00:03The Harry Potter stories are this extraordinary phenomenon.
00:10To reimagine the Harry Potter canon, to let it breathe.
00:15We get to enact all the things that you know are going on in the wings, but you don't see
00:20them.
00:20And action!
00:22To be able to build at a scale like this, it's just a designer's dream.
00:26We're trying to get in the joy and the playfulness of what it means to be a magical kid.
00:32In the show of this game, it's easy to get lost. It's huge. It's goosebumps.
00:38Walking into the Great Hall that first time where you go, wow.
00:45Just walking in and seeing the real train, you imagine yourself being a kid at Hogwarts.
00:55To play in a sandbox that's this big, it really is incredible.
00:59We're adding a level of world building beyond what the audience is familiar with.
01:05Close your eyes, open up again, and look around.
01:08It's all just so beautiful.
01:16You wait forever to do something that, that means that much to people.
01:21You wait forever to do something that, that means that much to people.
01:23To be able to jump in, you know, just to be able to float around.
01:24Right now, in the future.
01:26If I think that's a great idea, I think the whole thing that's possible.
01:26Have a full amount of effort.
01:26I love you.
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