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  • hace 6 meses
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00:00Hi, I'm Ethan, an animator at Digixart,
00:02and I'm here to give you a little insight into our next game, Tides of Tomorrow.
00:06After Road 96, the team came together around a central theme for our next project.
00:11We wanted to create a world that parallels some of the real-life environmental issues our planet is navigating.
00:16Marketland seems a bit tense today. I heard something happen with another Tidewalker.
00:21In Tides of Tomorrow, you'll head out on a journey to find a cure for a fatal disease before everything is lost.
00:26It's gone. Someone beat us to it.
00:30Asynchronous Narration is our next step after the procedural story of Road 96.
00:35It supports the theme of protecting our planet, but every choice leaves a mark.
00:40Follow in the steps of a friend, a streamer, or a total stranger,
00:43and live the impacts of their decisions through your own story.
00:46And yes, you can also play solo thanks to our offline journeys available at LARCH.
00:54This feature is a new way of experiencing a story,
00:56where previous players can act in good or bad ways.
01:01We're all in us!
01:02And every experience will be shaped by previous player choices.
01:07And you, as you'll be impacting other players' journeys,
01:11what legacy will you leave behind?
01:13Tidewalkers.
01:16Will you help us?
01:17One more thing.
01:31Here's an exclusive look at the new location in the game.
01:37This place is home to the party of the dead,
01:39where people come to dance until they die.
01:42Influng.
01:504, 2, 1, 2, 1.
01:54Goベаньше willonnen!
01:54I think you've changed your way!
01:59Go be right.
02:00God damn freedoms, right!
02:00Go Be now!
02:03Go be right!
02:04Go to the party of the dead,
02:05Go be right!
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