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00:00You have the experience of the Ganpura Battle.
00:05However, it may be different from this game system.
00:10Welcome to MojoPlays, and today we're diving into the absolute scrap heap of the Gundam universe.
00:16The games so bad, they make you wonder if Emuurei himself would have rather piloted a Zaku with no legs.
00:23Gundam has dropped some all-time classics, but for every epic mech battle, there's a clunky disaster that should have
00:30stayed in development hell.
00:39Before we continue, be sure to subscribe to our channel and ring the bell to get notified about our latest
00:44videos.
00:47Mobile Suit Gundam Encounters in Space
00:50Amuro, let's do it!
00:57Starting our list, we have the PS2 space shooter that tried to make zero-gravity Gundam battles feel epic, but
01:03mostly just made you feel nauseous and annoyed.
01:06Encounters in Space gives you a decent roster of mobile suits and some slick-looking dogfights inspired by the original
01:12series, but the controls are a clunky disaster.
01:15Piloting turns into a frustrating wrestling match with sluggish multi-lock targeting that fights you constantly, movement that feels like
01:22dragging your mech through molasses, and restrictive rail shooter sections that kill any sense of freedom.
01:27The story vignettes aim for one-year war drama, but land as disjointed filler while you're battling the camera and
01:34awkward handling.
01:35It's ambitious for its time, sure, but that ambition delivers a floaty, unresponsive mess that aged poorly.
01:42Fans might defend it as one of the better PS2 ones, but that's some serious damning with faint praise.
01:48Now I see them! The real enemy!
01:55Mobile Suit Gundam Battle Operation 2
02:04Battle Operation 2 started with solid mech shooter foundations, but turned into a predatory grindfest that punishes players at every
02:12turn.
02:12The core combat itself has potential with big team battles in iconic suits, but the monetization, gotcha drops, and aggressive
02:20paywalls suck the joy right out.
02:22Matchmaking issues, balance patches that feel like random dice rolls, and a steep learning curve for newcomers make it a
02:28frustrating experience.
02:30It's the live service Gundam game that forgot to be fun first.
02:34Fans poured hours in hoping for fixes, only to watch it limp along with the same problems.
02:40If you're a completionist or love suffering in giant robots, dive in. Otherwise, steer clear.
02:46This operation operates more like a wallet extraction device than an actual game.
02:51Another reminder that free-to-play doesn't always mean free of regret.
03:02SD Gundam Battle Alliance
03:12SD Gundam Battle Alliance had the cute super-deformed charm going for it, but underneath that chibi exterior lurks a
03:20repetitive, unbalanced slog that overstays its welcome quick.
03:24The co-op campaign sounds fun until missions blur together in the same hack and slash formula with zero variety.
03:31Balance is all over the place. Some suits dominate while others feel like dead weight.
03:37And the story? Paper thin at best.
03:39It's the kind of game that makes you appreciate actual strategy in Gundam titles by showing you what happens when
03:45it's completely absent.
03:46Nintendo Switch owners looking for couch co-op might get a few laughs out of the visuals, but the gameplay
03:52loop wears thinner than a Zaku's armor after a beam saber swipe.
03:56Cute idea. Terrible execution.
03:59This alliance feels more like a betrayal of what makes SD Gundam fun.
04:11Mobile Suit Gundam Extreme vs. Force
04:13Oh, look! A Vita exclusive that tried to mash strategy and button mashing into one glorious mess and completely whiffed
04:29it.
04:30Extreme vs. Force gives you big Gundam battles on the go, but the hybrid controls feel like they were designed
04:36by someone who hated fun.
04:38Camera angles go rogue, targeting is a nightmare, and the pacing swings between glacial and chaotic.
04:45The roster sounds tempting until you realize half the depth got sacrificed for portable jank.
04:50It's like they took the arcade fighter roots and buried them under layers of awkward strategy elements that nobody asked
04:56for.
04:57Vita fans desperate for mech action might squeeze some enjoyment out of the visuals, but most will drop it faster
05:03than a defeated mobile suit.
05:05This force has zero force behind it.
05:08Just another licensed experiment that proves not every Gundam spinoff needed to exist.
05:13Save your save slots for better portable options.
05:22Gundam vs.
05:23Gundam vs.
05:29Gundam vs. brought the arcade fighter hype to consoles, but delivered a content-starved experience that left western fans feeling
05:37wrong.
05:37The multiplayer battles are fast and flashy when they work, but the single-player offerings? Basically non-existent.
05:44A lack of modes, thin roster at launch, and netcode issues made everything feel half-baked.
05:50It's like they ported the arcade cabinet without adding anything substantial for home play.
05:54Fans of the Japanese versions had more context, but for everyone else, it was a disappointing showcase of what could
06:00have been.
06:00The combat has that signature Gundam flair, sure, but without any meat on the bones, it just feels like an
06:07expensive tech demo.
06:08If you're craving deep fighter action, look elsewhere.
06:11The only meaningful versus encounter here is the game vs. your valuable time and money.
06:23Mobile Suit Gundam Journey to Jaburo
06:37Oh boy!
06:39Strap in for one of the earliest PS2 Gundam efforts that somehow made piloting a giant robot feel like wrestling
06:45a broken shopping cart.
06:47The controls are a nightmare when you're stuck using the D-pad instead of the analog stick for movement,
06:52because who needs intuitive gameplay when you've got authentic, clunky, Xeon-tech vibes, right?
06:58The levels look decent for the time, sure, with some flashy cutscenes trying to sell the one-year war story,
07:04but actually playing it is an exercise in frustration.
07:07Enemies feel like bullet sponges, and your mobile suit handles like it's knee-deep in mud, and the whole thing
07:13just drags.
07:14It's the kind of game that makes you appreciate how far the series has come, or at least, how bad
07:19things used to be.
07:20This one didn't just journey to Jaburo, it journeyed straight into the never-again pile.
07:26The Red Comet, he got away.
07:29Amuro, do you read me? The enemy retreated, good job! You better return to the white base now.
07:36Gundam Evolution.
07:51Ah yes, another free-to-play hero shooter that died faster than Overwatch 2's hopes and dreams.
07:57Gundam Evolution had potential, with big mechs, Overwatch-style teamfights and recognizable suits,
08:03but Bandai Namco turned it into a masterclass in how to fumble an IP.
08:08Predatory gacha monetization, region locks at launch killing hype,
08:12constant disconnects and a roster that locked the coolest units behind painful grinds.
08:17Skins were lazy recolors, progression felt flat, and the whole thing shut down in about 14 months.
08:24Gameplay had flashes of fun, if you could actually get into a match without crashing,
08:29but it played like a generic hero shooter wearing a Gundam costume,
08:32instead of embracing what makes giant robots awesome.
08:35Fans were excited for a big western-friendly Gundam multiplayer,
08:39but what we got was a cautionary tale.
08:41Lesson learned.
08:42Sometimes the real enemy isn't Xeon, it's corporate executive-enforced life service decisions.
08:56New Gundam Breaker.
09:05The Gundam Breaker series peaked with 3.
09:08Then this hot mess tried to follow it up and faceplanted harder than a kitbash gone wrong.
09:14New Gundam Breaker gave us linear corridor crawling,
09:17shallow combat and a building system that somehow felt less fun than the previous entry.
09:21Technical issues were never-ending, stuttering, camera problems, finicky lock-on,
09:26and performance on the base PS4 was a nightmare.
09:30As for the story, it was forgettable at best, and boring at worst.
09:34Parts were unbalanced, bosses felt samey,
09:37and the whole thing just lacked the charm and depth that made fans fall in love with gunpla battles.
09:41If you're hunting for mech customization joy, skip this and go back to the superior entries.
09:47New Gundam Breaker isn't just bad, it's the disappointing cousin that shows up to the family reunion
09:52to remind everyone why we have favorites.
10:02Mobile Suit Gundam Seed never-ending tomorrow.
10:14Gundam Seed fans, this one hurts.
10:17Never-ending Tomorrow promised big story moments with Kira, Atherun, and the crew,
10:22but delivered a control scheme so terrible it makes you long for the days of tank controls.
10:27Combat feels floaty and unresponsive,
10:30missions blend together in a haze of repetitive objectives,
10:32and the camera? Let's just say it's fighting a battle of its own, and it's not on your side.
10:38The voice acting tries, the anime cutscenes look alright,
10:41but everything else screams rushed, licensed cash grab.
10:45Side missions for supporting characters sound cool on paper,
10:48until you realize they're just more of the same sluggish mess.
10:51It's like they took the emotional drama of Seed and buried it under endless layers of jank.
10:57If you powered through this back in the day, respect.
10:59You've got the patience of a coordinator.
11:02For everyone else, it's a solid reminder that not every Gundam adaptation needs a game tie-in.
11:17Mobile Suit Gundam Crossfire
11:20All targets confirmed destroyed.
11:24Disengage and cease operation.
11:26A PS3 launch title that did more damage to Gundam's western reputation than any Zaku's ever could.
11:32Whether you call it Crossfire or target in sight, depending on your region,
11:36this thing was a technical disaster everywhere.
11:39Frame rates chugged like a mobile suit low on propellant,
11:42graphics looked muddy and barely last gen,
11:45collision detection was a joke,
11:47and AI, both enemies and allies, acted like they were running on dial-up.
11:51The ambitious concept of commanding troops in the one-year war sounded epic,
11:56but execution turned it into a sluggish, frustrating slog with tiny maps and not much else to save it.
12:02Voice acting and story bits did their best,
12:05but you spend most of your time fighting the game itself.
12:08It's the poster child for rushed launch window shovelware.
12:11Gundam deserved better as a next-gen showcase,
12:15and this stinker probably scared publishers away for years.
12:18Not even a hate playthrough is worth this kind of torture.
12:28Which of these mighty mobile suit games spectacularly roasted your childhood?
12:33Relive your own painful memories in the comments.
12:35Did you enjoy this video?
12:37Check out these other clips from MojoPlays,
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