3 years ago

Resident Evil 3: Nemesis (1999) [PS1] - RetroArch with Beetle PSX HW

RetroArch
Resident Evil 3: Nemesis(#RE3) is a survival horror video game developed by Capcom and released for the #PlayStation in #1999. It is the third installment in the Resident Evil series and takes place in two parts, before and after the events of Resident Evil 2. The story follows Jill Valentine and her efforts to escape from a city infected with a biological weapon. Choices through the game affect the story and ending. The game uses the same engine as its predecessors and features 3D models over pre-rendered backgrounds with fixed camera angles.
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This is the official second but simplest page of #RetroArch. Our goal is to share the game videos we got while using our cores. The performance of the content is to differ from content to content and from core to core.

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Version: 1.8.8
System: PC
Core: Beetle PSX HW (0.9.44.1 9e0e95b)
Shader Preset Used: presets/nedi-powervr-sharpen.slangp
Core settings used:
Renderer: Hardware (Auto) [Vulkan]
Internal GPU Resolution - 4x
Multi-Sampled Anti-Aliasing: 4x
Texture Filtering: SABR
Adaptive Smoothing: On
MDEC YUV Chroma Filter: ON
Dithering Pattern: OFF
Supersampling (Downsample to Native Resolution): ON
PGXP Operation Mode: ON
PGXP Perspective Correct Texturing: ON
CD Loading Speed: 2x