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  • 2 days ago

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Tech
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00:00Your VR headset is slowly ruining your eyes... and your wallet.
00:05Half of VR users report symptoms after just 30 minutes.
00:09Marketing promises alternate worlds, but your eyes pay the real-world price.
00:13Between 50-70% of users experience headaches, blurred vision, and eye fatigue.
00:19The issue isn't weak hardware, it's physics.
00:22Your eyes strain in vergence-accommodation conflict.
00:25Eye tracking studies reveal VR gaming causes significant visual fatigue after 30 minutes, altering blink patterns.
00:32No permanent eye damage occurs, but headaches persist until stopping.
00:36The hidden costs add up, like microtransactions.
00:40Your MetaQuest sticker price is just the opening bid.
00:43Prescription lens adapters cost $80 to $120.
00:47Standard gaskets need regular $30 to $50 replacements.
00:51Anti-fog treatments, cleaning kits, and comfort mods cost $15 to $50, making maintenance recurring.
00:58VR's rapid upgrade cycles surpass consoles, as the Quest 2 feels ancient compared to the Quest 3, demanding new systems every 2 to 4 years.
01:07Your eyeballs are the product.
01:10Eye tracking sensors in modern VR headsets gather data manufacturers can monetize.
01:15Models like the Quest Pro monitor stare duration and pupil dilation, aggregating data for targeted ads.
01:22Users often don't realize their virtual actions are meticulously recorded, essentially paying to become subjects in a perpetual focus group.
01:30and now they notice the overfog treatments are equal to the post tracking clock and theощus.
01:37A method of Santa Claus is also working to build on the web to school and review their own project.
01:39A method of Santa Claus is a very active action .
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