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Screamer Official Gameplay Overview Trailer
Games World
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8 hours ago
Check out the Gameplay Overview Trailer for Screamer, an anime arcade racing game developed by Milestone.
Category
🎮️
Gaming
Transcript
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00:00
Screamer
00:09
Screamer is an arcade racing game that does a lot of things differently.
00:13
One of them is that we designed teams of three characters each,
00:18
and we put them at the forefront of the experience.
00:21
Each team is made of one leader, which we consider the main representative of the team,
00:27
and two members, which help him in his journey.
00:30
Members use what we call entry-level cars.
00:34
They are designed for your first experience with the game,
00:38
and they are also designed a little bit more for fighting compared to racing.
00:43
Leader cars, on the other hand, are designed for racing first and foremost,
00:49
and fighting in addition to that.
00:52
Combining them and finding a character that plays following your preferences is key to enjoying the game.
00:59
With all the things going on in Screamer while racing and fighting,
01:03
we had to give the players full control over the cars,
01:06
regardless if they are member or leader cars.
01:09
So we thought about achieving a perfect drift system with a twin-stick control.
01:16
So with the left stick, you control the steering.
01:20
You can take very clean and fluid corners, sweeping and tweaking the line of the car.
01:28
But if you need something more radical, and quite often you'll need to do so,
01:32
to change the direction or to drift around corners,
01:36
or to engage other cars in the fighting part,
01:39
you use the right stick that triggers the drift mechanic separately from the steering one.
01:45
So you can interact them, so you can drift, steer, or correct the drifting with the steering part.
01:54
So you can achieve complete control over your car.
01:58
The difference is really remarkable, because usually you need to enter, in other games,
02:04
the drift state, typically using the brakes.
02:07
But it's very hard to understand when to do so, and how to do it precisely, and how to exit the drift.
02:16
While in Screamer you have complete control over the two phases,
02:20
and you can blend them seamlessly, achieving a total control over your car.
02:25
The twin-stick is just one of our gameplay systems.
02:28
Another one is the eco.
02:30
The eco is a device installed on all vehicles that have to take part in the tournament,
02:36
and it's a major plot point of our story.
02:38
The eco is what fuels both the racing and the fighting part of this game.
02:44
For the racing, you will use a resource that we call SYNC, that allows you to boost and to shield.
02:51
Instead, for the fighting, you will use what we call the entropy,
02:56
that allows you to use the mechanics of strike and overdrive.
03:00
So, as Federico was saying, SYNC is used for boosting and shielding against attacks.
03:06
But how do you build it?
03:08
Well, there's a passive way, just getting into the groove of the race,
03:12
or actively building it up with specific actions like active shift, or doing KOs, or others.
03:19
It's all integrated into the mechanics and to the gameplay of Screamer,
03:24
but we'll cover it more in the next video, going deeper in all the mechanics and how do they work.
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