00:08My name's Cos Lazarus. I'm the president of Housing Games. Housing Games is the
00:13interactive division of the Housing Company, which is the film production
00:17company that owns the underlying rights to Terminator and is producing and
00:22developing Terminator Salvation, you know, the next movie.
00:40The story of the game is set two years before the events of the movie and it's
00:47really important for us that when we approach creating a game based on this
00:50you know on this franchise it wasn't replicating that the film it wasn't
00:55you know go and see the movie and then go and play it.
01:05There are events in the film and character arcs and and personas and
01:11personalities that you that you'll see in the movie that we had the opportunity
01:15obviously to to really give you backstory and show you events in the past that
01:20that kind of explain why certain things are the way they are when you pick it
01:25up in the film.
01:27The weapons and the technology that you'll see in the movie and in the game at this
01:32point in the storyline plasma technology has been developed by Skynet but it's at
01:38very early stages so the weapons are really kind of these very large fixed
01:42cannon type weapons it hasn't you know been miniaturized yet to be able to to be
01:48used in rifles or guns or anything like that so not only do you have this
01:53incredibly difficult to kill relentless enemy but you you know you have
01:59basically technology and weaponry that that exists today.
02:12I also wanted to empower the the player to be John Connor you know it's the
02:17central character of the franchise and so it made a lot of sense for us to you
02:21know to set this two years before and it was also an opportunity for you know all
02:24of us terminator geeks to say we've created law that as is now canon in the
02:30universe
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