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  • 2 years ago
Note: This trailer has spoilers for Indika.

Get a deeper look at Indika and learn more about this adventure game about faith, God, and religion in this latest trailer. Indika is available now on PC, and it will be available on PS5 and Xbox Series X/S on May 17, 2024. Indika is set in a surreal version of early 20th-century Russia centering around a simple nun’s bizarre and spiritual journey.
Transcript
00:00A heroine like no other.
00:22We've seen so many games featuring orthodox nuns, Indica is just another one.
00:28Patient and humble to a fault, do you think that her adventures after leaving the monastery
00:33could be entertaining in some way?
00:36I sincerely think not.
00:42Why would someone want to play Indica?
00:47Is a game about a nun that fascinating?
00:52All those themes of self-discovery, religion, breaking the authority, I mean who does that
00:57anymore?
00:58An unconventional friend, a nun talking to the devil you say?
01:06Is that even possible?
01:08Indica spends her time praying, she has no time for sinful thoughts, would she even dare
01:13to speak with evil incarnate?
01:17Doubtful if you ask me.
01:21The alternative 19th century Russia, Tolstoy and Dostoyevsky must be turning in their graves.
01:29Can you tell a meaningful story in such a bizarre setting?
01:32Just look at it, the architecture, the atmosphere, abomination is the kindest word I can find.
01:43A gallery of weird characters, Indica is on a mission from God, do you think she has time
01:50to stop by and make new acquaintances?
01:54Anyway I'm quite sure that the people she meets are helpful and respectful.
02:03Even animals love Indica.
02:16A dark sense of humor, oh that's exactly what people need, something dark and twisted
02:24when their lives are as miserable as they are.
02:27Let's play something fun, colorful, besides when was the last time the dark sense of humor
02:33in a video game was actually dark?
02:39Reflection on authority.
02:42You may wonder what this game is about, authority is not interesting enough to be concerned
02:51about.
02:53Just do what they told you, no questions asked, come on, chop-chop.
02:58Explore, solve puzzles, a fascinating and bizarre world to uncover.
03:19If I got a Copaica for every time someone said that to me I'd be a millionaire.
03:24Puzzles can't be that hard to solve, can they?
03:29A complex faith system, oh, finally something worthwhile.
03:35So you're saying that Indica gains faith points through her deeds, marvelous, but this should
03:41be popular, especially among young people.
03:46I do wonder what these points give you, I hope it's nothing sinful.
03:52An unconventional soundtrack, oh, if you make something that's set in 19th century
03:58Russia at least the music should fit.
04:02Tchaikovsky, Rachmaninoff.
04:04Yeah, right, he's a guitarist.
04:08If they don't use at least one of their scores, oh, oh, listen, do you hear that?
04:17Oh, dear.
04:22Visuals that will make your eyes pop.
04:28I'm sorry, did I miss something?
04:31We were talking about Indica, wasn't this supposed to be a 3D third-person game?
04:38I clearly missed one D here, if you know what I mean.
04:47Oh, dear.
04:58Heavens, this is one hell of a strange game.
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