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00:00Sous-titrage Société Radio-Canada
00:30Thank you all for joining us and giving us your time.
00:35And special thanks to Dante.
00:37I was reading my feed this morning and saw that he canceled a date and he hopes I don't disappoint him.
00:43Dante, we're going to do our best to make it worth your while.
00:46We have a really fun show ahead.
00:48Over the next two hours, we're going to give you a whirlwind tour of dozens of games from studios big and small.
00:55From Lego bricks to puppets, zombies to Marvel heroes, this show has a little bit of everything, including, yes, some brand new game announcements.
01:07Got to have some of those.
01:09Now, before we dive into the excitement, let's take a moment to recognize just how dynamic our industry has become.
01:17Here's a look at the top 10 selling new games on Steam so far in 2025 by units, according to Game Discover Co.
01:25Lots of great games.
01:28Now, the list includes beloved franchises, but sitting proudly at number one with over 13 million units sold since February is Repo, a groundbreaking indie game crafted by a passionate team of just 10 people at Semiwork in Uppsala, Sweden.
01:45And closely trailing it is Schedule 1 from TVGS, a solo developer in Australia.
01:50It's inspiring that these indie creations stand side by side with heavyweights like Monster Hunter Wilds and the Oblivion remake.
02:00Absolutely.
02:01Now, let's also applaud Claire Obscure from Sandfall.
02:06Okay.
02:09They might get some nominations at the end of the year.
02:11We're not there yet.
02:12But it is a monumental achievement, earning the highest user Metacritic score ever recorded for a game, all from a team of under 30 developers who bravely stepped away from big publishers to forge their own path.
02:25One thing is clear.
02:27With digital distribution and engines like Unreal, today's most innovative projects increasingly emerge from outside the traditional publisher system.
02:36And that's something to celebrate.
02:37But with more than 18,000 games released on Steam just last year, more than double from 2020, the challenge now is discovery.
02:49And that's precisely why events like Summer Game Fest, our partner showcases happening all weekend long, and initiatives like the Steam Next Fest are so essential.
02:58These events help remarkable games, big and small, find their audiences.
03:03And hopefully, if you're watching this show, you'll discover your next favorite game.
03:09So, in that...
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