00:06Grazie a tutti i nostri spettatori di Damnation.
00:09Il gioco che davvero prende un gioco verticale.
00:13Abbiamo veramente chiesto di capire la sensazione di libertà di campagna di single player e prendere quella esperienza in l
00:19'online arena.
00:20Alla prossima con un game deathmatch di una map che è chiamata Boiler Room.
00:23All of our multiplayer maps and modes are designed to take advantage of the scale of each environment and the
00:29steampunk inspired weaponry.
00:31You'll notice that gameplay is fast and frenetic. Attacks can come from any direction.
00:36With so much going on, it becomes vitally important to use the vertical environment to get a tactical advantage.
00:43Getting up high is usually a good idea, although not always necessary.
00:47Here, there's a firefight taking place on the ledge above our character, but because of how we are using the
00:53environment, we can easily get away unseen so that we can attack from a safer position.
01:02Using the wall jump, for example, can take you to a higher vantage point, one which people may not expect
01:08you to attack from.
01:09This keeps the action really fluid. Taking advantage of movement in all directions is key to staying alive and kicking
01:16ass in Damnation.
01:18Damnation offers the player four multiplayer modes and a host of maps, which all take advantage of the vertical gameplay.
01:24As you'd expect, controlling the high ground is an advantage in any firefight.
01:29However, with Damnation's spirit vision ability, camping out at the top of the map will no longer be an option.
01:35Players will know where you are at the touch of a button.
01:42Now here we are in a King of the Hill multiplayer match in a map called Shaft.
01:47You can see that with Damnation's vertical maps, King of the Hill takes on an extra challenge.
01:52It's not just control over a strategic point, but also about negotiating the scale of the levels by leaping, climbing,
02:01and sliding towards your objective.
02:03There is a huge number of ways to get to the hill, and in this case, we've chosen to use
02:08the rope.
02:09Of course, swinging in the open isn't ideal, but you never have to feel completely vulnerable, as players are able
02:16to fire even from this position.
02:20Other routes could have included vertigo-inducing leaps from the edge, or fighting your way up through the middle of
02:26the platform.
02:29Here you can see Yakiken using her spirit vision ability, allowing players to see their enemies through walls and in
02:35the distance.
02:36Spirit vision adds a further tactical element to Damnation's multiplayer.
02:40It proves that in Damnation, there's really no safe place to hide.
02:44With death-defying stunts and fast-paced steampunk action, Damnation is the game that takes the online shooter vertical.
02:52Just make sure you time your jumps right.
02:54Damnation leaps towards launch this winter on Xbox 360, PS3, and PC games for Windows.
03:00Then we'll be back to the next 3 years.gamation
03:01leaps. Cloud-up.
03:01the stage, you will be able to use your PC games. That's how we玩,
03:02PC games. You have to be using your
03:02PC games and PC games for Windows. That's how we玩,
Commenti