00:00I think the results are quite cohesive and it's quite faithful with the original intents of the original development team.
00:23In the case of the enemies, the big majority of them needed to be recreated from scratch.
00:29We have created new 3D models and then replicated all the animations of the original low-resolution sprites and rendered new sprites for all of the animation states.
00:43Basically, I reworked the entire list of textures. They are all recreated faithfully.
00:58One thing I did for the cutscenes was a frame-by-frame revision. So when I noticed something that really stood out, I tried to correct them.
01:10As always, we keep the original sprites as an option. So if people want to enjoy the original experience with the original assets, it's all there. So it's not a problem at all.
01:28So it's more for new audiences that are a bit more sensitive to the huge pixels.
01:46So it was a lot of work, but the results are quite good in my opinion.
01:56So, yeah.
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