00:00www.mesmerism.info
00:03www.mesmerism.info
00:08Due years ago, when we started on this journey,
00:10you told us you wanted certain things from us.
00:12You wanted power.
00:14You wanted community.
00:15You wanted choice.
00:16This product that we're announcing today
00:18is absolutely the culmination of all of your feedback
00:20and something that we think will truly move Xbox forward.
00:23When we think about the future
00:25of Xbox,
00:27we think about removing barriers.
00:29For me and for the fans and for the developers,
00:31Xbox has always meant
00:32innovation and the latest technology
00:34and delivering the world's most powerful console
00:36is something we absolutely want to do.
00:38This is the console that developers asked us to build.
00:41They wanted a console
00:43that had no boundaries,
00:44had no limitations.
00:46And that technology component to us
00:48is what we really need to make
00:50our vision and our art come alive.
00:53When I saw the specs of this thing, I'm like,
00:54wow, I got true to like,
00:56they're really going for it.
00:58They're not holding anything back.
01:01So we gave the SoC
01:03six teraflops of computing capability
01:05to be able to handle 4K resolutions.
01:07Gamers are going to get the most powerful
01:09graphics processor that's been put into
01:10a game console today.
01:12It's going to make developers happy.
01:14It's going to make gamers happy because
01:15they're going to get a very powerful GPU out of it.
01:18the highest res,
01:20the best frame rate, no compromises.
01:25You get 4K gaming,
01:26true 4K resolution.
01:28I can't wait to see what developers actually do
01:30with all that horsepower in the box.
01:32We can render it 60 hertz.
01:34We can render fully uncompressed pixels
01:37even more real,
01:38more vibrant. It's amazing.
01:40And what we're able to do now
01:42is bring that to the console player.
01:44My job as a game maker is about immersion.
01:47It's about to put you into an experience
01:48and let you live that experience.
01:50The richer and more accurate those visuals are,
01:52the more immersive it is.
01:54And if we can get a lot more performance,
01:56and I mean a lot more like with this,
01:58we get to much greater and better game
02:00experiences as a result.
02:02We're moving Fallout 4 to VR
02:04and to have a console that can support
02:06that at the resolution and speed
02:08that we really want,
02:09I think it's going to be magical.
02:12This console is 100% for you guys.
02:15We read the articles, we read the reviews.
02:18It's the We Heard You console.
02:19So that doesn't mean that we are leaving
02:21the original Xbox One behind.
02:22Every single thing that we've done for Xbox One
02:24will continue to work.
02:25We add to the capabilities of the Xbox One
02:29and the Xbox One family
02:30without forcing gamers to abandon
02:32all the games in the community
02:34that they love so much.
02:35These two systems are part of the same family.
02:38The games will work on both.
02:39The accessories work on both.
02:40The box we're building is incredible.
02:42It's going to have eight CPU cores.
02:45Over 320 gigabytes per second of memory bandwidth.
02:49Six teraflops of GPU power.
02:54It's a monster.
02:55channel makes elicitor.
03:12Some keepUsed out of there...
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