A man is wearing a VR headset, ready to play an immersive, photorealistic video game about superheroes. For his character, he creates an attractive, young woman in a modest yet impractical superheroine costume, consisting of a spandex sports bra, briefs, opera gloves, and high-heeled boots, saying that he might as well look at something attractive while he plays. Just as he is finalizing the creation of his character, the VR headset malfunctions, setting off sparks. He is sucked into the video game and has been transformed into that female, video-game character, who expresses displeasure upon realizing that her outfit is impractical.
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