00:00This is an absolutely unmissable, supercharged anime, adapted from the globally renowned.
00:05Solo leveling a series, with a fanbase exceeding 45 billion, a missing father, a bedridden mother,
00:10a school-age sister, and a family falling apart, burdened by these for crushing wastes.
00:15The protagonist has no choice but to venture into even deadlier dungeons, and so, quietly,
00:20the gears of fate begin to turn. It all started 10 years ago, when gateways to other dimensions
00:25suddenly appeared across earth. Inside, these gates lurk monsters and beasts, immune to conventional
00:31weapons. At the same time, certain individuals began awakening abilities to fight these creatures.
00:36Hunters are ranked from S to E. The protagonist, he's stuck at the very bottom. On this day,
00:41he joins a party for a dungeon raid as usual, drawing sneers from higher-ranked hunters.
00:46He's long since grown numb to it. As much as he despises this life-risking work,
00:51with his mother's mounting hospital bills, he has no choice but to hunt.
00:54Once everyone gathers, they enter the dungeon. After two grueling hours of combat,
00:59the protagonist finally gets his hands. On a magic stone only to be ambushed by a goblin,
01:04he dodges, narrowly evading several swipes, then seizes an opening to strike back with all his
01:09strength. But his weapon shatters on impact. The sudden failure nearly costs him his life.
01:14Just in time, a curly hair to lie arrives, swiftly cuts down the goblin, and entrusts the wounded
01:19protagonist to a female healer, before rushing off. The protagonist is in bad shape.
01:24The healer quickly works her magic, pulling him back from the brink of death. As the battle
01:28winds down, the protagonist watches the others divide the spoils, his heart heavy. He fought tooth and
01:33nail, yet all he has to show for it is a single, low-grade magic stone. Then someone discovers a
01:38hidden passage. If a dungeon doesn't close after its main chambers are cleared, it may contain a hidden
01:44boss. Standard protocol is to report it to the hunter. Association and await instructions. But that
01:49would mean forfeiting any treasure inside. Driven by greed, the party decides to keep quiet and clear
01:55the boss themselves. They put it to a vote. The count ends in a six to six tie. The deciding
02:00vote
02:00rests with the protagonist. He knows better than anyone how dangerous a hidden dungeon is for someone
02:05of his rank. But thinking of his mother's, medical bills, and his family, he chooses to move forward.
02:10The group ventures deeper into the cave. The protagonist keeps apologizing to the healer,
02:15which finally makes her snap. She points out that the regular monsters alone were already
02:20overwhelming going further. Is sheer madness? He admits that without her, he would have died long
02:25ago. She replies that if he really wants to apologize, he can take her out for a meal once
02:29they escape. Blushing, he nods in agreement. They arrive at a massive stone door. The moment it swings
02:35open, torches flare to life. The chamber inside is dominated by looming stone statues. The one at the
02:41center is particularly unnerving radiating a sinister, almost divine pressure. A quick search
02:45reveals no monsters. But a stone tablet inscribed with three rules catches everyone's attention.
02:51Asterisk, asterisk, one. Worship the god. One. Praise the god. Two. Prove your fate. Asterisk,
02:56asterisk. Anyone who violates these rules will not leave a line. One of the party members,
03:00already skeptical, mutters and moves toward the entrance. The moment he touches the door,
03:05a colossal statue reacts. Before he can even scream, he's cleaved in two. The group freezes in horror.
03:10The protagonist is especially shaken. He doesn't know the victim's rank, but it was certainly higher
03:15than his own, and yet he was killed in an instant. Isn't this supposed to be a B-ranked dungeon?
03:20Why
03:20is there something this terrifying here? The protagonist has faced death countless times
03:24before. Nearly killed by a mere goblin, hospitalized for weeks, stranded in a maze, starving. Even in
03:30low-level dungeons, survival is never guaranteed for him. Others spend their earnings on high-grade
03:35weapons and armor. He can barely afford a cheap knife hand once it breaks. He's left to fight
03:40monsters barehanded, but that constant struggle has sharpened his instincts. He's learned to notice
03:45things others overlook. To observe in silence. To find openings where none seem to exist. Trapped.
03:50No escape. I'm going to die. I'm going to die. I'm going to be killed.
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