00:00Flameborn
00:00The gates are finally opening
00:03and Shrouded 1.0 takes you to Cinder's Cradle,
00:06an ashen land of scared ruins and floating islands.
00:10We've got a story to finish,
00:12and you've got adventures of your own to create.
00:15Let's get into it.
00:16North of Valewater Basin,
00:18beyond the gates, lies Cinder's Cradle.
00:21Down here lava flows through the remains of the ancient civilization.
00:25Some ruins have been swallowed by the Shroud,
00:27others have been left to crumble.
00:29with secrets still waiting inside.
00:33Then, look up!
00:34The ancients lifted whole pieces of this land into the sky.
00:38Above the wasteland you will find floating islands
00:41with strange wildlife and intricate structures.
00:45The Shroud reaches between these worlds
00:47and formidable guardians stand in your way.
00:50This is where you will discover the secrets
00:52behind the ancients and the Shroud.
00:54As Ember Vale's story reaches its conclusion,
00:57we've been waiting a long time to bring you here.
01:00A new enemy faction awaits,
01:02and existing factions across Ember Vale
01:05have gained additional variants of their fighters,
01:07including new leads and heavy opponents.
01:11Your level cap rises to 50.
01:13With gear upgrades reaching 55,
01:15a new crafting tier brings equipment and food for the journey,
01:19and a survivor specializing in ancient knowledge.
01:23The next flame level raises your altar limit to 16.
01:27There are new building blocks and furniture to bring home too.
01:31We have also expanded existing regions towards the map's edges
01:35with more Shroud routes for extra skill points
01:37as well as new places to discover,
01:40and some of them look pretty wild.
01:41The cherry on top of that Shroud-flavored cake
01:44is that unlocking the way to the entirety of the new area
01:47will require exploring all the sealed structures
01:50you've spent years trying to get into.
01:53There are new challenges outside Cinder's Cradle too.
01:57Two hollow halls are opening in the Albanyf Summits
02:00and Valewater Basin.
02:01Each has its own look and rewards,
02:03with plenty standing between you and the loot.
02:06Bring your best gear.
02:07For Valewater we would also recommend a snorkel.
02:10This update also introduces Sparkworks,
02:13so you can start making adventures of your own.
02:16It's our new logic system.
02:17A lever can open a hidden passage.
02:19A pressure plate can trigger a trap or spawn enemies.
02:22Connect those interactions to build a dungeon
02:24with puzzles and combat encounters.
02:27You decide how someone makes their way through it,
02:29and what happens when they press that suspicious lever.
02:32Share your creations through adventure sharing
02:35and let other players take them on.
02:36We are really looking forward to seeing where you take this.
02:40Check out our page to find the full Sparkworks video.
02:43Of course, if we are letting you know,
02:46you can build more stuff.
02:47It's because we've made significant progress
02:49in both how Unshadowed runs and how it looks.
02:52Performance has improved in many areas,
02:55alongside lower memory use.
02:56Distanced terrain and buildings retain more details,
02:59with improved lightning and shadows beneath dense tree cover
03:03and inside buildings.
03:04The engine can also render more point lights,
03:07which makes a difference in large, heavily lit paces.
03:10Experience shows us that's almost the only kind you guys build.
03:14Each biome has more distinctive lightning and atmosphere.
03:17Shider compilation is considerably quicker,
03:20and HDR support is here for compatible displays.
03:23Our engine team goes into the technical side in a dedicated video.
03:27For that one, also check our page.
03:30Some of you may have used the word Hobbit once or twice
03:34to refer to your Flameborn
03:36and asked for more realistic proportions.
03:38We aim to please.
03:40So, visit Elio Ricci to try the new character proportions
03:43or keep the original look if you are still committed to the second breakfast.
03:47That choice stays with you.
03:49We've also refined movement animations and the camera,
03:52while keeping controls responsive.
03:54You will see changes in how your Flameborn turns and comes to a stop.
03:59Speaking of a fluid movement,
04:00let's talk about Airborne Architect.
04:02That's right!
04:04This new skill lets you fly around your base while you build,
04:07placing pieces from the angle you actually need.
04:10Roofs will no longer be the final boss of Unshrouded's base building.
04:14When you head back out,
04:16mages have 9 new spell types to work with.
04:19You will have more ways to control enemies
04:21and deal damage across an area alongside utility spells and summons.
04:25Call on elemental totems or bring skeletons into battle.
04:29New skills increase how many you can summon,
04:31while necromancy weapon gems lets you build further into that playstyle.
04:36If you've wanted to put together your own Undead Squad, this is your chance.
04:40Every spell now has an Eternal version for the late game,
04:43so you won't need to keep crafting charges for your favorites.
04:46Eternal spells can also be upgraded with perks such as reduced mana cost.
04:50Archers are getting Eternal arrows, which can be upgraded as well.
04:54Wands have a heavy attack available straight away.
04:57You can also learn evasive and aerial attacks through the skill tree.
05:01We have improved targeting and added more aiming options,
05:04with improvements to enemy navigation and behavior.
05:08While you're exploring that world, you can hear more of its story.
05:12Finding a note deep in the shroud hasn't always been the best moment to stop and read.
05:18So we've added a full voice-over for all our lore notes,
05:23so you can keep going about your exploration and get the story narrated to you.
05:27I so hope she doesn't whip me. Oh no, no.
05:31And while we're talking about voice-over, all major NPC folks you rescue now talk too.
05:37It's not just hey and oh anymore.
05:41I got my eye on you. Ha!
05:45Both voice-over and narration will be available in English, German and Chinese when 1.0 releases.
05:51If this is your first visit to Ember Vale, we've taken another pass at the opening hours.
05:56More chests give you opportunities to try different weapons
05:59and find rules for upgrades.
06:01We've adjusted roads and camps to help you find your way
06:05and reworked early crafting recipes to reduce frustrating resource bottlenecks.
06:09For returning players, there are a few changes you've been asking for.
06:13Updraft charge time is now a server setting, including the old instant version.
06:18Server hosts can choose the options that suits their world.
06:20You can now upgrade your chests without need of swapping the old one.
06:26Just press Enhance button and ta-dam! Your chest is magic now.
06:30Also, you can rename chests so you know what needs to go where.
06:34And possibly, your buddy Steve will stop filling your food storage with trash.
06:40And you can rename custom map markers too.
06:45We've added an autoloot setting that means you can now hold the collect key and collect all the loose loot
06:50in the vicinity.
06:51It does not help you search the pockets of defeated enemies or the contents of chests.
06:56That is still your job.
06:57Fishing bait gives you more predictable catches.
07:00Improved bait guarantees fish matching its tier.
07:03Enemies no longer regain all their health instantly when you die.
07:07So coming back for another attempt at a boss doesn't mean starting from scratch.
07:11We've also fixed unwanted sliding and improved movement on steep slopes.
07:16Jumping on steep terrain now costs a small amount of stamina.
07:19One last change with a spoiler warning for an existing boss.
07:23Skip to the closing chapter if you haven't been to the Albanyth summits.
07:26The Fel Dragon Youngling has a larger arena with fixes for resets and getting stuck.
07:31A new phase gives melee fighters more opportunity to engage.
07:35Our dedicated quality of life video covers this fight and more of those fixes.
07:39Check it out on our page.
07:41As usual, there's tons of smaller changes, bug fixes and improvements that didn't make the cut for this video.
07:48On top of the YouTube playlist you should check out.
07:51But if you want more detail on everything and more, check out Patch Notes on our website or on Steam.
07:57Let us know what you think of the changes and additions coming to Enshaded with 1.0.
08:02And if you would like to do us a favor, drop a like, share it with a friend and help
08:06this video reach as many returning players as possible.
08:09We will see you soon with more news.
08:11Until then, thanks for playing Enshrouded.
08:14Thanks for playing Enshrouded.
08:15you