Skip to playerSkip to main content
  • 5 minutes ago
Before you hand over your hard-earned cash, there are some crucial details every player should know about Grand Theft Auto VI. From release dates and edition pricing to storage requirements and dual protagonists, we're breaking down everything you need to know before buying GTA 6. Are you grabbing it day one, or waiting for reviews? Let us know in the comments!
Transcript
00:00Welcome to WatchMojo, and before you hand over your money, there are some important details to know about the upcoming
00:06gaming juggernaut that is Grand Theft Auto 6.
00:09The new beginnings.
00:11It releases November 19th, 2026.
00:15Trust me, this place is just the start for us.
00:17Yes, we finally have a date that feels very real.
00:21Grand Theft Auto 6 launches on November 19th, 2026, bringing Rockstar's longest wait between major GTA releases to an end.
00:30The game arrives at midnight local time, so expect launch night to be extremely busy for both players and internet
00:36providers.
00:37Rockstar has already entered full release mode, with pre-orders open and substantial gameplay demonstrations now available.
00:44After years of trailers, delays, rumors, and enough fake release dates to fill an entire calendar, Jason and Lucia's adventure
00:51is officially scheduled to begin on November 19th.
00:55Maybe book the Friday off, and possibly the following week.
00:58Ready.
01:00Damn, worth the wait.
01:02The Standard and Ultimate Editions.
01:04This is where things get a little dicey.
01:11Grand Theft Auto 6 will cost $79.99 for the Standard Edition and $99.99 for the Ultimate Edition.
01:18The latter includes additional vehicles, weapons, clothing, businesses, and other extras integrated throughout Jason and Lucia's story.
01:26Standard buyers aren't permanently locked out either, as Rockstar allows the Ultimate Edition upgrade to be purchased separately afterwards.
01:34So, unless you desperately need every premium vehicle and revolver from day one, the Standard game still contains the complete
01:41core experience.
01:42Best proceed according to how much damage your wallet can take.
01:46So, Val, I know it's a party, but we are working, right?
01:49There's still no PC version.
01:52I got in some trouble in the army.
01:54I didn't leave on the best of terms.
01:56They don't give loans or anything to people like me.
01:59Sorry, PC players.
02:01Rockstar has only announced GTA 6 for PlayStation 5 and Xbox Series X and S.
02:06There are no PS4 or Xbox One editions either, meaning the previous console generation has officially been left behind.
02:14A PC release certainly wouldn't be unprecedented.
02:17GTA 5 and Red Dead Redemption 2 both reached computers after their console debuts,
02:22but Rockstar has provided no official PC date for GTA 6.
02:26So, if you're determined to play at launch, you'll need current generation PlayStation or Xbox hardware.
02:32PS5 Pro owners do at least get an officially enhanced version,
02:36although Rockstar still hasn't promised every performance specification players are asking for.
02:41Hey, if you got friends, can you hook me?
02:43Ah, please!
02:44Pre-orders.
02:45Just go get me my checks!
02:47See you, Brian.
02:49Love you, Jason.
02:50Pre-ordering gets you the vintage Vice City Pack,
02:53which includes the 55 vapid Stanier sedan and its garage,
02:57additional outfits and hairstyles,
02:59and an exclusive weapon pattern.
03:01Digital pre-orders also include a free month of GTA+,
03:04although remember that's a subscription service rather than a permanent bonus.
03:09Rockstar says purchases made before November 20th qualify for the vintage pack,
03:13so you don't necessarily have to commit months in advance.
03:17Digital players can also pre-load before launch,
03:20which might be particularly helpful once you hear how enormous the installation is.
03:24Basically, Rockstar has found another way to weaponize our nostalgia for 1980s Vice City,
03:30and frankly, that Stanier does look rather nice.
03:33I think you heard before.
03:35You might have.
03:36The physical edition doesn't contain a disc.
03:40Collectors pay attention to this one.
03:42I don't know what this is.
03:43Look, I was just sightseeing with my girl.
03:46Buying the boxed version of GTA 6 does not get you a physical game disc.
03:51Instead, Rockstar's retail package contains a download code that redeems the digital version.
03:56The code in boxed standard edition becomes available ahead of launch to support pre-loading,
04:01but you'll still need to download the entire game.
04:04There's also no boxed ultimate edition.
04:07Physical standard owners can purchase the ultimate upgrade digitally afterward.
04:11So, if preserving the playable disc on your shelf matters to you,
04:15this isn't really a traditional physical release at all.
04:18You'll have a box, sure, but the actual game remains very much in cyberspace.
04:23I told Brian I thought you two were both dead for sure.
04:26Now what have you gotten yourselves into?
04:29I want to know everything.
04:30Eager to explore more of GTA's biggest landmarks and moments?
04:34Scan the QR code on screen to hop on over to watch Mojo's 24-7 broadcast for more gaming content.
04:40The only way we're going to get through this is by sticking together, being a team.
04:48You need a lot of storage.
04:51Hopefully, your SSD isn't already bursting.
04:54Are we going to be okay?
04:56We've stuck together through everything.
04:59Just got to get through it.
05:00PlayStation's official support page recommends having 212GB of storage available for GTA 6.
05:07For perspective, you could fit Baldur's Gate 3 and God of War Ragnarok
05:12into the space Leonida demands just to open its doors.
05:15Expansion storage may therefore become almost as important as buying the game,
05:20particularly on consoles already loaded with other storage-hungry releases.
05:25Rockstar has spent years promising extraordinary scale and detail.
05:29Apparently, your SSD is one of the first things being asked to make a sacrifice.
05:34Best start deciding which old games are getting evicted now.
05:37I mean, seriously, what reason do we have to trust this guy?
05:40Alright, so how do you want to play it?
05:43Slow play.
05:44Just say, hi, nice to meet you, here's your car, where's our payment?
05:48Please let us know about any further criminal opportunities.
05:52Jason and Lucia are both playable.
05:54This is a free call from Lucia Caminos.
05:58After GTA 5 gave us three protagonists, GTA 6 narrows its focus to two, Jason Duvall and Lucia Caminos.
06:06Players can control both characters with switching available in the open world and during certain missions.
06:12Some sequences force a particular protagonist because of the story,
06:15others require switching at scripted moments, while certain missions allow players to swap freely.
06:21That creates opportunities for both characters to handle different sides of the same operation.
06:26Jason and Lucia also have their own backgrounds, personalities, and relationships outside each other.
06:32This isn't merely Franklin and Michael with matching criminal resumes.
06:36Rockstar wants these two to feel like separate people whose lives have genuinely become intertwined.
06:42The only thing that matters is who you know and what you got.
06:47Gonna do this?
06:48We're doing it right.
06:49Their romance is partly up to you.
06:54Jason and Lucia begin the game wanting their relationship to work,
06:59but simply completing story missions apparently isn't enough to guarantee that it will.
07:03Rockstar has confirmed a separate relationship system strengthened by spending time together.
07:09That can mean kayaking, playing pool, or mini-golf, or robbing banks because romance works differently in Leonida.
07:15Players who nurture the relationship can keep the pair emotionally close,
07:19while those who largely ignore it may see things develop differently.
07:23Crucially, they'll remain partners in the larger story regardless.
07:27It's an unusual system for GTA,
07:29turning all those optional hangouts into something more meaningful than calling Roman and declining another bowling invitation.
07:36Love apparently requires effort, and also armed robbery.
07:40Trust.
07:42Trust.
07:43The story starts with an easy job going wrong.
07:46Hands above your head!
07:47Some lessons are universal.
07:50If a criminal describes something as an easy score, immediately leave the building.
07:55Rockstar's official synopsis says Jason and Lucia find themselves trapped in a criminal conspiracy stretching across Leonida
08:01after one supposedly simple job goes badly wrong.
08:05From there, they're forced to depend upon each other more heavily if they want to survive.
08:09It's classic GTA escalation.
08:11Begin with a relatively straightforward robbery, and eventually discover half the state wants you dead.
08:17One thing is certain.
08:19Whatever Jason and Lucia thought they were getting into, it becomes much bigger than stealing convenience store cash.
08:25You got a point?
08:26Yeah, yeah.
08:28You gotta know when to get off, Jason.
08:32Behavior builds a criminal profile.
08:35Lucia, do you know why you're here?
08:37Bad luck, I guess.
08:39Law enforcement has also been given a next-gen boost.
08:42Rockstar has created a system tracking what kind of criminal you become, alongside much more detailed police behavior.
08:49Officers can receive descriptions covering things like your clothes, vehicle, and whether Jason and Lucia were spotted together,
08:56meaning changing your appearance or transportation can help shake identification.
09:00Your broader actions are tracked separately through a criminal profile system.
09:04Unnecessary violence may define you differently from someone who completes robberies professionally.
09:09Rockstar says this isn't simply Red Dead Redemption 2's honor system transplanted into Vice City.
09:15Combine that with smarter witnesses and more reactive NPCs,
09:19and randomly opening fire might have consequences beyond waiting underneath a bridge until the stars disappear.
09:25You want me to take the wheel?
09:27What?
09:27No.
09:28Look, you think everything always goes as planned, huh?
09:32No, mommy, no.
09:33There will always be some kind of bullshit.
09:35Our professional adapts.
09:36Are you a professional, Lucia?
09:38Huh?
09:39Of course.
09:40Missions are less restrictive.
09:42Anyone who's ever failed a Rockstar mission because they moved five feet away from the intended route may appreciate this.
09:48Come to Bill's Amunition today!
09:50We got more guns than a lot of allows!
09:55Rockstar says it made a very conscious effort to open missions up,
09:59providing greater freedom in how players handle situations.
10:03One demonstrated escape sequence offers several possible exits from a building,
10:07while robberies and police systems are designed to behave more consistently with their free roam equivalents.
10:13Certain narrative moments will naturally remain scripted,
10:16but the goal is apparently to avoid constantly punishing experimentation.
10:20That could make repeat playthroughs much more interesting,
10:23especially if unexpected approaches actually work.
10:27Perhaps mission failed, you abandoned Lucia won't appear simply because you spotted an interesting alleyway.
10:33We can dream.
10:34Us cops, we gotta protect each other.
10:36Like, brah, brah, brah!
10:39Jason and Lucia physically change.
10:42You and me, Lucia.
10:43We got this.
10:44We got it.
10:45Remember making CJ gargantuanly muscular in San Andreas?
10:49Some of that simulation is coming back.
10:52Exercise can visibly build and tone Jason and Lucia's bodies,
10:56while their eating habits can affect their weight.
10:59Rockstar has also demonstrated that extended exhaustion,
11:02running from police or spending days partying,
11:05can influence their physical condition.
11:07Thankfully, Rockstar appears aware that there's a fine line between immersive simulation
11:11and forcing players to manage two virtual gym memberships.
11:15The studio even experimented with making players buy groceries
11:18and refill the refrigerator before deciding that was getting slightly ridiculous.
11:22So, yes, your protagonist can physically change based on how they live,
11:27but apparently you won't need to remember to buy milk.
11:30Not anymore.
11:32Mouthwatering meats from the open range.
11:34Topped off with our world-famous gloves.
11:37There are loads of side activities.
11:45You could spend the entire game robbing banks,
11:49or you can go and hit the beach.
11:51Rockstar has already demonstrated an absurd range of side activities,
11:55including basketball, pool, mini-golf, gyms, scuba diving, kayaking, racing,
12:01motocross, boating, parachuting, and nightlife.
12:04I don't know why I came out for it.
12:08She's just a devil woman.
12:11Wildlife can even be studied in a system carried over from Red Dead Redemption 2.
12:16Better yet, several activities can be experienced with Jason and Lucia together
12:20and feed into their relationship system.
12:23Rockstar's stated philosophy is that players should sometimes be able to simply exist in Leonida
12:28without chasing an objective marker.
12:30Given how much time people spent playing golf and tennis in GTA V,
12:34don't be surprised if your criminal empire gets postponed
12:37because the mini-golf physics are unusually compelling.
12:45Before we continue, be sure to check out WatchMojo's 24-hour livestream.
12:49All of your favorite videos in one place, 24-7.
12:53Always on, always live.
12:55Are you not entertained?
12:56Vice City is only part of the map.
13:01Beware the devil woman, she's gonna get you from me.
13:06Vice City might be on the cover, but it isn't the whole game.
13:10Leonida also includes the Keys, Grass Rivers, Port Gellhorn, Ambrosia, and Mount Calica,
13:16covering everything from dense urban streets to wetlands and wilderness.
13:21And Rockstar's developers have now provided some staggering perspective on its scale.
13:25The playable land area is described as nearly as large as GTA IV, V, and Red Dead Redemption 2 combined.
13:33More importantly, Rockstar says that scale isn't coming from empty terrain.
13:37There are dramatically more explorable interiors and dense, handcrafted locations.
13:43Bigger isn't automatically better, but knowing Rockstar,
13:46every street corner is going to have something worth exploring.
13:55Well, look who's back.
13:57Are you picking up GTA VI on day one?
14:00Let us know in the comments below,
14:01and be sure to subscribe to WatchMojo for more gaming breakdowns.

Recommended