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00:03Sì, Dianna.
00:09Now, what do you dream of when you think of an ideal world?
00:12My dream is that I have a future of robots that are there,
00:17and robots that are just there and can be a happy future.
00:23So it's literally like this game.
00:26In a perfect world, the worlds that they transport you to
00:29are going to be for everybody.
00:33So a lot of times we find that accessibility features
00:36not only benefit people with disabilities,
00:38but they benefit all players.
00:40Games are for everybody.
00:41I've been playing them since I was a kid.
00:43So many people enjoy them.
00:44Giving players control over their own game experiences,
00:47it lets you play how you want to play.
00:50Accessibility is really usability.
00:53I started gaming when I was about five years old.
00:56It's difficult for me to use my left hand.
00:58I have no individual finger movement.
01:02My parents went to the doctors asking what they can do to help me,
01:05and one of the doctors suggested playing video games as physical therapy.
01:09And I've been playing games ever since.
01:11The doctor said it was a phase, the doctor was wrong.
01:14I've been playing games all my life,
01:16and now I get to help make Ratchet & Clank.
01:19It's wonderful.
01:20What's been great is with each game,
01:21we've been building on the features from the previous ones.
01:24And now Ratchet & Clank Rift Apart has over 50 accessibility features.
01:28We can continue to build on that foundation,
01:30add more features with each game that we make.
01:33Every time an accessibility player would hit a barrier,
01:37fixing those bugs and enabling those gamers
01:39is what these accessibility features are all about.
01:42I think what excites me about the future of accessibility in general
01:45is that it does encourage people to be more empathetic
01:49and to create a better place for everyone to live in.
01:52The more you offer, the more people can play,
01:55the more people can customize.
01:56I want to see the trend continue.
02:00The way that they designed this game made me so excited for the future.
02:04How do you feel?
02:06Yeah, I mean we have an opportunity to build
02:08a way more accessible digital space designed by
02:11and for the people who need it.
02:13And that's everybody.
02:14Oh, I can imagine that there are robots.
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