Setting out with nothing more than a pointy stick and a death wish, players can freely explore the land (divided into two biomes) in search of loot and evil to fight, if they feel strong enough. Things get more dangerous at night, with reduced vision as the monsters actively hunt the hero to try and run them down. And on the third day, a boss will arrive, testing the will (and build) of the hero like never before. Will they live to fight another (three) days, or die trying?
00:00Every three days, a shadow blooms, Hortense foretell of impending doom.
00:20At night, in darkness, the dangers grow bold, stirred into frenzy by powers of old.
00:28At night, in darkness, a shadow blooms, Hortense foretell of impending doom, Hortense foretell of impending doom, Hortense foretell of impending doom, Hortense foretell of impending doom.
00:56You must not grow weary, as time will not wait, for he is coming to determine your fate!
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