- 12 ore fa
Prima parte del lungo gameplay dedicato a The Legend of Zelda: Breath of the Wild all'E3 2016.
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00:00Ciao a tutti, benvenuti a Nintendo Treehouse Live at E3.
00:03Ed è ed, con Bill e Noriko, e anche un molto speciale guest, Mr. Ayanuma, qui conosciuto.
00:10Abbiamo un po' di un'oggetto che ci sono un'oggettale, che ci sono un'oggettale, che ci sono un
00:13'oggettale,
00:14Il Legend of Zelda Breath of the Wild.
00:16Ma prima cosa iniziamo, Mr. Ayanuma, è un'oggettale?
00:22Ayanuma, come un'oggettale?
00:25Mi ha detto che vi è realizzata in Zelda, perché mi ha scattato il giusto?
00:32La prima cosa inizia di Zelda, mi ha scattato la storia, quello che ha creato il giusto che gli altri,
00:36ma c'è quello che ha creato la storia, e gli altri che vogliono farlo.
00:39Quindi, i ricordi che vogliono usare i nostri spettatori.
00:42E quindi, io voglio cercare queste cose che parla questa storia che s'ilistono e,
00:47e, a parte di un'obiettale, ci sono i fanno i nostri spettatori,
00:49e, siccome vengono i nostri spettatori e,
00:52So why don't we get started let's do it
00:56We're going to be showing a lot of the Legend of Zelda today who's starting right here
01:01We're gonna show you what you can do and we're gonna introduce you to this amazing world
01:05But we're gonna try not to spoil anything so feel free to tune in for as long as you like
01:22You
01:31Open your eyes
01:38Open your eyes
01:44Wake up link
01:52Open your eyes
01:52Open your eyes
02:18This is a very mysterious place out in Amazon
02:20Mm-hmm
02:21bellissima
02:22Dia
02:24ZERDA
02:25Io ho parlavo di vedere
02:33ma
02:33inizia
02:34La vita di quando si è iniziato a questo.
02:39Ci sono stati tradizionali.
02:41E' un'esplice di proteggere la banca.
02:44E' un'esplice misterioso.
02:47Non è un'esplice.
02:49Questo è un'esplice misterioso.
02:51E' un'esplice...
03:10That is a Sheikah Slate. Take it. It will help guide you after your long slumber.
03:18Here we see the introduction of a very mysterious item.
03:32ZELDAって今まで剣と魔法の世界だったんですけど今回はこんなに何か新しいテクノロジーのような感じですね
03:32So in the past series we've used swords and magic, but this time around we introduced technology
03:43I know a lot of people are going to be so excited to see how that plays out in this
03:46game because that's such a
03:49Great new wrinkle to add to the Zelda franchise
04:00And he's gonna start with by opening the treasure box
04:07These are clothing items that he can wear
04:12Link was pretty much naked
04:20You can actually play this nude too if you want
04:23Not quite my style
04:29That would also make you very vulnerable to enemies, just so you know
04:46And so we see here one of the functionalities of the Sheikah Slate is activating this pedestal
04:53And opening this door here
05:07So it starts
05:10Link
05:12You are the light
05:14Our light
05:15That must shine upon Hyrule once again
05:21Now go
05:29I'm moving
05:30I'm moving
05:33I'm moving
05:34So as you can see on the screen it says jump
05:37Now Lincoln jump for the first time
05:39That's what I'm doing
05:41And the jump is for him to climb up the wall
05:45Grazie a tutti.
06:20Grazie a tutti.
06:50Grazie a tutti.
06:52Grazie a tutti.
06:58Grazie a tutti.
07:07Grazie a tutti.
07:14Grazie a tutti.
07:19Grazie a tutti.
07:22Grazie a tutti.
07:30Grazie a tutti.
07:45Grazie a tutti.
07:55Grazie a tutti.
07:56Grazie a tutti.
08:10Grazie a tutti.
08:21Grazie a tutti.
08:26Grazie a tutti.
08:35Grazie a tutti.
08:44Grazie a tutti.
08:48Grazie a tutti.
08:52Grazie a tutti.
09:00Grazie a tutti.
09:23Grazie a tutti.
09:33Grazie a tutti.
09:36Grazie a tutti.
09:41Grazie a tutti.
09:42Grazie a tutti.
09:51Grazie a tutti.
09:53Grazie a tutti.
09:58Grazie a tutti.
10:10Grazie a tutti.
10:20Grazie a tutti.
10:23Grazie a tutti.
10:25Grazie a tutti.
10:38Grazie a tutti.
10:39I pick up a tree branch earlier, but currently it's all I have for a weapon.
10:44But you can see very quickly the things that I can do with a tree branch.
10:50I guess you can do a lot of things, but you can't just set everything on fire.
11:05Grazie!
11:06Credo che abbiamo visto una scuola in Bill's play style.
11:15I picked up an axe.
11:17E quindi posso anche...
11:21...swap my weapons out.
11:23So I'll switch over to the axe.
11:25The axe is great because I can...
11:28...top down trees if I want to get to some apples.
11:32Use all the resources.
11:34I can even chop the logs that I've cut to get firewood.
11:40Which I can later use to set a campfire.
11:45So it's very nice and neatly bundled up already for you.
11:48It's amazing. Convenient.
11:51Yeah, I think honestly first time I got my hands on the round
11:53I spent the first 20 minutes chopping down trees and climbing trees.
11:56That's all I did.
12:07I've always been a big fan of the Koroks.
12:16So these guys are actually hiding everywhere in the world here.
12:19So these guys are actually hiding everywhere in the world here.
12:22Oh, what do we have there?
12:25Oh, no, it looks like I've already come across the Master Sword.
12:28I've found it.
12:30Maybe you found it.
12:32I've found it.
12:34I've found it.
12:34Ah, did you get it already? Did you find it?
12:37Oh, it's not.
12:39Oh.
12:42Oh.
12:49There's no way I'm going to play something that important here.
12:53That would be the ultimate in breaking with the Zelda conventions.
12:56That would be the ultimate in breaking with the Zelda conventions.
12:57That would be the ultimate in breaking with the Zelda conventions.
13:04Now I do need a shield, so I think I'm going to run up this way.
13:08As you can see, the world is open to me.
13:10I can go any direction that I want.
13:13But I'm going to run up here through the grass.
13:16I've had a sword, so perhaps I should cut some grass.
13:23But nothing's coming out.
13:30So I guess you want to know how Link can get life after getting a damage.
13:37So let's try fighting some of these enemies.
13:46Bill has stumbled onto a goblin camp here.
13:54I'm going to dispatch them with some extreme prejudice here, I think.
14:01There we go.
14:03It's not much of a shield, but I've got a pot lid.
14:06I'm going to get the shield.
14:09Uh-oh.
14:12Oh, he's taunting me.
14:14Oh, no.
14:15I'm going to need some health here in a bit.
14:25And the sword broke, so...
14:28Oh, your shield broke.
14:30Oh, there's the shield?
14:30I stole his spear.
14:32Oh, there's the shield?
14:34I stole his spear.
14:37So, um, for this title, the weapons that Link have actually will break as he used them.
14:53So, um, the cycle of this game is that you go into a battle with enemies, and then you take
15:00their weapons, and then you can use them as your own.
15:05So, perhaps we'll head down and check out some of these ruins.
15:14Oh, yes.
15:16Your heart's getting a little lower.
15:21So, let's see if I can...
15:23So, you can see that little heart icon on the mission.
15:29So, you can see that little heart icon on the mission.
15:32And then it shows that you can get half of the heart back if you need it.
15:36Non c'è non riuscita di farlo per il corpo.
16:06ma il loro apprendimento, e poi il loro apprendimento di alimentare il loro contenimento, è molto divertente.
16:13E' molto divertente.
16:13Che sta attraverso il nostro corpo, il loro stesso tipo di rinforzamento di rinforzare,
16:20è molto divertente.
16:22Quindi, un pozzo di rinforzamento di rinforzamento,
16:31che si non è necessaria un'attacco di rinforzamento.
16:50Il gioco il gioco il gioco è un gioco.
17:07Bambini aumenta molto e quindi sono perciò che infatti in fine
17:11Non è meglio che ho trovato una panno piacere un nuovo panno pezzo
17:20Vediamo che a abbiamo trovato un pozzo così
17:28Ci sono molti suoi di l'arri di Harald.
17:41Per quanto riguarda il terreno,
17:42sono davvero molto divertente.
17:44La Harald è un problema di rinforzamento.
17:48Ma tutto ciò che mi paremmo è in ruido.
17:49La Harald è stata in alto,
17:53o che mi paremmo è in alto.
17:57So you saw these guys in the trailer, they're guardians.
18:02And they're enemies but as you can see, these guys are not moving anymore.
18:09As you can see the guys aren't moving anymore.
18:26Il nostro film è molto più grande, di cui si trova un grosso, cosa vuoi fare, cosa vuoi fare, dove
18:31vuoi fare.
18:32E così, questo è stato molto più di più di questo tempo, che cosa più grande ha avuto.
18:39Penso che le persone che chiuderemo in quanto riguarda la storia per la storia, ma n'è più di più
18:50di più.
18:56che si può essere così,
18:58e poi ciò che si può essere divertente.
19:01Sì.
19:02E così che si senti a capire che si senti a capire,
19:06perché i spieghi di questo,
19:09ma questa è una cosa che si senti a capire.
19:14Quindi, ciò che si senti a capire.
19:16In questo titolo,
19:17ciò che i miei stessi di studiare,
19:20è quello che i miei stessi di studiare,
19:26ma anche se si può comprare e farlo a comprare.
19:29Questa è una cosa buona rica,
19:33e anche se la natura del game.
19:36Se linc. e il mondo,
19:39è chiaramente,
19:40in particolare,
19:41in particolare,
19:41in particolare,
19:41in particolare,
19:42la storia del film.
19:43La storia del film è molto importante.
19:46La storia del film è molto importante.
19:48Ma cosa è?
19:51ZELDA.
20:22Quindi abbiamo già utilizzato questo tipo di Tune.
20:28Ma in order for the players to see an item, to find an item,
20:33it's actually easier to use the animation style
20:38where you create something and then you shave off the elements
20:42so the items will be, the users will be able to identify the items easier
20:47rather than adding on elements to the background.
20:51So the animation is not that we wanted to create an animation style game,
21:09but we wanted to use this art style and then match it to the final.
21:17So this is the function of this game.
21:19And you see here the time limit on the demo that people have access to on the show floor.
21:26Yeah, we were supposed to disable that, that was my mistake.
21:30That's alright, that's alright.
21:31But what we can do is we'll skip through a few things.
21:35It's an organic playthrough, it's true to the nature of the game itself.
21:47So yeah, this is something that the users will experience tonight on the show floor, so...
21:52And I think people saw, you know, that actually gives people at home
21:56a sense of how much time people are gonna have here.
21:59And as Reggie said, nobody's gonna be able to explore even just this small area
22:04that we're showing here at E3.
22:06And that speaks to just how large this experience is gonna be.
22:10And I think people are gonna be really excited to just get that little taste in it.
22:14As Reggie said earlier, if you're doing a show floor today,
22:19you can't play any part of the game.
22:25So you can't play any part of the game.
22:27But you can't play any part of the game.
22:32You can't play any part of the game.
22:35You can't play any part of the game.
22:36You can't play any part of the game.
22:37You can't play any part of the game.
22:38But in going back and talking about the art style,
22:42the colors are very reminiscent of a type of paint called gouache.
22:47And gouache was actually, it's a material that is used frequently in animation.
22:55But it's also a material that's used in a style of painting
22:59that is called en plein air or in English open air painting
23:04where you go out into the environment and you sit down in front of the object that you intend to
23:11paint
23:11and you paint it in that real world setting.
23:15And then, you know, as we started looking at, you know, the art style and its similarities to gouache
23:21and that connection, we also started to feel that the music in the game
23:26also has a very open air feeling to it.
23:28Isn't that correct, Aonumu-san?
23:31The art style is quite like gouache.
23:35But the music itself is a very open air theme.
23:40Would you like to explain what you can do?
23:57So, because the players will be able to explore and do anything that they want to,
24:03we couldn't use the conventional types of music where we know that where the users would go
24:09and we can kind of get the music more dynamic as the users explore certain areas of the map.
24:16So, this time around, we kind of took a different approach.
24:32So, as you can hear, there is a lot of environmental sounds that you hear throughout the game.
24:39and then we try to blend that music, that sound, into the game as much as we can.
24:53And then you can hear a little piano, sounds of piano throughout the game, I think.
25:02And then the sounds of piano actually matches this nature element very well.
25:11and then the sound of piano actually kind of strikes a chord in people's emotions too.
25:17So, I think it works really well.
25:18So, when Link, when you're playing the game, and when Link goes through something,
25:34and then if that piano sounds happens to come on, it kind of makes you feel that you can get
25:39it.
25:39che ti senti davvero emocionante,
25:40che senti davvero la musica del perfecto match.
25:44Questo è proprio il momento di riconoscimento.
25:47Quindi, se c'è uno di 100,
25:49c'è uno di 100,
25:50c'è uno di riconoscimento.
25:55C'è uno di riconoscimento.
25:56Quindi la musica,
25:56la nostra intenzione è stata,
25:58perché questo game ha un cento di spazio,
26:01se c'è un cento di spazio di spazio di spazio di spazio di spazio,
26:08se è contato nella testa anti- Rio nei"?
26:11Intimamente.
26:11Ha scusato di lunga stanza diciamo che storia come tutti gli Apostoli.
26:20Il fatto che soloni di iersti hearsino dal corso di stessERE.
26:24Ci sono stati tahere dal corso di spazio di soldi con esperienza.
26:26Che avevo altro ed взводo,
26:27hanno riconoscimento dell'Urlo.
26:29Il turno sulla sensazione delle livelli che possono potree da dentroinas.
26:34L' использo della Span eight o tre in un corso di Lav�,
26:38si f 不opp Printed grande.
26:38Se metto posizuale come una specie,
26:38mi sono trovato si Lopez.
26:38Bene.
26:39Ma come si è piaciuto, ma come si è piaciuto, ma come si è piaciuto.
26:46Ma come si è piaciuto, è piaciuto questo stile.
26:49È piaciuto.
26:50E' piaciuto, è piaciuto.
26:54Bill continua il suo campione di brutale.
26:58È un bambino.
27:00Ah, Bill, Bill, Link.
27:02È piaciuto.
27:04È piaciuto.
27:06just like any other day
27:08so we do have
27:09one of the things that we're not showing
27:12in this morning's segment that's going to be coming up
27:14in just a little bit is
27:16puzzle solving
27:18you'll be seeing some of that today
27:19you'll be seeing quite a bit of exploration
27:22and the ways to use
27:23the objects that you've discovered
27:26but one of the things, you know, there's a lot
27:28of different ways that you can
27:30kind of experiment with the environment
27:32and the world here
27:34in Breath of the Wild
27:34so I'm just going to have a little bit of fun
27:38with a little project
27:39I want to try out here後々
27:56,午後のセグメントでは謎解きだったりいろいろな他のマップの他のエリアの探求なんかもしますけどちょっと今回はビルがやりたかったビルのプロジェクトにちょっと今集中して集中してって何をしてるの
27:59?これ I like that you call
28:01this setup
28:05I don't know what you're trying to do hereビル
28:11let's see if it's close enough
28:12nope
28:14oh
28:16get another club
28:18let's see if we can make that happen
28:21oh
28:22nope
28:22not quite
28:26maybe I have an idea here
28:33hey you live
28:34I did, I survived
28:36well done
28:39but look at your heart
28:41that was quite dangerous
28:43thank you for joining us
28:44for Bill's project
28:45we have a little bit of news
28:47I think everybody has been
28:48excited for some special Zelda items
28:52coming to Miitomo
28:58we've just been told that those items
29:00will be going live at 3pm pacific time
29:02so be sure to check in to Miitomo today
29:04to get your free Zelda themed items there
29:08we have a lot more Zelda coming up today
29:10a lot more Zelda
29:11as we've talked about
29:13we're really focusing on introducing you to the world
29:15the things you can do in the world
29:17how you're going to be surviving
29:19it's really all about the actions and the activities
29:22you won't be seeing so much in terms of characters and story
29:26so if you're the type of person who doesn't want to be spoiled
29:29feel free to tune in all day
29:30yeah
29:45there's so much more I want to tell you about this game
29:47so please look forward to it
29:48yes so stay tuned
29:49we're going to take another look at our next segment
29:52we're going to be focused on some exploration
29:53so thank you Noriko, Mr. Ainuma
29:56thank you Bill
29:57thank you very much for your time
29:58and don't go anywhere
29:59we've got more Legend of Zelda Breath of the Wild
30:02coming up
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