00:01I wish there was a way of telling if I'm going the right direction. I can't tell if I'm close
00:07or horribly lost.
00:09Hey, this is David from Bleedmill. Today we are showing you some early gameplay footage from our upcoming narrative first
00:17-person shooter Industria 2.
00:19In this level, the protagonist Nora is exploring a dark mineshaft she was chased into.
00:26In the world of Industria, you will find various resources to craft the tools you need to survive.
00:32Strange. Looks like petrichor.
00:37Like firebombs, health kits and traps.
01:14Luckily, Nora is not alone in here. She has help from her trusty friend Brent, who radio guides her through
01:20the maze-like tunnels.
01:22Okay.
01:27How are you holding up?
01:29It's so stuffy down here. It's hard to think. I'm okay though.
01:35Hold tight. I can tell you're on the right track. I've managed to dig up a few old maps of
01:40the mines. If I'm not mistaken, there should be an elevator deeper down the shaft.
01:44An elevator. Okay. Got it. Thank you, Brent.
01:49But there is something else.
01:52There sure is. I've been seeing these strange holes in the ground with traces of petrichor around them. They look
01:59somewhat organic. Almost like burrows or something.
02:04I believe Atlas has developed arachnid machines to make the most of these subterranean surroundings.
02:12Atlas arachnids?
02:15That's not at all terrifying.
02:17You know why I admire Atlas's capabilities? I must admit, I'm not a fan either.
02:23God, there's so many of them.
02:26Nora? Please listen.
02:30Brent? Brent? Are you still there?
02:33You're not alone down there.
02:36Wait, you mean apart from Atlas?
02:38They found you there.
02:41Brent, who are you talking about? Who found me?
02:45This just keeps getting better.
03:14If anyone wishes to get better than you.
03:14I'm not alone.
03:18Going to other people.
03:19I'm going to get your care.
03:19I'm going to go back.
03:19tweak it.
03:32I'm going to go now.
03:45We try to strike a nice balance between exploration and combat, but also little physics puzzles, like pulling this minecart
03:51out of the way.
04:08Ammo is scarce in Industria 2, so Nora has to make her shots count.
04:54This pit is filled with the arachnick enemy type we saw before.
05:09Choosing a firebomb here is a wise decision to get rid of a lot of enemies at once.
05:17Let's go.
05:26Let's go.
05:29Let's go.
05:30Let's go.
05:57In questa scena, Nora
05:59discover a group of Stasi agents ahead.
06:13She can choose to engage directly and risk being overwhelmed
06:16or she can observe her environment and use it to her advantage.
06:21The tripod in the center of the room waltz off against nearby Atlas Robots
06:25but only whilst active.
06:30Okay, that's what that's in the box.
07:13What the hell?
07:19What the hell?
07:20Ah!
07:23Ah!
07:34Goddammit!
07:44God dammit!
07:47Grazie.
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