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  • 5 ore fa
L'action super-deformed per PS3 mostrato in gioco durante l'E3 2011.
Trascrizione
00:23non c'è equipaggiamento e così via
00:29e quindi tutto è demandato ai movimenti del PlayStation Move
01:07ci sono anche dei puzzle ambientali che vanno ovviamente risolti con i movimenti del PlayStation Move
01:14and gain entry
01:20Once inside, you can stock up on some hidden extras inside these barrels and crates
01:25After you've filled up on extras
01:28Let's see what Jeremy's doing, okay
01:30After you've filled up, you grab this ladder, pulling it down, revealing the ladder to the secret path
01:39As you can see, everything in Medieval Moves is all about one-to-one motion control
01:45What you see is what you get
01:47If Jeremy performs the action, that's what you get in the game
01:53With the skeleton horde chasing us up this ladder
01:56We can try to take them out one at a time when we get to the top
01:59Or maybe Jeremy will find something else we can do here
02:05Nice shot, Jeremy
02:08He cut that rope, closing the hatch to prevent these guys from chasing us
02:16Here Jeremy, use the bow and arrow to blow up an explosive barrel
02:21He's throwing stars, and again, there's no inventory system
02:24He goes from one weapon to the next with the motion to performance
02:29Medieval Moves offers a lot of player choice
02:33In this case, a secret path is revealed after shooting those explosive barrels
02:38There are many branching paths found in Medieval Moves
02:41Using a grappling hook, we can head outside through the secret path
02:45Or we can go inside, inside the tower
02:49It's strange that there are also some secret passages
02:51So it's possible to choose to continue the game through a secret passage
02:56Or according to the main road
03:01Wow, two rotating gears blocking our path
03:04What are you going to try?
03:11Ok, that didn't seem to work
03:13Let's see, if you can time this just right
03:17Let's see if you, let's
03:21Perfect, there's our path
03:22Great job, Jeremy
03:33Whoa, uh oh
03:35A brute
03:36What are we going to do about this guy?
03:38This guy's a lot tougher than the grunts that we've come up against before
03:44Great job, Jeremy
03:48Oh great, more gears
03:50And this time, flames blocking the path
03:52There's gotta be
03:53What are you going to try?
03:54Those flames
03:59Nice job, Jeremy
04:00Now we can, now we can balance across the beam
04:04Raising our outskirts arms
04:06To get across
04:09Medieval Moves, Deadman's Quest will be available in Fall 2011
04:12We invite you to come see Medieval Moves, Deadman's Quest tonight or later in the Sony booth this week
04:18Thank you
04:19Enjoy the rolls
04:20And I'll see you next time
04:34cards all outfatter
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