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  • 7 weeks ago
Get ready for another victory for Super Earth! The latest Helldivers 2 patch introduces Galactic Campaigns, a new forest biome, and tons of core improvements. Plus, your Exo Suits now have a shorter cooldown and increased health to help you spread managed democracy.
Transcript
00:00Another victory for the right side of history.
00:03A huge Helldivers 2-patch has arrived, overhauling major orders, adding a new biome, buffing exosuits
00:08and much more.
00:10Machinery of Oppression 6.3.0 is out now, and it finally brings some of the long-awaited
00:15core improvements Arrowhead first teased back in May.
00:19The biggest addition is Galactic Campaigns, which last between one and three weeks and
00:23make both current progress and possible outcomes much easier to follow.
00:27To help with that, Helldivers now have access to a new Control Center terminal aboard their
00:32Super Destroyer, conveniently located opposite the Armory.
00:36There's also a new fall-themed forest biome to explore, plus a mountain of balance changes.
00:41Vehicles have received more accurate armor values, the Bastion tank is appropriately tankier,
00:46exosuits are now able to better withstand medium and heavy attacks.
00:50Thanks to a health increase, the FRV has received a health boost to improve survivability,
00:55and the Balastic Shield should do a better job of shrugging off medium attacks.
01:00Speaking of exosuits, they're getting another buff too.
01:03Their cooldown has been reduced from 10 minutes to 8, meaning more time stomping around in giant
01:08robots.
01:08And that's only scratching the surface.
01:10There are many, many more adjustments and bug fixes in the full patch notes.
01:14So many that we'd be here all day if we went through them all.
01:17What's nice to see though, is Arrowhead's commitment to making Helldivers 2 a better experience.

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