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01:01Hasbro has been fantastic to work with. What they've allowed us to do is take a licensed
01:05property and treat it like a brand new IP. To see it grow beyond what our imaginations
01:10at Hasbro could be, to be additive to that universe is fantastic. They've taken such
01:15a keen interest in what we've put together that my confidence that fans are going to
01:19love what story we're telling is extremely high because it's got that Hasbro stamp on
01:24as this is it. It's an amazing opportunity for us at High Moon Studios to work on creating
01:31the canon for what Transformers are going forward. Transformers War for Cybertron takes place
01:36on Cybertron. It's their backstory of what they were doing and how they came to be before
01:41they ever came to Earth. Because we're not tied to a movie, we're
01:43able to tell our own story. This is the Transformers game that they've been waiting for for the last
01:4720 years. It's based on the G1 universe. We're showing how Optimus rises into his leadership
01:52position. All those things were really cool to explore and build from that people wouldn't
01:57expect yet. You know, it's all fuzzy. We all kind of think we know, but you're really going to see
02:02it
02:02here. I was thrilled. I think we were all thrilled to design Cybertron. As much as a paradigm of science
02:10fiction
02:11is Star Wars or Star Trek, it influenced all of our childhoods and probably, you know, our career path
02:17as artists. I'd say the influences for developing the art is really the original Generation 1 animated series
02:24and the film. On top of that, there's elements of Tron and Blade Runner and Aliens and the grittier,
02:30more textural science fiction films that I think influence all of us.
02:36I think Transformers fans will like this game because we took it seriously. We took their property
02:40seriously. We have almost a reverence for the original. It takes something that you may have
02:45fondness for as a kid and a really kind of vile and dark adult style that I think people that
02:51are
02:51into games like Call of Duty will be able to get into. I think people are going to be blown
02:55away by
02:56the effort. I just can't wait to get the ball rolling. This won't be the only touch point. It's a
03:01big
03:01place that we're going to build off of. It's been a fantastic experience to revisit all those childhood
03:06memories, gather the resource from the huge lore that is Transformers, and then shape that into
03:11basically a brand new vision of what Transformers are in a way that people haven't seen before.
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