00:00 In the interests of manpower, Fontaine's Special Security and Surveillance Patrol has had to
00:08 widen their net and take on a number of unusual characters.
00:12 This has led to many personality clashes in the past, but if one thing unites them all,
00:17 it is their absolute obedience to Captain Chevres' command.
00:21 After all, any would-be troublemakers would probably have to out-train her first.
00:28 A little extra training never hurts.
00:33 The Special Patrol is tasked with taking on the most dangerous cases and taking down the
00:37 worst offenders.
00:39 Their captain, Chevres, combines the power of her pyro-vision with her skilled marksmanship
00:44 to great effect as she works with her team to uphold justice.
00:49 Seizing the initiative is key in a crisis.
00:53 When Chevres is in the party, she reduces sprinting stamina consumption for your own
00:57 party members, making exploration faster.
01:01 Chevres' normal attack can combo up to four strikes with her polearm, dealing physical
01:07 damage.
01:10 Using her charged attack, Chevres consumes a certain amount of stamina to lunge forward,
01:15 dealing physical damage to enemies along the way.
01:21 When her elemental skill is tapped, Chevres quickly draws her musket and fires at the
01:25 enemy, dealing AOE pyro damage.
01:29 Hold her elemental skill to enter aiming mode, locking onto a target in her sights to fire
01:34 a more precise shot.
01:37 For a certain duration after Chevres discharges her elemental skill, she will continuously
01:42 restore HP to the active character.
01:45 The amount of HP restored is based on her max HP.
01:49 Whenever a nearby party member triggers an overloaded reaction, Chevres gains an overcharged
01:55 ball.
01:56 She can keep only one overcharged ball in her possession at any one time.
02:01 And if she has one when her skill is held and released, the overcharged ball is fired
02:06 instead, dealing greater pyro damage over a larger area.
02:12 At specific intervals, when Chevres' elemental skill strikes an enemy, a surging blade is
02:18 summoned which deals Ucia-aligned pyro damage.
02:22 After unlocking the talent Vertical Force Coordination, for a certain period after Chevres
02:27 fires an overcharged ball with her elemental skill, all nearby pyro and electro party members
02:33 gain a percentage attack bonus based on Chevres' max HP.
02:38 The bonus that can be gained this way has a limit.
02:43 When individuals with complementary skill sets are brought together, the whole team
02:47 is stronger.
02:50 After unlocking the talent Vanguard's Coordinated Tactics, when the party is composed entirely
02:55 of both pyro and electro members, Chevres grants Coordinated Tactics to all nearby party
03:02 members.
03:03 After a character triggers the overloaded reaction, Coordinated Tactics decreases both
03:09 the pyro and electro resistance of enemies affected by the overloaded reaction.
03:14 Unleashing her elemental burst, Chevres fires an explosive grenade from her musket, dealing
03:31 AoE pyro damage.
03:34 After the explosive grenade hits, it splits into several secondary explosive shells.
03:40 These shells will explode after a short duration, dealing pyro damage to nearby enemies.
03:47 The musket is Chevres' weapon of choice.
03:50 Once she's got you in her iron sights, you'd better be ready for a firefight.
03:55 In battle, Chevres primarily uses her elemental skill to support her teammates, not only from
04:01 the firepower, but also by healing the active character after discharging her weapon.
04:06 When she is in a party that meets the requirements, her passive talent reduces enemy resistance
04:10 to pyro and electro after a party member triggers an overloaded reaction against them.
04:17 Furthermore, firing overcharged balls can increase her comrades' attack, bolstering
04:22 the team's effectiveness.
04:26 When energy is full, Chevres unleashes her elemental burst, firing an explosive grenade
04:31 with secondary explosive shells to deal AoE pyro damage, paving the way for the team to
04:37 move in and apprehend the suspects.
04:40 In Fontaine, there is one law for all, but people's own conceptions of justice can differ
04:44 quite drastically depending on their individual life experiences.
04:50 This can be a source of tension, so Chevres does not impose her own private notions of
04:54 justice onto other people.
04:58 And yet, she reserves the right to judge portrayals of justice elsewhere.
05:03 If you're curious to know more, try buying her some deep-fried snacks and get her talking
05:08 about popular novels and shows.
05:11 I think you'll find what she has to say less intimidating than her stern gaze might
05:16 suggest.
05:17 [music]
05:21 [silence]
05:26 [silence]
05:30 [BLANK_AUDIO]
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