00:00It's been a while to start working with sphere but here we go with this sphere.
00:26Press T and then let's press X to have symmetry and I think we should have some legs.
00:39This is a body, I guess.
00:45Press W to move, E shortcut to scale again and Q to draw and let's see.
01:07Let's play around a bit and this should have already the head so this we need definitely
01:22to scale it out.
01:26And the mouth, top mouth, so let's drag it, Q and let's scale it down.
01:36Make another one over here, let's drag it, Q, scale it down.
01:48It's funny.
02:06So it's already looking less correct.
02:09Okay, let's play some more.
02:16I think I'm going to make it standing so let's see what happens if I'm making like this.
02:39I really like this feeling, I should work more often.
02:56So here we should have some hands.
03:03Let's draw it down.
03:04So finally I will take some hands and I'll turn it back.
03:08I'm going to make it drin up.
03:10Let's do it.
03:12And now I'm going to make a noise for you.
03:14I'm going to make a noise for you.
03:15I'm going to make a noise for you.
03:17I'm going to make it in theFI.
03:19Now.
03:20Okay.
03:22So now let's change the noise.
03:24He does have some human-ish anatomy, I guess.
03:43So, let's see.
03:55This should be the fingers, but I'm guessing I'm going to add them in Dynamesh.
04:10Let's go for perspective and a bit of flora.
04:27And now let's move around a bit.
04:38He can scale his bot.
04:42And let's make some ears.
04:48So, Q. Let's press another one, let's scale it down.
04:56And for eyes, I want to make something easier in 3ds max.
05:11So, I'm going to press this max.
05:16Let's select simple sphere.
05:19And then let's go to editable and slice.
05:24And let's see, slice from.
05:28Okay, I think that's enough.
05:34Right click, edit poly.
05:37And I'm going to.
05:44Actually, no.
05:46Sorry.
05:47Let's select this.
05:50Delete.
05:51We can cap it.
06:04Oops.
06:05And now let's.
06:06Actually, let's reset.
06:07Right click.
06:08Convertable poly.
06:09Share a few segments.
06:12Right click, edit poly.
06:14Export desktop.
06:15Obj.
06:16I.
06:17Export desktop.
06:18Robbj.
06:19Export.
06:20Desktop.
06:21Do.
06:22Desktop.
06:23Ok.
06:24Direct.
06:25Right click.
06:26Edit, Edit, Edit Poly.
06:27Export.
06:28Desktop.
06:29Obj.
06:30I.
06:31Export.
06:32Desktop.
06:33Obj.
06:34I.
06:35Export.
06:36Desktop.
06:37Desktop.
06:38Expansom.
06:39It's time.
06:40Let's import, done ZBrush and let's duplicate and let's import, actually let's delete this
06:59one, append. Let's go for the eye. I'm not sure if it's a shortcut or if I just complicate
07:14it more, but just for fun of it, I've done it in three days max. So now I need to put
07:24it in position. It does have interesting eyes. Anyway, I'm going to move them around. That's
07:47not a problem for now. Actually, they are more close to each other.
08:17Okay, cool. So I need to press Q, press Alt and delete this one and create another one.
08:27Something was not good. And now if I press A, I have a beautiful mesh.
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