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In this 8th episode of my series looking at World War 2 Tanks That Need Adding to War Thunder, we take a look at Swedish tanks of the World War 2 period!

So join me as we take a look a prototype of one Swedens fire major tanks, the multitude of variants for the Strv m/42 and an bewildering number of tank destroyers, armoured cars and anti air vehicles that were used by Sweden in World War 2!

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Sources ⬇️
Armed Conflicts. Available at: www.armedconflicts.com (Accessed: 25 August 2025).
Beredskapsmuseet. Available at: https://web.archive.org/web/20141117014703/http:/www.beredskapsmuseet.com/strvm42.html (Accessed: 19 August 2025).
Estes, K.W. (2016) M50 Ontos and M56 Scorpion 1956–70. Osprey Publishing.
From the Swedish Archives, Viktor Norlund. Available at: https://fromtheswedisharchives.wordpress.com/ (Accessed: 29 August 2025).
JAEGER PLATOON. Available at: https://www.jaegerplatoon.net/ARMOURED_CARS4.htm (Accessed: 25 August 2025).
Landskrona. Available at: https://web.archive.org/web/20160304025751/http:/www2.landskrona.se/kultur/landsverk/militart/stridsvagnar/lago.html (Accessed: 25 August 2025).
Öintres. Available at: https://www.ointres.se/pansar.htm (Accessed: 28 August 2025).
Quartermaster Section. Available at: https://www.quartermastersection.com/ (Accessed: 21 August 2025).
Roblin, S. (22 June 2016) "In 1965, U.S. and Dominican Tanks Fought Brief, Violent Skirmishes". Available at: https://www.trenchart.us/p/in-1965-american-and-dominican-tanks (Accessed: 27 August 2025).
Tank Archives. Available at: https://www.tankarchives.com/ (Accessed: 22 August 2025).
Tanks.mod16.org. Available at: https://tanks.mod16.org/ (Accessed: 25 August 2025).
ZF Friedrichshafen AG. Available at: https://www.zf.com/mobile/en/company/strategy/heritage_zf/heritage.html (Accessed: 25 August 2025).


Tanks featured in this episode ⬇️
L-60-S (Strv m/38 prototypes)
Strv m/40K
Lago I 47mm prototype
Lago I built for Hungary
Strv w/42 TM
Strv m/42 TH
Strv m/42 EH
Strv w/42 TM
L-60-S armed with 75mm m/02
L-60-S 75mm kan m/40
Stormpjäs fm/43
Pvkv m/43 prototype
Landsverk L-180
Pansarbil M/39 (Lynx)
Försökskp m/37
Försökskp m/37 (Soviet BA-10 Armoured Car)
Terrängbil m/42
Luftvärnskanonvagn fm/43

Swedish Light Tanks: 00:00
Swedish Medium Tanks: 08:38
Swedish Tank Destroyers and Assault Guns: 18:47
Swedish Armoured Cars: 22:00
Swedish Anti Air (SPAA) vehicles: 28:27

#warthunder #warthundertanks #ww2 #tanks #sverige
Transcript
00:00Continuing my series on World War 2 tanks that need adding to War Thunder, we now come to Swedish
00:05World War 2 tanks. And while we do have the vast majority of Swedish vehicles from this period
00:11already in game, there are still a few major tank variants, armoured cars, and at least one sorely
00:17needed anti-air vehicle that still need adding. So we'll start off by looking at the Swedish tanks,
00:23or more specifically in this case, one of the prototypes for the STRV M38, namely tank number
00:3062. So the Stritzfagen M38 was a variant of the Landsberg company's L60 design. Of course we
00:37looked at the Landsberg company quite extensively when looking at Swedish interwar tanks. And many
00:43nations like Ireland and Hungary had bought this vehicle, while other nations like Switzerland,
00:48Poland and Austria would test it, though wouldn't go ahead and actually buy it. But in mid-1936,
00:55the Swedish military would show interest in this tank, which resulted in two prototypes being ordered
01:01as the L60S. The first prototype, tank number 61, would initially only be built as a chassis,
01:08but the second, labelled tank number 62, would be a fully complete tank, and would differ significantly
01:14from the variant that would ultimately be adopted by the Swedish army. For example, the turret was
01:20taken from the PBL M39 armoured car, and the main armament would consist, not of the 37mm Bofors gun,
01:28but instead a 20mm Madsen autocannon. Now the Swedish military didn't want the 20mm gun for a variety of
01:35reasons, instead preferring the 37mm gun. With one of these being that the Madsen was built in Denmark,
01:42so if Denmark was invaded or turned against Sweden, Sweden would suddenly find itself cut off from
01:47acquiring new guns for its tanks. In real life and in game, the 20mm would also be a downgrade when
01:54compared to the 37mm gun, as it had a worse penetration, managing just 25mm at 175m, versus
02:0355mm at 100m for the 37mm gun. Though this is somewhat offset by the faster firing rate,
02:11which will be handy in some situations, and might make it a better choice against less armoured enemies,
02:16where sheer weight of fire might be the deciding factor in knocking them out.
02:20The mantlet and frontal hull are also different, with the mantlet not being one piece like on the
02:26later M38 design, while the machine gun now could be independently aimed, though I can't see this
02:31making much of a difference in game. Meanwhile, at the hull front you can see two square vents or
02:37hatches are installed adjacent to the tracks, while the U shaped area where the headlight and vented
02:43cover is installed on the adopted M38 design has been moved downwards on the hull, and has now been
02:50given a solid cover rather than the later vented one. The frontal hull plate has also been given an
02:55extra step which has been sloped to a greater degree, which will provide a little bit of extra protection
03:02for the tank, though with the armour being so thin I can't see it being practically useful in most combat
03:08situations, though it might help against some glancing hits from smaller calibre weapons or
03:13longer ranged shells. The engine was also changed from the original design like that used on the Irish
03:19L60s, as the original German 155hp Busing Nag L8 VG engine was instead replaced by a Swedish 142hp
03:30Scania Vabis Type 1664 engine. So the top speed should still be around 28mph or 45kmh, so it does
03:39seem to have a very similar performance to the German engine, though it was a little larger and was
03:44changed primarily so that Sweden would still be able to produce tank engines domestically in the
03:49event of German built engines becoming unavailable, presumably due to war, while the crew count should
03:55still be free, with a driver in the hull and the gunner and commander in the turret. In game I could
04:00see this making for a good alternative to the Stritzwagen M38 at 1.0, perhaps even being folded with that
04:07vehicle, with the number 62 prototype having the advantage of a faster firing weapon, while the M38
04:13would have a much harder hitting weapon overall, and while not a game changing tank, it would still be
04:19nice to see it added in game. In real life the L60 would be adopted into Swedish service as the
04:26Stritzwagen M38, but with changes that brought it up to the standard that it is in game, with the 37mm gun
04:33and single piece mantlet, with 15 of this variant being ordered, while the first prototype number 61
04:39was also converted to the M38 standard. As for tank number 62, it would be used for various experiments
04:46before being converted into an SPG, while its use of independently aimed coaxial machine guns would
04:52make a comeback on later Swedish tank designs. So Sweden would adopt the Strv M38 and would steadily
05:00upgrade it, leading to the M39 and M40L that we have in game, with these making up the majority of
05:06Sweden's tank force in the early part of WW2. But there would be another variant, the Stritzwagen M40K,
05:14with the K standing for Karlstadz-Mechaniska Verkstad, who built 80 of this variant,
05:20Landsverk having built the previous M40L. Now one of the areas that was upgraded was the armor,
05:26but in a few areas this might be a bit of a mixed bag. So the side armor has been given a very good
05:31upgrade, maxing out at 20mm for the turret and 18mm for the hull, compared to 13mm for the 40L,
05:39making the flanks much better protected against heavy machine gun fire or glancing hits from
05:44larger weapons, which is a good improvement. The frontal hull armor now also maxes out at 30mm for
05:50the lower hull front plate, which is better than the 13mm of the M40L, but the upper hull front plate
05:56maxes out at 36mm, which is actually less than the 43mm of the M40L, making this area more vulnerable.
06:05The reason for this changing area here is that the M40L only had 13mm of actual armor as standard,
06:11on the tank, with 30mm applique armor instead being installed to increase this protection,
06:17which was useful in that it could be removed in piece time in order to reduce weight and thus
06:21improve reliability, but using two plates for protection actually provides less protection
06:27in real life than a single plate. So the reduction in armor thickness would have been less of an issue
06:32in real life for the M40K, but unfortunately in game having one or two armor plates doesn't appear to
06:38make any real difference in protection, so this would be a straight up downgrade in protection
06:43for the upper hull plate. The engine has also been improved, now being a 162hp Scania Vabis L603,
06:52which also required the hull to be slightly lengthened in order to fit the new engine,
06:56but unfortunately despite being more powerful this is mostly offset by the increase in weight from the
07:01extra armor, and with the new engine and suspension only maintains the same top speed of the 40L,
07:07so 28mph or 45kmh, while also carrying the same 3 crew members. In game I could see this being added
07:14at 2.0, maybe 2.3, either in a folder with the 40L or in between it and the Largo 1. Honestly,
07:21this tank would be a bit of a mixed bag, with better protection in some areas, but less in a rather
07:26large area of the hull, but it could still throw off some enemies expecting it to have weaker side
07:31or superstructure armor like on the 40L, and while not a groundbreaking tank, it would be nice to see
07:37the last of the L60s used by Sweden represented in game. In real life the Stritzvagen M40K was produced
07:44from 1943 to 1944, with 80 being produced before production was halted. Ultimately Sweden would never
07:51be invaded during WW2, so none of these L60 variants would see combat in Sweden, but they would be kept
07:57in service for a rather long time, with the last M40K retired in 1960, long after its obsolescence.
08:04However 20 of the M40Ls would be sold to the Dominican Republic, with some of these being
08:09seized by rebel forces in the Dominican Civil War in 1965, and some of these would subsequently be
08:16destroyed when they attempted to attack intervening American forces equipped with M60 patterns,
08:21M50 tank destroyers and other modern anti-tank weapons, which went as well as you might expect
08:26for these ancient tanks. However the remaining 12 would be refurbished at the end of the conflict,
08:31and these served until 2002, making the L60 one of the longest serving tank types in the world.
08:38Of course, despite building the L60 up until 1944, it had been recognised that it and the similarly
08:45armed Stritzfagen M41 would be no match for newer tanks, and that a new more capable tank would be
08:52needed and would again need to be produced domestically. Luckily the Landswerk company
08:57had been working on a 15 ton medium tank design intended for export, the Largo 1. Now you might
09:04recall this tank is already in game at 2.7 with a 37mm gun, but quite a few sources I've looked at
09:10that state that it was armed with a 47mm gun, including a literal advertising poster from Landswerk.
09:16Though I suspect that maybe this was an intended future development, as the only Swedish 47mm guns
09:22I could find were old naval guns that I doubt would be fitted to a tank, or maybe it was an indication of
09:28what other nations could fit in the tank if they decided to buy it. Fortunately for Landswerk, the
09:33Hungarians, who were already producing the Swedish L60 light tank and L62 anti-air vehicle, now showed
09:40interest in buying the Largo to use as their medium tank. This resulted in a redesign, with the main
09:46armament now being a 40mm Hungarian gun, which in-game has a penetration of 61mm at 500m with its APHE
09:54shell, versus 51mm for the 37mm gun on the in-game Largo 1. While a 12.7mm machine gun was also fitted to the
10:02hull, making it useful for against lightly armoured enemies, though the weight of the tank had now
10:07increased to 18.3 tonnes. The rest of the stats should be broadly the same, with about the same
10:1334mm maximum armour, top speed of 28mph or 45kmh from twin engines and an electromagnetic transmission,
10:22which we will talk about later, and a 5 man crew, 2 in the hull and 3 in the turret. Now in theory this
10:29gives us two possible variants that could be added, the 47mm variant and the 40mm variant,
10:35but again I should caveat that it's possible the 47mm variant was more of an intended variant,
10:41with the 37mm gun perhaps being a stop gap that was never replaced due to changing requirements,
10:46but the 40mm variant did exist at least. As for their place in the game, I suspect they could both
10:52be added at around 2.3 to 2.7, as the Hungarian variant would at least have a very decent APH E
10:58shell, though of course the 37mm gun has the Sabo round with 95mm penetration at 500m, but I think
11:06these Largo variants would still be very useful in game, and it would be nice to see at least one
11:10of them added to War Thunder. In real life the Largo would be converted to Hungarian specifications by May
11:161941, but by now the Hungarians had decided to adopt the Czechoslovakian Skoda T21, which would
11:23become the Turan 1, which was a bit of a blow for the design. However, as luck would have it,
11:28as the Hungarians were walking away from the Largo, Sweden was looking for a new 22 ton medium tank,
11:34preferably domestically built and able to be put into production as quickly as possible. Thus, when
11:40Landsverk was approached to produce this new medium tank, it was decided to base it on the Largo 1,
11:46though of course the tank design would be heavier at 22 tons, the chassis would be lengthened,
11:51though not widened due to traffic regulations limiting the design to 2.35m wide, which does
11:57often give Swedish tanks a bit of an odd look, and it was also given a new turret and length 31 75mm gun,
12:04with this new design becoming the STRV M42. Now technically the M42 is already in game as the
12:10Stritz-Wagen M42-EH, but this is just one of four variants of the M42, with the main difference
12:17between the variants being in the engine and transmission used. The first of these variants,
12:22the STRV M42-TM and M42-TH, were very similar to the in-game variant, but used two Scania Vabis 6031
12:32engines, with each engine producing 162hp for 324hp total. But the twin engines, while providing
12:41a good amount of power, were also a problem as there wasn't a gearbox available domestically
12:47that could handle the two engine arrangement. And while the Atlas Diesel company did start
12:52developing a hydraulic gearbox, it would take time to develop. However, as we mentioned earlier,
12:58the Largo prototype had also used two engines, and an Electro-Magnetic Gearbox from the German
13:04Zandrad Fabrik Friedrichs-Schaffen company had been used. With no other choice if they were to get
13:10the tank into production as soon as possible, it was decided that the first 100 M42's built by
13:15Landsverk would be fitted with this Electro-Magnetic transmission, becoming the M42-TM, T standing for
13:22two engines and M for Electro-Magnetic gearbox. While Landsverk would build a further 70 with
13:29hydraulic transmissions as the M42-TH. Again T for two engines, while H is for hydraulic transmission.
13:36Now the Electro-Magnetic transmission was quite good with regards to pure performance,
13:41having six gears forward and one reverse, giving more power to the drive wheel compared to the
13:46hydraulic transmission, which has four forward gears and one reverse. So the extra power will be useful in
13:52game, although the top speed for both variants is still 26mph or 42kmh, and the power to weight
13:59ratio is slightly worse at 14.4 tons vs 16.8 for the M42-EH, though that variant in game has an
14:08even higher ratio of 18.2 horsepower a ton when fully upgraded. The rest of the stats should be
14:14broadly the same as the M42-EH, with the same crew, armament and armour, and possibly just some very
14:20minor differences in weight. In game I could see the M42-TM being added at 2.7 as an event or premium
14:28vehicle, being very similar to the M42-EH, while the M42-TH could be the start of a folder with the
14:34M42-EH, being slightly worse in mobility and giving a reason to unlock the later variant and it would
14:41still be nice for these often forgotten variants of the M42 to be added in game. So you might be thinking
14:46with the M42-TM, the Swedes had a pretty good tank on their hands all things considered, using state of
14:52the art technology to ensure better mobility, while also having the TH variant with its domestically
14:58produced gearbox as a backup if they were cut off from their German supply of gearboxes. However,
15:03real life isn't so simple, and in hindsight, buying a new experimental gearbox from a nation that was
15:09currently being heavily bombed, was low on certain resources and raw materials, had a need to prioritise
15:15production for its own armed forces and was literally using slave labour to help meet this
15:20demand, was probably not the best idea in the world. These factors probably explain the large
15:26number of problems with the gearbox, as while in pure power the electromagnetic transmission was superior
15:31to the hydraulic version, the reliability of the gearbox was absolutely awful, failing after even
15:38short distances and requiring constant repairs, with the problem being so bad that by October 1944,
15:44only a year after production began, 51 of 89 M42-TM's with the 3rd Armoured Regiment were deemed
15:52unserviceable and this was in peacetime. Of course, the M42-TH with its hydraulic transmission was still
15:59around, and Volvo was now asked to produce a number of these tanks, with 125 being built in total, but they
16:06had to be heavily pressured into building them as they were using engines from the Scania Fabis company,
16:12who were a competitor to Volvo. Eventually, a compromise was made where Volvo would produce the
16:17M42's with the Scania Fabis engine, but would also design a single larger engine that would be used in
16:24the M42-EH variant that we have in game, which was a more powerful engine but suffered in regard to
16:30reliability as well, though to a much lesser degree. Of course, being the variant we have in game, you would
16:36think this was built in large numbers, but only 57 were built, less than the other two variants.
16:42Naturally, having three variants of their medium tank all with different engines and gearboxes,
16:46and with one of them barely working at all, was not exactly a wonderful situation to be in logistically,
16:52and one wonders how things might have been in the event of having to fight a war with them.
16:56Once WW2 was over and Sweden was under less pressure, it was decided to convert the entirety of
17:02the M42-TM fleet, with 30 being fitted with hydraulic transmissions to become M42-THs, while the remaining
17:1070 were to be fitted with a new mechanical transmission, becoming the M42-TV, aka T for two
17:17engines and V for Volvo gearbox, and also making the in-game EH variant literally the least produced
17:23variant of this tank. This variant of the M42 now had a gearbox with five forward gears and one reverse,
17:29and a slightly faster top speed of 28mph or 45kmh, while the rest of its stats are again the same
17:36as the M42-EH. In-game I could see this being added at the end of a folder with the other M42 variants,
17:43or again as an event or premium tank, as this would play much the same as the M42-EH, but with a
17:50slightly better top speed that might allow it to get around the map a little bit easier, and it would
17:55be nice to see this ultimate version of the M42 in-game. In real life, with three variants of this
18:01tank in service, the Stritzfagen M42 would soldier on into the 1950s, before being replaced by the
18:07Stritzfagen 81, aka the British Centurion. However, this wouldn't be the end of these tanks, as the
18:14twin engine variants would be converted into the odd looking Strv 74, and in this guise would continue to
18:21see service until 1984, nearly four decades after its introduction, while the single engine tanks would
18:27be converted into the Infantry Cannon Fang 73 or IKV 73 Infantry Support Vehicles, with one of these
18:35being tested with a mechanical gearbox that could maybe be added as a unique tank if needed, and these
18:41tanks would serve until the 1970s, again a very long service life for these tanks. So moving on from the
18:48Swedish tanks, we can now look at the various Swedish tank destroyers and assault guns. And while most of
18:53these have been added, there are still a few that we could have, as you may recall that one of the L60S
18:59prototypes was converted into an experimental SPG, which necessitated replacing the turret with an
19:06open topped fighting compartment, and it was given a new main armament. Originally it was fitted with the
19:1175mm CAN M02, which is already fitted to the SAV M43 1944 in game, and has a penetration of 58mm at 500m
19:22with its APB C shell, or 43mm with its APH C shell, which isn't too bad of a performance, and it would
19:28later be refitted with another 75mm gun, the 75mm CAN M40, which seems to be able to fire the same shells as
19:37the CAN M02, but with a slightly higher muzzle velocity of 525 meters a second versus 496 meters a
19:45second. So in theory it should perform a little bit better than that weapon, though if it wasn't
19:50given AP shells it would be stuck with a HE shell with just 9mm penetration, which would be almost
19:56unplayable, so it would have to be given those shells to be added to the game. Finally it was
20:00re-designated the Storm Piaz FM43, and a 150mm recoilless rifle was fitted, which in game fires
20:09a HE shell at 285 meters a second, and has 48mm penetration, which is a pretty good performance.
20:17As for the rest of the vehicle, its speed should remain broadly the same at 28mph or 45kmh, and
20:24would likely have a crew of 4. While the armour for the fighting compartment is only good enough to
20:29protect against small arms fire and shell splinters, while of course the open topped nature of the
20:34fighting compartment does make the whole vehicle vulnerable to enemy aircraft. In game I would
20:39suggest adding the 75mm variants before the IKV-72 at 1.0-1.3, as they have worse performing 75mm guns,
20:48a slower top speed and a larger silhouette, making them perform worse than the IKV-72 though not
20:54drastically so. Meanwhile the Storm Piaz FM43 could be added at 1.7, either as a premium or event tank,
21:02or in a folder with the FM4344, which has the same weapon but also has a whole machine gun,
21:09and I could see these tanks performing much the same, but it would still be nice to have this
21:13vehicle in War Thunder. In real life the attempts to mount the 75mm guns and 150mm recoilless rifle would
21:20see some success, but the projects would be moved onto the more capable STRV M41 chassis,
21:26leading to better Swedish SPGs in the future. There is also the prototype of the PVKV M43,
21:34which looks rather odd from the front and is armed with the 75mm LVCAN M30 in a ball mount,
21:42which is less powerful than the PVCAN M43 that the production version would be fitted with,
21:48but it could still make for a cool rare vehicle to add in the Swedish tech tree,
21:53probably at 3.3 to 3.7, and it would be an interesting vehicle to have in game.
22:00So moving on from Swedish tanks, we can now look at Swedish armoured cars,
22:04with of course the most famous Swedish armoured car being the Landsverk L180,
22:09which I covered in detail on my episode looking at Swedish interwar tanks, but as a quick recap,
22:15this was armed with a 20mm M40 autocannon with 30mm penetration at 500m, as well as 2 machine guns,
22:23maximum armour of 15mm, 5 crew including a rear driver, and the top speed was 46mph or 75kmh,
22:32which would all in all make it a very decent low tier armoured car for Sweden.
22:36Another less famous Swedish armoured car that we could get is the Panzerbiel M39, also sometimes
22:42referred to as the Lynx, which was an armoured car design produced by Landsverk. Now you might be
22:48thinking, hang on isn't this armoured car already in game, and this is sort of the case as we have
22:53the Panzerbiel M40, which was a later variant of this armoured car that was ordered for the Swedish
22:59army and produced by Volvo. The Panzerbiel M39 on the other hand was produced by Landsverk,
23:06for the Danish army, with 18 being ordered in total, but only 3 of these made it into Danish hands before
23:13the German invasion, so the remaining 15 were taken over by the Swedes. Now the M39 is a very similar
23:20design to the M40, with the main difference being that it uses a 135hp Scania Vabis engine as opposed
23:28to the 142hp Volvo engine, while the first 9 of these armoured cars also had a different style turret
23:35and 4 machine guns, while the other M39s were mostly the same as the M40, having the same top
23:42speed of 43mph or 70kmh, while having the same 20mm both as autocannon as the M40, as well as 3 machine
23:50guns, 13mm of armour and a crew of 6. The PBL M39 could be added to War Thunder at 1.0, in the
23:57light tank line, and it would be a good way of giving players access to the Lynx armoured car
24:03without having to buy the PBL M40 on the marketplace, letting players have access to a
24:08decently armed vehicle with good mobility, and overall it would just be very nice to have it
24:12in War Thunder. In real life the PBL M39 would prove to be a very successful vehicle, with a
24:19further 30 being ordered from Volvo as the PBL M40, and they would be kept in service until 1958,
24:27with 13 of these being sold to the Dominican Republic, and some of these stayed in service
24:32until the 1990s, again giving a very long life of service, which does seem to be a bit of a
24:37theme with the Swedish vehicles so far. Of course with the war raging, there was always demand for
24:43newer and better vehicles to equip Sweden's armed forces, with these usually being produced
24:49domestically by Swedish companies. However, occasionally Sweden would acquire vehicles from abroad,
24:55which brings us to the PBL M31F, which is actually a Soviet BA10 armoured car. Now the history of
25:02these vehicles is interesting, because despite being a Soviet vehicle, they were actually acquired
25:07from Finland, who had managed to capture a number of these armoured cars and subsequently sold three
25:13of them to Sweden. However, while the BA10 originally had a top speed of 33 miles per hour or 53 km
25:19an hour, when they were sold to Sweden, the fins had removed the engine, transmission and even tyres,
25:26so Swedish alternatives were installed, likely giving different mobility stats compared to the Soviet
25:32version. While the 37mm gun from the STRV M41 was installed as well, which gives it a worse
25:38performance in armour penetration, not counting the early tier Swedish Sabo shell. Lastly, the armour maxes out
25:45at 15mm, with some sloping to maximise this protection and a crew of four to operate the vehicle.
25:52This would be a rather interesting armoured car to have in War Thunder, probably at 1.0 to 1.3,
25:58not being as fast as the Lynx, but having a better armament to compensate, and it would be nice for
26:03this rather unusual armoured car to be added to the Swedish tech tree. In real life, only three vehicles
26:09were brought by Sweden in 1942, and possibly it was intended to be a bit of a secret, which would explain
26:15why they were given a designation indicating they were from 1931, but they would ultimately serve
26:20until 1952, before being withdrawn from service, and unfortunately none of these vehicles survive today.
26:28Lastly for armoured cars, we have the Forsches Corp M37, or Forsches Skaropanzer, which was an improvised
26:39armoured car that was based on a Ford truck on the Swedish island of Gotland in 1937, where there were
26:45no armoured vehicles present at the time. The armour itself was very light, being made up of 6.2mm infantry
26:53shields that had been in storage since World War 1, which were good enough for against small arms fire
26:58and splinter damage, but not against any dedicated anti-tank weapons, which isn't helped by the open-topped
27:05nature of the fighting compartment, which makes the vehicle highly vulnerable to enemy aircraft.
27:10That said, it does come with a decent armament, which was originally a twin 8mm machine gun,
27:16but was later upgraded to the 20mm M40 autocannon, which as mentioned earlier can penetrate 30mm at
27:23500m, making this deadly against both ground and aerial targets, though its 36 round magazine could cause
27:30some issues, especially if the amount of ammo carried is limited. I haven't found an exact model of Ford
27:36truck used, but it was said to have a V8 engine, and I can't see it having a top speed of over 40mph
27:42or 64kmh, and it could well be slower, especially when driving off road, which could cause some issues,
27:49while the crew would likely be 4 to 5, likely a driver and commander in the front, and 2 to 3 crew
27:54manning the gun. The M37 could probably be added at 1.0, and could work well against enemy tanks
28:01and aircraft while having a decent on-road speed, but would be vulnerable to return fire on the ground
28:07and enemy aircraft especially, but it would still be nice for this cool vehicle to be added to War Thunder.
28:13In real life the M37 would perform decently well, and in 1941 another vehicle would be constructed based
28:19on a Volvo truck, with both vehicles owning the nickname Drilljauk and Oskar.
28:26So last but certainly not least, we come to Swedish Anti-Air vehicles, including one that I am astounded
28:33hasn't been added to War Thunder yet, but before we look at that vehicle we will take a look at the
28:38Terangbil M42, which is technically more of an armoured personnel carrier, but would likely function
28:45war as a starting anti-air vehicle, with two variants being made, one on a Volvo truck chassis,
28:51and one on a Scania Fabis truck chassis. Its armament was somewhat limited at first,
28:56consisting of just one 8mm machine gun, but this was later upgraded to two 8mm machine guns,
29:03which wouldn't be any good against ground targets, but would be suitable for use against early tier
29:07aircraft, which at one point I would often be fragile biplanes. I have also seen references to a
29:1320mm autocannon being fitted as part of a test, which could be potentially added as well.
29:20When it comes to the rest of the stats, these are mostly the same across both variants, though one
29:24variant was fitted with a 105hp Volvo engine, and the other a 115hp Scania Fabis engine. But even with
29:33the different engines, both variants have a top speed of 43mph or 70kmh, 8-20mm of armour, though with an
29:40open-topped troop compartment and a crew of three, though up to 16 troops could also be carried as
29:46well. In-game I think this would be a very good 1.0 anti-air vehicle, as currently we have the PV LVV
29:53FM-42, which while decently armed has the issue of carrying very limited ammunition, making it not
30:00very good for prolonged engagement. While the Tarang Bills reduced armament while less effective against
30:05enemy aircraft should still do okay against some of the lower tier planes and it should have better
30:11ammunition reserves, while also giving players an anti-air vehicle at 1.0. In real life the first
30:17M42s weren't delivered until 1944, and it wasn't until the 1950s that the twin machine guns were fitted,
30:24at which point they were re-designated TGB M42 VKPF and SKPF, depending on what chassis was used.
30:32And while they didn't see combat in WW2, some of the SKPF vehicles were used by Swedish UN troops in
30:39the Congo, while the VKPF were retained at home. Ultimately the VKPF vehicles would be retired in
30:46the 1970s, but the SKPF vehicles would be upgraded in the 1980s, and some were donated to various Baltic
30:53nations who made their own upgrades, with these vehicles not being retired fully until 2004,
30:59again marking yet another long lived Swedish vehicle. Lastly for Swedish anti-air vehicles,
31:05we come to an SPAA I've been waiting for for a very long time. You see Sweden currently has a
31:11sizeable gap between the L62 at 3.3 and the LVKV 42 at 4.7, which brings us to the LVKV FM 43,
31:22which I feel could easily fill this gap. So the LVKV FM 43 is a Swedish anti-air vehicle that was
31:29designed by Landsverk and based on a lengthened M40K chassis, and was armed with two 40mm Bofors
31:36guns in a Bofors designed turret. Now there are sometimes mixed opinions on these guns in the
31:41anti-air role, as they lack a HEV T-shell and are not the fastest firing weapons compared to something
31:48like the verbal wind, but they do perform decently well in the hands of a skilled player and are more
31:53likely to achieve one hit kills compared to smaller calibre weapons, as well as having a better chance
31:58of reaching longer distance enemies. Having two of these guns also alleviates some of the problems
32:03with a slower rate of fire, and the turret's turn speed of around 51 degrees a second will make
32:10reacting to aerial threats easier than on some slower turning turrets. The Bofors also does very well in
32:16the anti-armour role, having an in-game penetration of 58mm at 500m, or 69mm at 100m, more than enough
32:25to penetrate the sides of most enemies, and even the front of some more lightly armoured tanks,
32:31making this a good dual purpose weapon to have on the battlefield. Of course armour is very light
32:36with a maximum thickness of just 15mm, and it has an open topped fighting compartment making it
32:42vulnerable to enemy aircraft. But the armour does mostly protect the crew from ground based fire,
32:48and of course most anti-air vehicles only have light armour usually anyway, so this isn't a problem
32:53unique to this vehicle, and while looking rather tall, the FM-43 is actually shorter than the M-42
32:59Duster and Ferbalwind, which aids in concealing yourself from enemies. Speed however is a bit of a
33:06problem, having a top speed of just 22mph from a 162hp Scania Vabis L603-3 engine, making this slower
33:17than most other tracked anti-air vehicles in-game, but fortunately for us there was an upgrade in the
33:221950s that replaced the Scania Vabis engine with a 290hp Maybach HL120TRM engine, not quite doubling the
33:32horsepower available, and giving a new top speed of 34mph or 55kmh, comparable to some of the faster
33:39SPAA vehicles at tiers 3-4. Lastly the crew count was 4, which is less than on some other anti-air
33:46vehicles and making it vulnerable to crew losses. In-game we could get the initial variant with the
33:51less powerful engine at 3.7, and the variant with the upgraded engine at 4.0, and I think these
33:58vehicles would be a very welcome addition to the Swedish tech tree, making a good upgrade from the
34:02L62 before unlocking the LVKV42 with its longer barrelled 40mm Bofors, and it would be nice for
34:10these long awaited anti-air vehicles to get their place in War Thunder. In real life, despite design
34:15work beginning in 1943, no prototype was ever made, so when 17 vehicles were ordered in March 1945,
34:23it went straight into production, with the first vehicles delivered in 1947 and quickly issues
34:29cropped up, especially around the lacklustre engine and narrow tracks, while at any rate 17 vehicles
34:36was hardly enough for their intended role in the Swedish army. As mentioned there were upgrades carried
34:41out which involved replacing the engine, giving it wider tracks and other more minor modifications,
34:47but ultimately the vehicle itself was now obsolete in the jet age, and despite attempts at producing a
34:53replacement like the LVKV42, these never amounted to anything, and the LVKV43 was withdrawn from service
35:01in 1969. So that's it for this episode looking at Swedish tanks that need adding to War Thunder,
35:08and I'd like to see your thoughts on these vehicles and any others you'd like me to cover in the comments
35:12below. The next episode will likely be covering Chinese tanks, and we will actually have some unique
35:18Chinese vehicles to look at, compared to their WW1 and Interwar episodes, so hopefully you're looking
35:24forward to that. Anyway, thanks for watching the video, hope you've enjoyed it, I've been Toreno,
35:29and I'll see you next time.

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