind of gas it is.
23:37No clue. I just hope it works.
23:40Kyle, please be careful.
23:48Vehicles are another new feature of Dying Light the Beast.
23:54So let's use the Baron's men's pickup truck.
24:09Even though it feels nice to smash through zombies like that,
24:13you have to remember that this is a survival game.
24:16The vehicle can't get damaged or destroyed and you'll need to find fuel for it.
24:46I don't know.
24:56I don't know.
25:01Das war's für heute.
25:31Das war's für heute.
26:01Das war's für heute.
26:31Das war's für heute.
27:01Das war's für heute.
27:03Das war's für heute.
27:05But Kyle Crane also has some tricks up his sleeve.
27:10We can use firearms, but of course ammunition is scarce, so our supply might not last the whole fight.
27:16Unfortunately, melee weapons don't work too well against a monster like this.
27:33Hey!
27:35Hey!
27:45Fighting with these biters allows Kyle to charge up his beast meter.
28:03Fighting with these biters allows Kyle to charge up his beast meter.
28:12Now he's ready to unleash it.
28:27Let's go!
28:29Let's go!
28:31Let's go!
28:33Let's go!
28:35Let's go!
28:37Let's go!
28:39Let's go!
28:41Let's go!
28:43Let's go!
28:47Let's go!
28:49Let's go!
28:51Let's go!
28:53Let's go!
28:55Let's go!
28:57Let's go!
28:59Let's go!
29:01Hey Olivia!
29:02The gas worked!
29:03The gas worked!
29:04That freak came here!
29:05Did you manage to kill it?
29:06Yeah!
29:07Well, thank god you're alive!
29:08But get your ass out of there, Kyle!
29:09God only knows what Baron's planning to do with those monsters!
29:10One last thing and I'm on my way!
29:12The Chimera is down, and we've got some intel about the Baron's operations.
29:30The Chimera is down, and we've got some intel about the Baron's operations.
29:35They make the
30:01Caster Woods still holds a lot of secrets.
30:04We can't wait for you to discover all of them when Dying Light the Beast unleashes on August 22nd.