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00:00Hi everyone, Collin hier, Guild Wars 3 Game Director.
00:03I want to welcome you to our first look behind the scenes on Guild Wars 3.
00:07We want to invite you into the studio with the team at ArenaNet
00:10to share with you how and why we make decisions about Guild Wars 3
00:13and some of the exciting details about the game.
00:16This is the first in a series of videos, blogs, and announcements we'll be sharing
00:21and we hope that as you join us, you'll agree Guild Wars 3 is shaping up
00:25to be an entirely new and special MMO for series veterans and newcomers
00:30to the Guild Wars franchise alike.
00:32Let's start at the beginning.
00:34Why set Guild Wars 3 in OR?
00:36For newcomers to Guild Wars, it's a fresh start.
00:39Both existing games happen after, so it's a clean slate for everyone.
00:43And for our existing Guild Wars community, this is an era central to the Guild Wars universe.
00:48The lands of OR have waters that run deep across the franchise.
00:51From the Char invasion and the Vizier's connection to OR in Guild Wars Reforged
00:56to the sunken ruins of the once great nation raised from the ocean floor
01:00by the Elder Dragon Zaitan in Guild Wars 2.
01:03OR is where the gods lived and left.
01:06So many mysteries, untold stories, and questions across 21 years of games
01:10all arise from OR.
01:12We know for our existing Guild Wars fans the opportunity to explore these formative years,
01:17to speculate and theorycraft together, to unravel the mysteries long hidden in Tyria's past,
01:23will be incredibly compelling.
01:25But it's not just a chance to experience some of the big stories lost to history.
01:29It's also the opportunity to unveil countless stories we haven't teased before.
01:34Characters you've never met that bring the golden age of OR to our timeline and to life.
01:39To our new community members, welcome to Tyria!
01:42We're expanding our reach with Guild Wars 3 and inviting a brand new generation of gamers
01:47to join us for this launch.
01:48Our first in more than a decade.
01:51Players on PlayStation 5, on Steam, and around the world
01:54will be able to join those playing on their ArenaNet accounts from the very beginning.
01:58Setting this up to be by far the largest day one launch in Guild Wars franchise history.
02:03You will all share the same world together.
02:06And as this timeline is one that's new for everyone,
02:08you don't need to have played any Guild Wars game to jump right into Guild Wars 3 and be on
02:13equal footing.
02:14Of course, if you are a new player and would like to start exploring the Guild Wars universe today,
02:19there's no better time than right now.
02:21We highly recommend you check out Guild Wars 2 and Guild Wars 1.
02:25We're doubling down on our mission to support all of our Guild Wars games into the future.
02:30Guild Wars 2 will continue to grow and expand with new content,
02:34storylines, characters, and locations to come beyond the release of Guild Wars 3.
02:39We are intentionally leaving Guild Wars 2 room to breathe,
02:42free from the traditional constraints of a sequel that would follow it.
02:45We look forward to telling stories in Tyria far into the future
02:48and across several timelines with its epic lore.
02:55Hi everyone, I'm Bobby Stein, Studio Narrative Director here at ArenaNet.
03:00This timeline is incredibly exciting for all of us on the narrative team.
03:04In the past, we've told a lot of stories where the stakes kept escalating,
03:08centered around globe-spanning, world-ending threats.
03:12Those stories have been an important part of Guild Wars,
03:14but as we started thinking about the future of the franchise,
03:17we found ourselves more interested in curating a different kind of experience.
03:22Instead of focusing on a planet embroiled in war,
03:25we wanted to show conflicts between guilds and other forces operating in this territory.
03:31Guild Wars 3 begins from a much more grounded place,
03:34during a time of rapid change, where magic is a powerful commodity.
03:39It's a story about Orr, the people who call it home,
03:42and about the Vale Wardens,
03:43a guild struggling to reclaim their prominence in a land that's changing.
03:48Instead of fighting distant threats or abstract villains,
03:51we want to make sure the things you do have an immediate impact on the people who matter.
03:56Guild Wars 3 takes place over a thousand years before the events of Guild Wars Reforged.
04:02Orr is entering its golden age,
04:04when the human gods entrust guilds to cultivate the land
04:07and protect its inhabitants from wild beasts and competing interests.
04:13It's a time of rising tensions,
04:15when magic is unobtainable by most,
04:18entrusted only to guilds that the High Council and the human gods choose.
04:22It's coveted by those who would misuse it,
04:25sometimes falling into the wrong hands and leading to disastrous outcomes.
04:30Above the dense forests and the wild plains,
04:33the shining city of Orr floats majestically against the clouds,
04:37visible from every direction.
04:39It's a source of comfort to some,
04:41and a threat to those who have fallen from divine favor.
04:45Under the city's shadow,
04:47farmers tend land and livestock to sustain a growing population.
04:51But rising tensions and unexpected hardships have everyone seeking help.
04:55Most turn to the Order of the Vale,
04:57the oldest guild on Orr,
04:58to aid them in their time of need.
05:00However,
05:01recent events have caused the Vale Wardens to lapse in their duties.
05:04Not out of dereliction,
05:06but from exhaustion.
05:07There's simply too much land to cover,
05:09and too few hands to pitch in.
05:12We're building a version of Orr that's more layered and more detailed,
05:16more interconnected than anything we've done before.
05:18It's a world that we can continue to build on,
05:20and evolve in meaningful ways as the game grows.
05:23Breathing new life into familiar spaces and characters,
05:26and giving you more reasons to return.
05:28We can't wait to tell you more about Guild Wars 3,
05:32but you'll have to wait for future reveals to learn more about the lore,
05:35characters,
05:36gameplay,
05:37and systems we've been cooking up.
05:39Until then,
05:40may the six watch over you.
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