Here’s what I found out about Phantom Blade Zero — its moves, combat mechanics and style. If you want, I can do a breakdown of specific combos or animations too.
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🎮 What is Phantom Blade Zero
It’s an action RPG by S-Game, using Unreal Engine 5.
It has fast-paced combat, combining elements of wuxia, kung fu, some steampunk/cyberpunk aesthetic.
It’s inspired by games like Sekiro, but the developers say it’s not exactly a “Souls-like” — it’s more approachable.
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⚔ Key Combat Mechanics / Moves
Here are the main moves / features / mechanics confirmed so far:
Mechanic Details
Light & Heavy Attacks You have separate buttons for light and for heavy attacks. Mix them for combos. Parry / Block / Perfect Guard Blocking, parrying are crucial. There is a “perfect guard” when you block/parry just before the incoming hit. Some enemy moves are flagged “Brutal Moves” (can be parried) and “Killer Moves” (must be dodged) when timed correctly. Dodge / Evade Yes, dodging is part of the move-set. Some enemy attacks are unblockable and require proper timing to dodge. Sha-Chi Gauge This is the equivalent of stamina / energy: used for blocking, heavy combos, special moves. Light attacks, dodges, parries affect it. Power Surge / Ultimate Abilities Certain moves or weapon types have “Power Surge” moves that consume a resource (“Sha-Chi Essence”) to unleash powerful combos. Multiple Weapon Types You have primary blades and also secondary weapons (“Phantom Edges” etc). Some ranged options like bow or maybe others for crowd control. Wall scaling / Aerial Attacks Environment traversal like scaling walls, then following up with aerial attacks. Ghostep A special move (from what I gather) triggered when you dodge or parry certain moves (especially the Brutal or Killer ones) just in time; this lets you reposition (maybe for a counter-attack) and open up combo opportunities.
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If you want, I can list what specific movesets (light-heavy combos, special finishers etc.) are shown in trailers or gameplay footage, so you can see what your options will be. Do you want that?
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