This video presents the use of several features of 3DRACS v1.5.0.
It shows How to apply UV texture on an object ? How to change background ? How to use OGL shaders ? How to mirror an object ? How to animate the scene ? How to apply random materials ? How to colorize an object ? How to use sectioning ? How to append objects into the scene and colorize them ? How to process several point clouds ? (Each point cloud will be processed separately) How to downsample point clouds ? How to merge point clouds (removal of overlapping points) ? How to triangulate point clouds ? How to register/align meshes ? How to merge meshes ? How to optimize surface using smoothing/fairing ? How to use mesh decimation which will reduce data size while maintaining fidelity ? How to fill holes ? How to align two appended objects ? How to refine/subdivide meshes ? How to triangulate 3D points ? How to triangulate unorganized points ? How to enable silhouette edges ? How to voxelize an object ?
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