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La Discesa nel Mistero, video del "dietro le quinte" per Hunted: La nascita del Demone.
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00:00PEGI 18
00:37I became fascinated with the Mayans and this concept of this race of people that were so powerful and so
00:43organized as a culture that they were invading all of the outlying areas, rounding up all of the people, dragging
00:49them back to their temples and sacrificing to their gods. And so we took that concept and put it into
00:55a fantasy world.
00:57And you had your adventures. If their goal was to try to stop that from happening, it became very interesting.
01:03They are interfering with my slaves.
01:06Because the Mayans didn't see themselves as evil. They saw themselves as doing what was right to their own gods.
01:12You think somebody's rotten to the core, and then all of a sudden you relate to them and you understand
01:17them. That's the beauty of Hunted.
01:20So the characters are being led at the beginning of the game by Seraphine to try to solve this mystery.
01:26Let's start with a favor.
01:28Seraphine is a spirit guide who sets our heroes off on their quest.
01:33She is asking for the help of Kadok and Allura to go on this mission, essentially for her, and save
01:41the humans from a terrible demise.
01:45The people are being taken. There's a strange liquid in the world. There's creatures addicted to it.
01:50And Seraphine is really encouraging the players to figure out what's going on and try to stop it from happening.
01:55My physical body is on the move and I fear many humans will be slaughtered. Time is not eternal.
02:01Seraphine is a spirit guide, but she also has a physical presence, so she can appear and then vanish and
02:07they can hear her thoughts.
02:09I know what you seek.
02:11She has a love-hate relationship with Kadok and Allura. She loves Kadok. She hates Allura.
02:19There's no need for your snarky nature, Huntress.
02:21Kadok's kind of like, seems like she's got good ideas. Let's kind of follow along.
02:25And Allura's kind of like, I don't trust her, but I'm in for the action.
02:29Seraphine has convinced the characters to find these magic crystals throughout the world.
02:33And you use these crystals and give them to Seraphine and she in turn bestows magic skills and magic abilities
02:40on the players.
02:40Now please, hand me the crystals.
02:44And she desperately needs you to achieve certain quests for her.
02:49And she as a spirit guide is relaying messages to you.
02:54You must get this done otherwise I will die.
02:58I'm afraid the danger that lies ahead is graver than I had foreseen.
03:01When you do a video character, you want to develop something that's going to make people feel,
03:07that's going to really bring the graphics alive.
03:09You're accustomed to it in time.
03:11I want you to feel the danger.
03:12I want to put a chill down your spine when she sinks.
03:15It's cold.
03:17I want people to feel that it's cold.
03:19I want you to feel the terror.
03:20I want that quest to feel real to you.
03:24Oh, you must trust me.
03:26The sooner we put an end to this Anuvin, the better.
03:29The more you unravel the mystery, the more you get sort of a different angle on what you were being
03:34told to do and why.
03:36There's plenty of clues along the way and we very delicately place this throughout the world.
03:41They'll get to the end of a level and discover what they thought was true is not quite true, it's
03:44a little bit different.
03:45Kadok and Allura go through many terrible travails and they're terribly sorry at some point that they ever began this
03:52quest.
03:53But there's nothing for it now, the die's been cast.
03:56There, more prisoners.
04:00It's kind of like a movie, once you get to the end and you look back at all the clues
04:04that you're given,
04:04you're going to go, oh, now this makes complete sense.
04:07That's what that was.
04:09The end is literally soul destroying for somebody, I'm not going to say who.
04:13And the cycle will continue!
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