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  • 10 ore fa
Trailer che svela un po' di retroscena che riguardano il Negromante di Diablo III.
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00:03You will serve the balance!
00:10Necromancer was his favorite class of the team, favorite class of mine.
00:15I remember playing the Necromancer in Diablo 2.
00:17It was the character that me and my brother both sort of gravitated towards.
00:21I fell in love with like exploding corpses and watching all the screen melt.
00:24The Necromancer has been a popular request for many years.
00:28And we found that Diablo 3 could always use more darkness.
00:32So when it came time for us to celebrate the 20th anniversary, it was really a no-brainer.
00:37It was just Necromancer, that's what we're doing.
00:47The Necromancer is a very dark class.
00:50The Necromancers are known to themselves as the priests of Rathmuth.
00:54The forces of light and darkness are always a threat to the world of Sanctuary.
01:00If the world tips too far in either direction, then their world is in peril.
01:04So the Necromancers use their power over the dead to preserve the balance.
01:10Our Diablo 3 Necromancers are brand new characters.
01:13They are younger, they've been training for many, many years in the comic.
01:18You'll see our female Necromancer.
01:20You can see her master teaching her and demonstrating things like using a curse or exploding a corpse.
01:28Honestly, it looks like a lot of fun.
01:30My master has learned that a star fell in the west, drawing the dead from their graves.
01:37Our Necromancers are setting out on really their first assignment.
01:42And they must fulfill it lest the world fall into peril.
01:48Necromancers wield blood.
01:49Big skeleton armies.
01:51Bone.
01:52You gotta blow up corpses.
01:53Zombies.
01:53Revive corpses.
01:54Lots of blood.
01:55Cursing.
01:56Plague.
01:56Lots of dead things.
01:57Meditating over corpses.
01:59Really cool, juicy stuff like that.
02:01So when we started on the Necromancer, the first thing we knew we had to do was bring back corpse
02:06explosion.
02:07You will make a fine corpse.
02:09We had some big challenges.
02:11Probably the biggest one is that when you kill monsters, they tend to go flying all over the place or
02:16explode into a whole bunch of pieces.
02:18And you have to be able to see it in the midst of all that combat.
02:22You've got to be able to know that it's there, that it's a resource.
02:25The gameplay demanded, I killed a guy, he left a corpse, I corpse explode it or I revive it or
02:30I devour it.
02:31So corpses took a long time to sort of feel out.
02:34We certainly had to invent the gameplay to support the Necromancer.
02:41So we knew we wanted to do revive.
02:43It was one of the most iconic Necro skills from Diablo 2.
02:48We had over a thousand different monster assets in the game.
02:53And monsters in Diablo 3 just do a lot more things than they did in Diablo 2.
02:58We had to take some of the big monsters in the game and make them a little less big so
03:02reviving ten of them didn't look completely absurd.
03:05We had to go in and really rewrite whole sections of monster code to make it possible.
03:10It was a really challenging skill but I think ultimately it was worth it because it's certainly one of my
03:14favorites.
03:16The scales of death await you.
03:19I'm so excited to see this character get out into the world and have our fans play it.
03:24The Necromancers are like our gift to the community.
03:28We've poured our hearts and souls into the Necromancer.
03:30I think he may have taken a few of our souls along the way but we're very excited to bring
03:35the class to Diablo 3.
03:37We can't denial that we're only a group of bugs.
03:40We're proud of our souls along the way but it will cause us a unique case.
03:44Grazie.
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