Vai al lettorePassa al contenuto principale
  • 16 ore fa
Video diario "The Rise of Soulcalibur", prima parte.
Trascrizione
00:12Transcending History and the World
00:14A Tale of Souls and Swords
00:17Eternally Retold
00:46What is Soul Calibur?
00:47So what exactly is Soul Calibur?
00:48To me, Soul Calibur is the first true 3D fighting game.
00:52And you know, I've started playing fighting games like with Soul Edge, Soul Blade since the first part of the
00:56series.
00:57I thought it was interesting to see how it was a weapons-based fighter, but you know, it wasn't until
01:00Soul Calibur came out on the Dreamcast
01:02where I finally saw like, wow, the way that you're able to move with the 8-way run, that is
01:06really what a 3D game is all about.
01:08Soul Calibur
01:10It's a special and unique game. The characters are very unique. The weapon-based combat, it really, it's not predictable
01:17what's gonna happen when you push a button
01:19because every weapon is so different. And it's really user-friendly and inviting for people.
01:24So I think it's a fluid combat-based game that is really easy on the eyes. It's got a lot
01:30more fire and, you know, lightning and effects.
01:36Soul Calibur's gameplay specifically and its 3D elements are unique because of the mobility of the game and the reach
01:43the characters have.
01:43So because it's a weapon-based fighter, many fighting games at the time when Soul Calibur was coming out were
01:48mostly hand-to-hand ordeals.
01:50And Soul Calibur did things a lot differently. The characters moved a lot faster than those games did and they
01:55had a lot more reach and a lot more damage, it felt like.
01:58And that made the stakes feel very high and it also just made the gameplay very engaging.
02:06My heart is still pounding.
02:08I think Soul Calibur is a fighting game that is really accessible but so hard to master.
02:13Here you have to guess, you have to be mentally ready to fight your opponent because you have to be
02:21right at least 5 or 10 times to win a match.
02:25You know, if you mix between a mid, a high, low moves and a throw.
02:29That's why I love this game so much because it's really a mental fight between two players.
02:36Oh no, that's it. It had an environmental thing that was called Ring Out which was totally different at the
02:42time from all the other games I played.
02:44So the fact that you can hit somebody once and they can die in the game and I thought that
02:47was crazy just to be able to win rounds that way.
02:50Being able to push your opponent out of the ring.
02:55To appease the wins, the Priestess rises to the challenge.
02:59The announcer in Soul Calibur is really iconic and the lines are perfect.
03:04Like, come on, welcome back to the stage of history.
03:06Welcome back to the stage of history.
03:09It's one of those aesthetic things that you don't really think about but heightens the experience a lot.
03:13The delicate balance between good and evil wavers within him.
03:18And that became a big thing for Soul Calibur because you have this somber guy narrating the tale of Souls
03:24and Swords as you're fighting
03:26and the breath of the wind graces his blade.
03:29I think all that cheesy stuff is a good part of Soul Calibur that absolutely needs to stay.
03:33The winds fan the flames of the warriors fighting spirits.
03:38I will give you a taste of true battle.
03:42The legacy of the characters in Soul Calibur's universe as well as the way they've looked and they've grown or
03:47they've ungrown in certain games
03:49has always been really captivating and interesting.
03:51And every single time there's been several years in between these games it's always fascinating to see where the characters
03:56are being taken,
03:57how they're changing and how their move sets are changing because that's a big part of the Soul Calibur series
04:01too.
04:02They're very distinct.
04:03Obviously they have different weapons but, I don't know, it's like you can look at a silhouette and you can
04:09tell immediately what that character is.
04:11Well, my favorite character in Soul Calibur has always been Valdo but I also really like Yoshimitsu and I think
04:17they always do a great job of making that character.
04:20It's a guest character from Tekken but it's always been in every Soul Calibur and it's a very unique take
04:25on the character,
04:26much more sword based and like samurai style than the Tekken counterpart but Valdo's my favorite.
04:33He's also really weird and underplayed and at the time he was really under explored too.
04:40A lot of people didn't know how good he was and I always thought that he was really capable.
04:43So, I don't know, I just connected with the character.
04:46Respects the frame advantage.
04:48Follow up into the low and Air is going to probably go for it again this time.
04:52Just nips him and that's going to be it.
04:54The first time I played Soul Calibur I was seven years old.
04:57I played with Soul Calibur 1 and Dreamcast.
05:00I really felt in love with Soul Calibur 1 because of the medieval fantastic universe.
05:07The characters, I felt in love with Xiongfa.
05:11When I started fighting games I was really young, seven years old and I always choose characters that I want
05:19to look like later.
05:21When you're a little girl you can have models, you can have singers but I choose to have a character
05:29as a model.
05:30Excellent! No complaints here!
05:40Transcending history and the world, a tale of souls and swords eternally retold.
05:51Around the first EVO event, Soul Calibur 2 came out around that same timeframe in arcades.
05:55So, I was like, oh man, this is my first time seeing Soul Calibur 2.
05:58Everybody was hooked.
06:00I remember the day that game showed up, people flocked to the arcades.
06:03There was 20 to 30 minute waits in like a local Tilt mall arcade.
06:08Soul Calibur 2, which was the one that I really was hardcore into, that game was a big arcade game.
06:15And it lasted in the arcades for a long time before it came to console.
06:19And even after console, people played it in the arcades.
06:22So, it was a very, very different all-around experience than anything you could get now.
06:28It's completely different.
06:29One mix up.
06:30Oh!
06:31Oh!
06:31Oh!
06:32This is working!
06:34So, you know, I came from the era, you know, when Soul Calibur V was a competitive game for Soul
06:38Calibur 1 and Soul Calibur 2,
06:39you would research online on the internet and kind of find these message boards or these groups of people that
06:44actually play and take the game seriously.
06:45The most active communities are the ones that put themselves out there the most.
06:49And that was everyone in Soul Cal, in Chicago, and then everyone in the Northeast as well.
06:54But then there was another country that was really supporting their players and that was the French community.
06:58Just the way they get into it.
07:00Like, the French people, they're really into this game Soul Calibur for whatever reason.
07:03And there's a lot of them that play.
07:05You just see what competition breeds in that environment.
07:09Like, for example, Kayane, arguably the best female fighting gamer of all time.
07:13I think it came from a player and organizer that is called Asenka.
07:19And he started to organize Soul Calibur tournaments.
07:23I think everybody was so hyped about this game and seeing tournaments on this and seeing how the atmosphere was.
07:30Really attracted many players to just play this game.
07:34And since there was team tournaments, that's how we had the team building.
07:39We had team rivalries in France, and that's how we gathered.
07:44We went to casual stations, to someone's house, and we would play with all the team, gather, eat pizza, and
07:54play all day.
07:55And we were like a second family.
07:57They definitely have always been a super, super strong scene.
08:02It's been USA versus France in that game since the beginning.
08:06It's old school, but the team tournament we had in 2004 in Cannes, in France, between France and America.
08:15This tournament was the beginning of the French and American rivalries.
08:19In 2003, Dan the Nightmare, who was a legendary Soul Calibur I player, was coming to the US to compete
08:27at EVO.
08:28Dan the Nightmare was the player to beat. Period.
08:31Like, it doesn't matter if you were in France or anywhere in the world. If he showed up, he's the
08:36guy to beat.
08:36Dan the Nightmare beat me twice, and he eliminated some of the best players.
08:41And then in 2004, Xbox was sponsoring a tournament called World Game Cup in Cannes, France.
08:49And it comes down to the Grand Finals, where Aris is sitting in winners and Dan the Nightmare is in
08:55losers.
08:56I've never seen Aris play as good as he did that day. Like, he's a good player, but at that
09:00event, he was like playing out of his world good.
09:03And that was also the first time that America beat France on French soil.
09:09Before then, every time from the 90s up until 2004, whenever America went to France, play Soul Calibur, we got
09:16bodies.
09:16And I was ready for him because of the way I lost to him the previous year.
09:22At that time, there was no YouTube, so there was no real way to scout each other out or see
09:27how we've been doing or how our game has evolved.
09:30It wasn't something that existed at the time.
09:32So, when I walked into that tournament on Sunday, the whole time I was playing Yoshimitsu, and I played Dan
09:40the Nightmare, and I really did well against him.
09:44What they did was, they left the room, and they practiced against Yoshimitsu because they thought,
09:49Okay, Dan the Nightmare went to America, he beat Aris, he beat his Valdo easily, and now he switched to
09:56Yoshi as a counterpick.
09:57But that wasn't the case. I was just sandbagging him. So, he wasn't at all prepared for Valdo when we
10:03played.
10:04And I clearly remember after the first set, I beat him, and then he was delaying our second set because
10:11he wanted to test some stuff out against the character.
10:14And I had to, like, say, go, let's go. I don't want to wait, you know, I don't want to
10:18wait. I pressured him.
10:20Because I didn't want, I mean, you can't test sh** in the middle of a f***ing tournament.
10:23And it was awesome. You know, people still talk about it today. You're asking me about an interview.
10:27It was a hundred years ago, you know. So, yeah, it was awesome. It's one of my good memories as
10:32a player.
10:33This is where it all started, and I think that the fact that these players, most of these players, are
10:40still playing now.
10:41So, we conserved that history, this rivalry, and France has lost the team tournament to America.
10:48So, we still remember that.
10:55You know, I'll probably have to agree with you, you know, everyone considers Soul Calibur 2 to be, like, you
10:59know, one of the strongest entries in the series.
11:01Especially when it comes to the competitive landscape of things.
11:03Soul Calibur 2 was such a refined game, you know. There was so many debates on tiers and characters in
11:08the game, on which character was the best.
11:10And, you know, it went back and forth. I mean, the game was still played for years and years after
11:15it came out.
11:15Even during the other iterations of the game, Soul Calibur 3 came out, Soul Calibur 3 Arcade Edition, there was
11:20Soul Calibur 4.
11:21And, eventually, Soul Calibur 5. I feel like, you know, those games really never captured the same competitive feel that
11:27Soul Calibur 2 had.
11:28Not only was the arcade version really good, and it introduced people to a much faster method of playing Soul
11:33Calibur.
11:34But, the console versions were amazing, because they had guest characters that no one was expecting, and that was a
11:38new big crazy thing.
11:39Alongside that, Soul Calibur 3, while still being a really good fighting game, was kind of plagued with a lot
11:44of high-level issues when it came out that were ultimately addressed in an arcade version update.
11:49And then Soul Calibur 4 was popular because of Star Wars characters, and I was excited for that reason.
11:54But, a lot of the online infrastructure and the way the game played, because there was no arcade version, there
11:58wasn't much of a scene for many of us to go to.
12:01So, that was very refreshing when Soul Calibur 5 came along. The netplay was ironed out a little bit better.
12:06And Bandai Namco was starting to get their hands on how online fighting games should work.
12:10I mean, they all had their quirks and they all had their cool things about them.
12:13But, there was always something about it, and I don't know whether it was just the game balance or the
12:17character balance in general.
12:18But, there was always something that kind of swayed away, you know, the popular opinion from the people that love
12:23Soul Calibur 2.
12:24And kind of made them not, you know, enjoy it as much.
12:27The year before, at Comic Con, during our panel, there was a 20th anniversary segment where we talked about the
12:3220th anniversary.
12:33And, if people want to see a new Soul Calibur game, that they should keep supporting it and letting Bandai
12:38Namco Entertainment know what they want to see in the future.
12:40Little did everyone know is that there was a Soul Calibur game already being worked on. It just needed the
12:45right place in the right time.
12:52The wait is over. Let's begin!
13:18We'll be back, t we'll be back with you.
13:20Thank you again.
Commenti

Consigliato