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00:36Hi everyone, Huldryk here, Creative Director for Blight Survival.
00:39First off, on behalf of myself, Mats, Ash, and the team, thank you.
00:44Hitting 1.5 million wishlists is a massive milestone.
00:47We're incredibly grateful for your support.
00:50We're taking the time to make sure that it pays off when the moment comes to put Blight in your
00:53hands.
00:54When we teamed up with Behaviour, we spent a lot of time digging into the original vision for Blight.
00:59It quickly became clear that if we wanted to truly do justice,
01:03we needed to take a step back and rebuild our core systems from the ground up.
01:11We're designing Blight to be a brutal, visceral game.
01:15Combat is meant to be felt, from the first clash to the final deadly blow.
01:21These finishes are just one part of our immersive combat system that we can't wait to show you in the
01:25future.
01:27We've started ramping up on small-scale playtests.
01:30So for anyone who's interested in shaping the future of Blight, join us on Discord.
01:35Thank you from everyone here at the team of Blight.
01:38And we can't wait to see you soon.
01:41We can't wait to see you soon.
01:50Gracias por ver el video.
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