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  • 7 months ago
Check out the Motion Capture Behind The Scenes Trailer for Where Winds Meet, an upcoming ancient Chinese open-world action-adventure game developed by Everstone Studio. Players will take a look at the process of capturing motion data for the game to bring the ancient traditional dances and movements to the game in high fidelity using innovative technology.
Transcript
00:00Transcription by ESO. Translation by —
00:30这个舞蹈它的年代首先是在唐以后的五代十国的这个时间
00:36所以我们把这个舞蹈的形象定位在了敦煌的飞天的一个形象
00:41它既有非常优美的造型感
00:44然后又有在空中的这种流动感
00:47在编舞的过程中我会习惯性地用一些不是特别常见的动作
00:53希望它的动作质感能够不太一样
00:56它在动补的过程中其实要求演员的动作更为的集中
01:02它的动作的准确性对演员是一个更高的要求
01:05动补的这个舞蹈一个很关键的就是timing
01:09这个动作做完了 A5 我要有一个缓冲
01:12然后再接下面一个动作
01:14这个东西是特别重要的
01:153 2 1 斗
01:17往前
01:40This time, we started to become an NPC in the game.
01:59We were able to enter the game into the game.
02:02We were able to experience our body in the game.
02:05We were able to connect the game with the game.
02:08I think it's a very good experience.
02:13They say we need to play this game.
02:16In the game, there is a dance.
02:18There is a set-up set.
02:20There is a set-up set.
02:21There is a set-up set.
02:23I think it's a very good experience.
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