00:07With the war finally over, the world came to realize that global prosperity held far greater value than selfish ambition.
00:18The Atom was abandoned, and the bold ideas of aspiring minds propelled humanity into an era of unprecedented innovation.
00:30But peace is always fragile, and balance unstable.
00:34Behind the facade of Harmony lurked an arms race, a war of ideologies, and ever-emerging hotbeds of conflict.
00:45High-efficiency armored teams, the elite of the Tank Corps, emerged as the spearhead in neutralizing terrestrial conflicts.
00:56You are about to join their ranks.
01:02Here, everything revolves around mastery with agents and their experimental tanks that hit hard, move fast, and can turn the
01:09tide of a fight in seconds.
01:14Each agent has their own unique abilities and upgrade path that establishes their role on the battlefield, which defines how
01:23they operate and creates clear differences in play patterns.
01:26This ensures every player can align with an agent that fits their play style.
01:33Each vehicle comes with its own tool kit, fully upgradable and highly customizable.
01:39This synergy of human and machine forms a unit built for tactical creativity.
01:44Your tank isn't just your weapon, it's your identity.
01:49You choose how it looks, how it fights, and how it leaves its mark.
01:57Once your vehicle is ready, you'll dive into multiple game modes, each offering its own rhythm, challenge, and type of
02:07warfare.
02:09The 10v10 mode, Conquest, requires capturing and holding multiple zones to drive point gain.
02:18It's accompanied by 5v5 modes, Kill Confirmed, Hardpoint, and Control.
02:25Kill Confirmed turns each elimination into an objective by making teams collect drop tokens.
02:33Hardpoint focuses the fight on one base at a time, turning every hold into points.
02:39Control locks both teams into a single capture zone, where only an uninterrupted hold decides the round.
02:48In the upcoming videos, we'll take an in-depth look at core game elements, including tank abilities and progression,
02:56agents' traits, map design, game modes, and more.
03:00Stay tuned, and we'll see you soon!
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