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How to import models into blender (Step by Step)
#how #to #import #models #into #blender
Transcript
00:00Check compatibility first. Before importing, check the file extension of your model.
00:04Blender natively supports formats like .obj, .fbx, .geltfs, .gelb, .steel, and .decolada.
00:11If your model is in a proprietary format like .max or .blend from another project,
00:16you may need a specific plugin or to open and re-export it.
00:20Prepare your project. Open Blender and start a general file.
00:23Delete the default cube if it's in your way by left clicking it and pressing X or delete.
00:29Locate the import menu. Go to the top left corner of the screen and click on File.
00:34Navigate to Import. Hover your mouse over Import and the drop down menu to reveal the list of
00:38supported file formats. Select your format. Click on the format that matches your 3D model file,
00:44for example wafront.objus or stanford.ply or fbx.fbx. A file browser window will open.
00:52Select the file. Navigate through your computer's folders using the file browser.
00:56Click on your 3D model file and check the import settings on the right side of the browser panel,
01:00such as scale or smoothing options if needed. Complete the import. Click the blue Import
01:04Format button for example, Import OBJ or Import FBX in the top right corner of the file browser window.
01:10Your model will appear in the 3D viewport. And that's the full picture. If this saves you a search,
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01:19See you in the next one.

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