00:01What you're about to see, hear and feel are the memories of your ancestor, who has been dead for 500
00:08years.
00:10What do you want from me?
00:12Your past.
00:16The Assassin's Creed universe just seemed like something that would lend itself very nicely to a cinematic experience.
00:23Action!
00:28We're really determined to make an audience believe that this world and these characters exist.
00:34To have somebody with Justin's strength and vision was a huge bonus.
00:38I want it to be an unbelievable ride, mixed with these exotic worlds that then lead you into some action
00:44sequences that are dynamic.
00:48In an era where there's a lot of CGI, we wanted to have as much old school, real location shoots
00:54as possible.
00:55So Spain becomes a huge part of our film and the exoticness of the Assassin's.
01:03When you put on the costume, you really feel like the character.
01:07In terms of the fighting for Aguilar, his weapon of choice are the blades on the wrist.
01:17It's very important for us to get the parkour elements.
01:20You know, the fans are going to be looking for those.
01:22I think it's going to be really exciting.
01:24We are making them the most experienced.
01:28We work in the dark to serve the light.
01:33We are assassins.
01:44We are assassins.