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  • 30/5/2025
Predijo que el Juego del Año 2025 será creado por un estudio que haya encontrado la "fórmula para triunfar", es decir, un estudio que cree un juego por amor a él mismo y no para cumplir objetivos de ventas
Transcripción
00:00The Oracle told me that the game of the year 2025 was going to be made by a studio
00:04who found the formula to make it up here on stage.
00:08It's stupidly simple, but somehow it keeps on getting lost.
00:13Studio made their game because they wanted to make a game that they wanted to play themselves.
00:17They created it because it hadn't been created before.
00:21They didn't make it to increase market share.
00:23They didn't make it to serve as a brand.
00:26They didn't have to meet arbitrary sales targets or fear being laid off if they didn't meet those targets.
00:33And furthermore, the people in charge forbade them from cramming the game with anything
00:38whose only purpose was to increase revenue and didn't serve the game design.
00:43They didn't treat their developers like numbers on a spreadsheet.
00:46They didn't treat their players as users to exploit.
00:50And they didn't make decisions.
00:52They knew they were short-sighted in function of a bonus or politics.
00:56They knew that if you put the game and the team first, the revenue will follow.
01:01They were driven by idealism and wanted players to have fun.
01:04And they realized that if the developers didn't have fun, nobody was going to have any fun.
01:08They understood the value of respect.
01:10That if they treated their developers and players well, those same developers and players would forgive them
01:15when things didn't go as planned.
01:18But above all, they cared about their game because they loved games.
01:22It's really that simple, said the Oracle.
01:25You will accept the Oracle.
01:26you