"Vers l’infini et au-delà..." Élu dessin animé préféré des plus grands comme des plus petits, Toy Story n'a jamais cessé de marquer les esprits à travers les générations.
Pete Docter, co-scénariste et superviseur du film d'animation, revient sur la folle histoire d'Andy et de tous ses jouets vivants.
À l'occasion des 30 ans de Toy Story, qui ressort dans plus de 200 salles de cinéma en France à partir du 24 septembre.
00:00L'un des génies derrière Toy Story, c'est lui.
00:02Il a réalisé Monstres et Compagnie, Laos, Vice Versa et Soul.
00:06Son nom c'est Pete Doctor.
00:09Et aujourd'hui, c'est le boss de Pixar.
00:11Mais il y a 30 ans, il était co-scénariste et animateur du film qui a lancé le célèbre studio.
00:18Il nous raconte la folle histoire de Woody et Buzz.
00:30Sous-titrage Société Radio-Canada
01:00Buzz, for a little while, was that same character, Tinny.
01:17So, to go from 8 to 12 minutes of footage to 120, well, in this case it was, what, around 96, I think, minutes, if I don't remember.
01:26It was just a leap, you know.
01:29And so we really had to be strategic in what we were able to do because we knew we were in it for a marathon.
01:37We couldn't just pile everything at the end.
01:39We had to be able to, you know, render all this stuff.
01:42And so there was a lot of calculating going on, like how many computers would we need, what kind of, the topology, the characters, they had to be a little more simple.
01:53You know, too many organic surfaces with lots of detail would have slowed the whole thing down.
01:59And so we ended up, that was part of the reason why we went toys, actually, because they're solid, you know, rigid characters.
02:05My initial thought was, what if the plastic part that holds them, makes them be able to stand up, just kind of followed along like a shadow.
02:24And John Lasseter said, no, no, no, it's got to stay attached.
02:27I'm like, okay, how do we do that?
02:28Well, we ended up building this board with shoes nailed to it and tried to act it out.
02:35We filmed ourselves and it's a lot of work.
02:38But that really helped us get the movement right.
02:41Here he is, man.
02:42Drag him.
02:43Let's string him up by his pulse string.
02:45I got gifts on his hand.
02:46Would you boys stop it?
02:47Woody, we, from the beginning, we really wanted to take advantage of the physicality that toys have.
02:53So Woody is a floppy rag doll.
02:54We looked a lot at the scarecrow from Wizard of Oz.
02:58We looked at real dolls.
02:59I made one because there were no woody dolls back then.
03:02So I had a sewing machine and I made kind of a woody doll just to be able to, like, see how does he move.
03:08And some of that we weren't quite able to get because the technology was limited.
03:13So he's a little bit more stiff than I would have liked.
03:16But Buzz, on the other hand, was very stiff.
03:18He's made out of plastic and rigid, you know, rotating joints that, you know, you can pose almost like a, well, it is a doll.
03:27So we were really trying to showcase the difference of those two.
03:31He doesn't fight evil or shoot lasers or fly.
03:35Excuse me.
03:38Oh, impressive wingspan.
03:40They seem like mirrors of the same thing.
03:43You know, the lone cowboy who rides out into the West and discovers new things.
03:48And that's the same with Buzz, who's going off into outer space, you know, space explorer.
03:54It was also, I don't know if this is true universally, in the U.S., cowboy shows were huge in the 50s.
04:02And then things turned and spacemen replaced them, right?
04:07Because the space race came and going to the moon and all of this.
04:11So we were really kind of speaking to that as well, that this new toy, he's going to take over.
04:18To infinity and beyond!
04:21There were a lot of characters that we had grown up with that had little catchphrases.
04:28And we thought, well, Buzz should have a catchphrase.
04:32And I remember sitting around in a room.
04:34It was John and Andrew and me.
04:36And we were just throwing out different things.
04:38Oh, and Joe, I think, was there, too.
04:40And someone said, to infinity.
04:43And I think I said, and beyond.
04:45And everyone kind of busted up, because there is nothing beyond infinity.
04:48So it seemed really dumb and kind of funny.
04:51And so we thought it was just a funny joke.
04:53And then to see it kind of show up in the culture is weird.
05:00Hey, guys, look!
05:01It's the real Buzz Lightyear!
05:04You're mocking me, aren't you?
05:05Oh, no, no, no, no, no, no, no.
05:07Buzz, look, an alien!
05:08Where?
05:09Ah!
05:10A lot of the characters grew a lot as we got the voice talents in.
05:17Tom Hanks, Woody is kind of a jerk.
05:20You know, a lot of the things he does are not very likable.
05:23But Tom Hanks, somehow, just because he's such a charismatic, nice guy,
05:29he made it palatable, you know.
05:32He has his jealous side.
05:33He says a lot of kind of mean things to Buzz.
05:36Buzz is pretty clueless.
05:37And we actually, in the first drafts of that, Andrew, Andrew Stanton and I were thinking of him much more like a Dudley Do-Right,
05:46kind of like, I'll save you, eager young space cadet, you know, that he was much more like kind of stiff and wooden.
05:52And Tim Allen played him more kind of with a swagger, like a space cop, you know, like, hey, come on over here, you know, little John Wayne, maybe.
06:00And so all of that kind of went into the movie.
06:04You got a friend in me.
06:06All right!
06:07That you got a friend in me.
06:10Score!
06:10We knew this was not going to be a musical, but Disney recognized the power of music, how effective it is.
06:19So we thought, well, what if we did something kind of like The Graduate has music, it's not sung by the characters, you know, but it's written specifically for the movie.
06:28And we got Randy Newman.
06:30We were very lucky to get Randy because he is very emotional.
06:34His music is evocative and heartfelt.
06:37But he also has this wry, sarcastic tone to his lyrics.
06:43And so it didn't fall into schmaltz, you know.
06:47And I remember him playing the song to John.
06:51And John brought us into his office.
06:53And so we heard it over the speakerphone.
06:55And Randy, we can hear him, all right, so here's the song.
06:58And he puts, you know, this phone somewhere and he's playing it on the piano.
07:02And now to see it lasted, you know, through all these different movies, it's crazy to think about that.
07:10To infinity and beyond!
07:15One frame of Toy Story, there were frames that took 24 hours to render.
07:21So just for one frame, the computer goes 24 hours.
07:24There are frames on Elio, one frame, 30 hours to render.
07:29But, of course, it looks a little better, too.
07:31So we just ask more from the technology now than, and again, it's kind of more on us, like, to restrict ourselves.
07:41Now, this is a fun fact.
07:43We can actually, today, with the computers we have today, we can render all of Toy Story faster than you can watch it.
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