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  • 7 hours ago
Team Ninja’s new samurai Soulslike romp does well to stand out from its genre. A few odd difficulty spikes, and a steep learning curve aside, the satisfying multifaceted combat with deep build customisation makes this sequel one of the most promising titles of the year.

Reviewed by Luke Kemp
Video by Hal Dimond
Transcript
00:00Nioh 3 wants you dead and it will get its way many, many times. Prepare to be kicked,
00:07stabbed, flattened, burnt, shot, bitten and much more by a wide variety of enemies both
00:14natural and supernatural. You'll primarily be facing yokai, weird, wonderful and occasionally
00:19darkly comic demons, many of which fans will recognise from the first two games.
00:24One of Nioh 3's additions to the series though is a legendary creature that until now had only
00:30been known by myth, a jump button.
00:38Does this mean a new way to die? Yes, of course it does. Don't worry, there are only a handful
00:43of
00:43mid-air platforms in the entire game so there's no shift to a Super Mario fever dream. There are,
00:48however, plenty of opportunities to fall to your death if you're not careful while exploring or
00:54fighting on cliff edges and narrow walkways. So be careful. Even more so than usual.
01:00This newfound ability to let your feet leave the ground whenever you like ties into Nioh 3's shift
01:05from a traditionally linear adventure to what Team Ninja is describing as open field gameplay.
01:11This sounds more sustainable than open world because while there's fast travel, huge maps and
01:17side quests, it generally feels like a large number of linear set pieces stitched together in the best
01:23possible way. This isn't Team Ninja going full Elden Ring for this entry, even if the wider design
01:28does echo recent Souls-like developments. Nioh 3 is a tight experience with no filler and no boring
01:35empty areas. This new approach to level design and your shiny new jump button means there's more
01:41verticality to the environment. It also means more opportunities to launch and get caught in ambushes.
01:47It's never been a good idea to rush in when there's loot lying suspiciously unguarded in the middle of
01:52an open space, but now you have to carefully look around all corners and heights before going for it.
01:58If you're lucky, you can get onto a nearby roof for a better look.
02:08The open field shift is significant, but pales in comparison in terms of gameplay impact when put next to
02:15the new samurai and ninja systems. Your character is split into two play styles that you can instantly
02:21switch between at any time, and if you're thinking of Yasuke and Nae in Assassin's Creed Shadows,
02:27that comparison's a good starting point for understanding the differences.
02:31Samurai style is essentially how the protagonist played in Nioh and Nioh 2. The precise qualities
02:37of the character depends on the attributes you assign as you level up, but guarding and countering
02:42our key to survival, as is mastering the timing of the ki pulse after an attack in order to speed
02:47up
02:48your ki recovery. The ninja style, meanwhile, opens up opportunities never before possible in this
02:55series. Again, the attributes you upgrade determine the specifics of your strengths and weaknesses,
03:00but broadly speaking, the ninja is more fragile yet faster, leaning more heavily on evading rather than
03:06guarding, and generally depleting ki at a slower rate. There's no ki pulse for the ninja, but the
03:12equivalent ability is missed, which grants a brief moment of invulnerability if timed correctly.
03:18In addition, while the samurai can unlock and adopt different stances that affect the damage and ki
03:24use of the equipped weapon, the ninja can unlock and equip ninjitsu abilities that are recharged by
03:30landing hits on enemies. Many allow you to attack from a distance, and that's what I ended up leaning on
03:34the feature 4. The two styles are significantly different, with unique loot pools and differing
03:40stats. The ability to switch between the two with a button press, combined with the many different
03:45weapons on offer, presents a whole new range of combat opportunities. I found the versatility of
03:51switchglaives or the power of axes worked best for my samurai, while claws or tonfers and their rapid
03:57attacks suited my ninja hit and run playstyle. Likewise, easily interrupted human enemies were usually
04:03best dispatched as a ninja, and the samurai would sometimes give me the best chance against
04:08tougher yokai. I'd mix it up in some fights, charging ninjitsu as a samurai before switching
04:13to ninja so I could throw in a few shrapnel bombs or pinwheel shuriken.
04:31Some Neo fans get grumpy when you call the games souls-likes, but if it looks like a souls-like
04:36and
04:37walks like a souls-like, it's probably a duck. Even minor enemies can wipe you out quickly if you're
04:42careless, no matter how high your character level gets. That just makes landing on a combination of
04:47weapons, tactics and unlocked abilities that work for you all the more satisfying. And therein lies
04:54the thrill of combat. You know you're always potentially just a few seconds or less from
04:59death, each mistake very painfully felt. Sneaking behind an enemy to instantly kill them or take off a
05:06chunk of health, then storming in with a combo that could see you lose half your HP if mistimed, is
05:11a
05:11real rush when it works. As for the one and only time I managed to kill a boss on the
05:16first try,
05:17I felt like a god.
05:26Neo3 is crammed full of boss fights, to the extent that it feels like the code would fall apart if
05:32you tried removing any. I soon resigned myself to the fact that, aside from the aforementioned time,
05:37I'd have to die to each at least a few times before victory, in order to learn attack patterns and
05:43weaknesses. Although there are a few commonalities across most or all of them, such as an unblockable
05:48attack you can counter with burst break to reduce their maximum key, and an unblockable attack that
05:53will see them grab you and deal huge damage if not dodged. Each is unique and needs to be learned
05:59on
05:59their own terms. Unsurprisingly, boss fights are tough, more than once it took me hours to finally
06:04emerge victorious, and therefore they are oh so very, very satisfying to overcome. A few of these
06:11bosses, it must be said, feel over tuned compared to the difficulty of the area they're found in.
06:16It's slightly annoying to car through an area relatively easily, only to suddenly feel like an
06:21optimistically aggressive banana fighting a gorilla. I would often get frustrated and say naughty words,
06:27but I never felt inclined to give up on the game.
06:36The issue is that bosses appear to be primarily designed with co-op in mind, and scaling,
06:42if there is any, seems a bit iffy. So long as you have a sufficient number of items,
06:47you can summon up to two human players to your game. You also have the option of summoning a player
06:51ghost to help you make up the numbers, again, depending on whether you have enough relevant currency,
06:56by interacting with a benevolent grave intentionally left by another player.
07:00You can only ever have one ghost, oddly, and their efficacy is okay, but not great. Due to the
07:07small number of pre-release players, I was never able to summon help, but I did dive into two games
07:13myself to help out with bosses. As those players were over a dozen hours behind me, I pretty much
07:18steamrolled the big bad. Examples like this are likely to become more and more common after release.
07:24You'll be spending a lot of time in menus leveling up, sorting through the endless parade of new loot,
07:30equipping and upgrading items and abilities, and, initially, quite possibly learning what all the
07:36corners of the menus are actually for. Despite this, Nioh 3 doesn't feel like a badly paced game,
07:42as everything you do in the menu has an important effect. You can even reset and remix your own
07:47stats as often as you like, which is great, but there's no option to save setups. Best get your
07:53notepad out if you think you might want to go back to the precise character build you were using.
07:58Personally, I ended up playing almost exclusively in ninja style once I was three quarters or so of the
08:04way through the game, with samurai for a few bosses. But that says more about the versatility of Nioh 3's
08:10systems than anything else. I got my ki and ninja damage to a point where that was viable, and it
08:15suited my personal preference. But you might end up mostly ignoring ninja by then, and it's equally
08:21likely you could pull a build together that sees you switching between the two regularly mid-fight,
08:26exploiting the strengths and minimizing the weaknesses of both. Nioh 3 is tough, brutally tough, but it has a
08:33unique sense of accessibility in terms of very powerful options to customize your build and playstyle.
08:39The all-important sense of progression is there too, despite the fact that carelessness will always
08:45be your downfall. I remember the first time I encountered an enemy at least four times my height,
08:50and the uphill struggle of defeating it. Then I realized that wasn't even a boss, and a single tear
08:56fell from my poor little eye. A dozen or two hours later, when I'd faced several such towering beasts,
09:03I'd grown to see them as enjoyable challenges rather than encounters to be dreaded. A few bosses feel like
09:08they've been placed a little too early in the game, not all of the mechanics are brilliantly explained,
09:14especially for new players, and the acting ranges from okay to Garth Marenghi's dark place.
09:20There's also something of a cheap shot from the developers at the end, which I won't go into as
09:26it's slightly spoilery. This can all be overlooked however, as none of it changes the fact that Nioh 3 has
09:33instantly earned its place as one of the best games of the year. We give Nioh 3 4.5 stars
09:41out of 5.
09:43So, will you be picking up this Samurai Souls-like sequel? Have you played the other Nioh titles?
09:49Or will this be your first foray into this demon-riddled depiction of ancient Japan?
09:53Let us know, and stick with GamesRadar for the latest on the greatest games.
10:03GamesRadar for the latest games.

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